StrideCollosus
Chieftain
Surprised to see so many people go for stone and luxury resources.
Stone is great to have early on, even better if it's at your starting location. But investment in getting the stone hooked up and building Stonehenge at the expense of population could mean you're often well behind in terms of expansion and development, especially at higher levels.
In my experience, it's food resources every time. Even on the higher levels I've found that a nice big fat food surplus from the outset allows you to:
- build workers quickly, thus getting your land developed quicker
- still get Stonehenge (since the AI rarely seem to attempt it)
- and then build settlers for expansion
Luxuries are pretty much useless in comparison to food resources at the start since the food/production bonuses are not that useful initially and there isn't any happiness issues so early in the game.
Stone is great to have early on, even better if it's at your starting location. But investment in getting the stone hooked up and building Stonehenge at the expense of population could mean you're often well behind in terms of expansion and development, especially at higher levels.
In my experience, it's food resources every time. Even on the higher levels I've found that a nice big fat food surplus from the outset allows you to:
- build workers quickly, thus getting your land developed quicker
- still get Stonehenge (since the AI rarely seem to attempt it)
- and then build settlers for expansion
Luxuries are pretty much useless in comparison to food resources at the start since the food/production bonuses are not that useful initially and there isn't any happiness issues so early in the game.