FriscoDanconia
Chieftain
- Joined
- Feb 11, 2006
- Messages
- 44
I understand that each leader has a favorite civic, as defined in CIV4LeaderHeadInfos.xml. And I also realize that through diplomatic deals, UN votes, and Apostolic Palace votes, an AI can be forced to change civics.
But beyond that, why will they revolt to adopt a new civic?
Do they stay with their initial civics until one of the abovementioned conditions happens? Do they revolt somehow randomly? Do they just adopt the cheapest available to them?
Unlike buildings or units I dont see any flavor for civics that may, for instance, lead an Aggressive leader to adopt the Police State.
I have searched the forum but have found nothing about this.
But beyond that, why will they revolt to adopt a new civic?
Do they stay with their initial civics until one of the abovementioned conditions happens? Do they revolt somehow randomly? Do they just adopt the cheapest available to them?
Unlike buildings or units I dont see any flavor for civics that may, for instance, lead an Aggressive leader to adopt the Police State.
I have searched the forum but have found nothing about this.