Right, but it does not make any sense to play Carthage-Tourism at the first place. Carthage-Science and Carthage-Diplo both seem to be great options, though to me Diplo seems to be a slightly stronger option for CarthageI frequently change my plans mid-game. With someone like Carthage who takes progress, I won't know how I intend to win for quite a while. Usually its after the religious situation is clear and I've taken my second policy tree.
EDIT: I mean sure Carthage CAN play Tourism, but so is Sweden and Mongolia. Question is why should it?
For me it is not only about winning the game, but winning the most efficient way, which means to win as early as possible.
EDIT2: It is always about having synergies and assembling a puzzle. I do not see any advantages for Carthage-Tourism play, but for example i clearly see how Aztec can play Tourism. While Aztec were designed to be aggressive and warmonger - you can pick Tradition and farm a very fast Religfion with the help of your Cats and get lots of gold to speed up awful Tradition cities early on. After that you can utilize GA advantages of Tradition and Aztec while playing more or less peacefully. This sounds like an interesting gameplan that makes sense, while playing Tourism for Carthage will be... dunno, just a worse version of any other tourism-focused civ
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