Those seem like valid points. Posters may ignore, but Firaxis should not.Put it this way. There will be no excuse in the future for the next civ series to have the same or worse AI than Civ6. From now on there is only one valid direction, an AI that gets better after every patch, expansion and series. 1UPT is here to stay and so they should be able to build up the quality of the AI there is no excuses any more. We know that 1UPT can be made to be a good enough AI (VP mod). So Firaxis are definitely in the spot light on AI development and they can no longer hide away from it by adding "features".
Criterion for a good AI:
- It is competitive for VC which scales with difficulty (as it is in VP mod).
- It plays a tactical game that is sufficient to look as if a prince level human player made the moves. The tactical moves are coordinated and make sense. The tactics don't have to be brilliant, just sufficiently convincing and aesthetically pleasing to watch (as it is in VP mod).
- The strategic AI must be able to conduct multiple fronts simultaneously both in defense and offense because this has already been proven successful in VP mod.
- The AI must not declare repetitive wars just for the sake of limiting better civs because that is tedious even if it is optimal strategy (a problem in VP mod).
The AI may be better if we were happy to wait 10 minutes between turns but we are not.
The AI May be better is more people were happy losing but they are not.
The AI May be better is we were happy to pay £500 for the game, but we are not..
And these are not only not valid points, but quite immaterial. I'm not sure if they even quallify as 'points', seeing as they address nothing mentioned in the OP.
Firaxis should ignore.
I noticed someone mentioning 'these threads have been a drag'. You're neither required to read, nor to post on them.
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