For some reason, the game will not allow me to capture great people except for great prophets. I want to enslave, I mean naturalize/assimilate all of my enemy's great people, and make them serve my civilization. But when I attempt to capture these prodigies, they vanish.
First of all, a civ should not be able to preemptively destroy a great person by a sneak attack DoW. It rarely happens to me, but when it does it pisses me off.
At the same time, great people should be captureable. They are capturable in real life. Like how the Americans captured Einstein and made him build the bomb they dropped on Germany. The game should be like that too.
I think the game should be changed so when an enemy unit comes into contact with the great person, it is automatically transported to the nearest friendly city. Then, upon capturing the city, you get whatever great person is in it. (There would be no way of knowing which city the great person is in, you find out after the city falls.)
That way great people are not lost from the game due to war. It is a tragedy to waste such great minds.
First of all, a civ should not be able to preemptively destroy a great person by a sneak attack DoW. It rarely happens to me, but when it does it pisses me off.
At the same time, great people should be captureable. They are capturable in real life. Like how the Americans captured Einstein and made him build the bomb they dropped on Germany. The game should be like that too.
I think the game should be changed so when an enemy unit comes into contact with the great person, it is automatically transported to the nearest friendly city. Then, upon capturing the city, you get whatever great person is in it. (There would be no way of knowing which city the great person is in, you find out after the city falls.)
That way great people are not lost from the game due to war. It is a tragedy to waste such great minds.