1. Venice:
They sound interesting and I hope not being able to settle cities won't be too much of a bummer. Usually I'm not too thrilled about civs with only a naval UU, but I had lots of fun playing the Dutch in G&K and so I hope the Venetians will be fun as well. Most likely they'll be the first civ I play. 2. Portugal:
They're still my second most favourite civ. I'm very pleased with all their uniques and their colours. If I don't like Venice, I'll probably play Portugal instead. I hope I'll have as much fun with this naval-trade civ as I had with the Dutch back in G&K.
3. Assyria: Sounds like a fun science-warmonger civ.
4. Shoshone: Interesting UU and UA.
5. Brazil: Should be fun to play if you're interested in the culture-victory.
6. Indonesia: They sound okay imho.
7. Morocco: A bit generic, but their UI could be fun.
8. Poland: Kinda dull and boring.
9. Zulu: Go away Shaka!
I voted for Shoshone, i also find Morrocco and Indonesia interesting. One of these will probably be the first one i'll try out.
I probably won't try Venice, i don't like them and i don't think they should be in this game. I would'nt liked them even if they had another UA and UUs. Sorry if i sound whiny, i just think that there were so many more deserving civs.
I seem however to be a minority on this, so, good on you who are looking forward to play as Venice.
I guesss most people voted for Venice and the Shoshone because they're still fresh in their minds, unlike the civs revealed a couple of months ago. Still, I voted for Portugal, as their UU, UI differ a lot from what we've seen, and their UA sounds fun. It's THE maritime empire !
Portugal seems like it will be mightily fun to play, and distinctly different to boot. Naval empire, expeditions towards remote city states... it will give a new life to the improved trade and exploration mechanics
Morocco will be played to hell and back because desert civilizations are awesome, and because the synergy between cultural gameplay and trade routes seems like it will match my playstyle.
Venice will be played, if only for the lulz and challenge that it will provide.
Also, I must try Soshone's pathfinder unit. I bet that their early game will be funny and exhilarating, albeit I am not so sure about their mid-late game.
Oh, and revamped France is a must too, since I love cultural games and I cannot wait to try the new "artifact pairing" mechanics. If there are other old civs revamped I will try them too!
I really like Venice because I was a proponent of it for months, but I don't think I'm going to play it first. I think I want to familiarize myself with the new mechanics before I try one that has such a tricky playstyle.
He ridiculed me (a child back there even) by using his artillery to grind me to dust and then launching his spaceship. Its to time to repay that old friendly brawl in kind.
- I have to put Venice on number one for being so unique and challenging (it actually gave some inspiration of thinking about something similar if a new expansion comes... maybe Florence has possibilities?). Although I probably won't play them first because I want to get used to the new mechanics of the game before trying them out.
- Portugal is one more of my liking and I'll probably try them first. I like naval empires and friendly diplomacy, unless someone is being a bother.
- Indonesia looks like a really nice civ. For the moment they definitely have the most impressive leader screen.
- Brazil. At first I didn't like their addition, having a bias for older civs. But Brazil deserves it and it is also the only one that really benefits from the tourism feature. If they work out well, maybe other former-colonies can follow. Who knows? Maybe Argentina?
- Assyria I really like them but pure warmongering isn't my strongest preference, though it can be fun from time to time.
- Poland The Winged Hussar sounds like a really nice feature, I'll definitely try them out. Going to be some bad-ass stuff on TSL Europe maps.
- Shoshone, not too fond of them. They do look like a nice starter-civ for new people and as a friendly neighbour in the game. But if they are like the real Shoshone I better not try to settle near them.
- Morocco really good to see a new African civ being added to the game and a civ that uses desert tiles. But I like playing with the Netherlands and Morocco's desert bias might frustrate my plans of colonizing flooded plains. *Shoo!*
- Zulu another nice African civ, but they do nothing else than warmongering, even much worse than Assyria. Good to play against but not interesting to play with. And I miss the details of a fenced village in the leader screen.
I voted Brazil, although I had a hard time picking between that, Morocco and Venice.
My least favorite, personally, would be the Shoshone, them being an tribe I hadn't even heard of before they were leaked. I'm also not very thrilled about their UUs and UA, but I'll refrain from complaining until I get to see how it works for real instead of just speculating.
Venice. The uniqueness of it calls for a completely different play style. Other civs make use of new mechanics, but don't look like shaking the game up nearly as much.
Yeah, it doesn't help that they're the only out-and-out war Civ added in an expansion that is almost entirely focused on peaceful paths to victory. I think they've been conceived as a Civ for people to enjoy playing against at least as much.
Yeah, it doesn't help that they're the only out-and-out war Civ added in an expansion that is almost entirely focused on peaceful paths to victory. I think they've been conceived as a Civ for people to enjoy playing against at least as much.
As I noted, most of the clamour to have the Zulu back seemed to be from people who wanted to play against them, not to play them. And I think they will be fun to play against - powerful, simple enough for the AI to use, and capable of swarming.
Yes, this is what I'm hoping. Attila in G&K ended up being something of a let-down (at least on King and Emperor); while the player is capable of dealing great damage with him, as the AI he's often quite weak as the computer isn't as good at capitalising on his advantage early enough in the game without the obscene higher level bonuses. Shaka should be stronger for longer.*
*maybe I should give up the PhD and go into advertising toilet paper...
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