Manco Capac
Friday,13 June,I Collapse
- Joined
- Mar 1, 2010
- Messages
- 8,051
@Tachywaxon
I really need to start stealing more workers.
[...]
Regarding your game, You lucky bastard/ess, charlie built you two wonders, just fogbust for god sakes, and survive ragnar. Camels come with guilds, right. Revenge me...
Honestly, I don't know what to think.

Between one on acid interpelling me specifically (don't try to understand, I won't be clearer) and the others who are sarcastic, or real offenders, I will take your post as normal.

Stealing a worker from barb is a rare event and that is why I wanted to share.
Probably the TGLH is possible, but with some losses I guess (ignore granary, all focus on the wonder, etc.), but I didn't wish to sacrifice too much for a random wonder like that one. In one game, we see sick 2000BC, in other like that deity Toku (AZ has a vid on this as memento), he got it extremely late.
Yes, I admit I was very lucky that worker appeared thanks to city spawn. That 60

Just like a mining resource popping, it can be gamebreaking.
I know you did gave up on this attempt, but didn't AZ persisted (Deity Toku) because he wanted so bad to win. Yes, the conditions are quite different between survival and a whim to get a wonder, but at the same time, I praticed different opening to see fishes are better than AH right away.
All I wanted is to tag along because I want to learn deity too...on random settings.
You looked to be either a deity player or an aspirant one. Shame everyone ignored that game.
Props with Gilgamesh. I guess you broke the 300 BPT at 1 AD; Gilgamesh is such a nice leader I ignored him when I roll him.
You pity SGOTM...
You sure about micro or is it another sarcasm.

Micro is good without a strict line of grandstrategy; otherwise, you need a very solid grandstrategy to make up the losses like automating workers.
When a worker offers himself as sacrifice to a barb when roading from point A to B, then one understands micro has its merits.
Btw, how does one steal workers without dying to nearby archers. When do they not attack? If you have all those rules code digged summed up somewhere, I would really appreciate.
Well, I don't have any code behind although I may fetch someone who can helps me.
Archers need to defend the city, otherwise there won't be left defender when using baits (warriors).
Perhaps, later I will bring a debugger notice (a special mode of the game where most game behaviours are revealed); I'm sure the archers have a specific task called CITY_DEFENSE which means garrison without attacking.
Camels come with guilds, right. Revenge me...
Yes, I know camels are ironless/horseless knights. That would be my first knight rush ever,
Spoiler :
but Charlie with castles and possibly stone (how explaining his knack for stone wonders)
Revenge me?
