Sofista
Deity
Um, anyone else thinks they will add a "favorite religion" trait to AI controlled leaders (as in, Isabella should go for Christianity above all)?
Um, anyone else thinks they will add a "favorite religion" trait to AI controlled leaders (as in, Isabella should go for Christianity above all)?
Although I like this option, I don't like the fact that some of the religious buildings from Music is built faster with certain resources, therefore making those usually "better" than others. I kinda hope Fixaris just takes out the resources required to make those buildings.
So, does this mean 7 people can get Meditation and found all the religions, or will only the first discoverer of each religious tech found a religion?
Although the player can choose which religion he wants, it's not clear that the AI would ever choose a religion other than the one traditionally associated with the technology (unless, of course, it had already been chosen).Something not mentioned: now when "Buddhism has been found in a distant land" you won't immediately know that someone has researched Meditation.
Do remember the religions aren't totally interchangeable. The cathedral buildings are built faster by different resources (copper, marble or stone). It would make sense to always select a religion for which you have the resource (or in the case of Meditation/Polytheism, believe you will get the resource).Although the player can choose which religion he wants, it's not clear that the AI would ever choose a religion other than the one traditionally associated with the technology (unless, of course, it had already been chosen).
And I think it's a fantastic feature. A great inclusion of a cosmetic and harmless, but much-asked-for feature. It's not too much to ask to play a European civilization and want them to be Christian instead of Hindu.
It feels a little weird for Confucian Arabia to go to war with Jewish Incas.