Holycannoli
Deity
- Joined
- Apr 4, 2006
- Messages
- 2,406
I've definitely noticed before Kingdoms that my billmen and dismounted English knights were pretty sucky. Haven't played a grand campaign yet though since installing Kingdoms so I don't know if it's fixed. But yeah that animation drove me nuts.
I wouldn't say gobs and gobs of dismounted chivalric knights vs peasants wouldn't change a thing. It's not as pronounced a bonus that peasants would defeat them, but it's enough that you're gonna suffer casualties. That's where I ran into problems at first, using enough units so that I would succeed if it was RTW, and finding out that slightly inferior infantry defending a wall can beat my slightly superior infantry.
There's also the fact that you'll have towers firing at your units while they're on the walls, and the only way to stop it is to rout the enemy units there. That tower damage really adds up in M2's prolonged fights where soldiers in the rear of a unit refuse to move up and fight until someone in front of them dies, even if there's lots of room.
I wouldn't say gobs and gobs of dismounted chivalric knights vs peasants wouldn't change a thing. It's not as pronounced a bonus that peasants would defeat them, but it's enough that you're gonna suffer casualties. That's where I ran into problems at first, using enough units so that I would succeed if it was RTW, and finding out that slightly inferior infantry defending a wall can beat my slightly superior infantry.
There's also the fact that you'll have towers firing at your units while they're on the walls, and the only way to stop it is to rout the enemy units there. That tower damage really adds up in M2's prolonged fights where soldiers in the rear of a unit refuse to move up and fight until someone in front of them dies, even if there's lots of room.