Why does everyone hate CTP2??

I tried to like Civ III. I played again and again and each time I got totally pissed off at the cartoony characters and the awefull diplomacy.

So then I started to look for alternatives. I didn't want to go back to Civ 2 as I have played it to death. So I went out and bought CTP 2, I applied the apolyton patch and it is wicked.

I love being able to "attack" other countries with spies, lawyers and and market branch. Setting up franchises in another country is a cool idea. Great stuff. I love the public works. And stacking armies to attack is just great, no more one on one.

The learning curve is a little more advanced than Civ but it is well worth it.

Better than Civ 3. I just hope that Civ 4 is going to be great, but I am a bit worried already look at some of the development shots. More cartoons and cute graphics, yuck!!! Pirates! was ruined because of the disney look.
 
I can handle the cartoony characters in CivIII although I think they're a bit overdone.

I was thinking of another thing I really liked about CTP (and this is why I said I like the graphics) is because one thing about Civ II and Civ III is that as you build your cities you ultimately end up developing every tile with roads, etc. After a while your whole civilization just looks trashy because of all the improvements.

czar20, you made me remember how much I loved being able to lock my units! In the early stages of a game it's near impossible to send out a military unit with every settler and basically it's not needed. But later there's no way I'm sending out a settler without protection. Being able to lock that stack makes everything so much easier!

Of course I did get a chuckle once when I was playing on an easy level and one of my neighboring countries sent a stack of units to snag one of my cities--and they actually took it! In CivII or CivIII no army has ever been able to take one of my cities on the easier levels.

The graphics in CTP were handled in such a way (and the fact you don't have to put roads on every tile) that to me they look tons and tons better. Even a half-desert city with mines all over the place doesn't look as bad as a city in Civ III with the roads and railroads running everywhere.

Since I can't get CTP to work on my computer (I think it hates my video driver) I went ahead and ordered CTP II. The idea of not having the space stuff intrigues me and maybe it'll work on my PC--hopefully it'll work because it was a huge splurge for me to spend the $10 or $11 it cost for the game. I'm hoping it will be in the mail today and am making a note to myself to check out that Apolyton patch.
 
I always liked CTP2 and although it was buggy and not supported by activision it clearly had a lot of thought put into its design. The grouping of units, the idea of combined arms, the fact that slic could be used to mod everything, and the fact that information was so easy to find and orders to be issued proves that the team did think things through. With Civ3 if it takes five clicks to do something then likely it would take 2 clicks in CTP2. That is simply a more efficiently designed system.
 
I have both CTP and CTP2 and used to love those games!

I haven't played in a while but recently I've started playing CTP again. This game still rocks. I like all the features mentioned above as well. I used to be pretty good at the game but only at prince. I've started playing now as king and so far the challenge is great! I'll get back into it again soon though. Then it's on to CTP2!! :D
 
I was looking for something to play whilst waiting for Civ4 and dug out my old CTP.
I am enjoying it. Much better than first time around.
Possibly because I can use the interface much better.
I have noticed the Ages of Man Mod.

http://www.theagesofman.net/screenshots.htm

You can get it on CD for $5 and CTP2 for $5 including postage.
Only just ordered mine, but those who have used it, rave about it.
 
I have not played Call to Power, but methinks the Civ III graphics are not...cartoony, to say the least. They are not an accurate portayal of the units they represent, true, but how accurate were the Civ II models? Don't make me laugh. I've played Civ II over and over, and overall, I'd take Civ III, hands down.
 
Why are you even mentioning civ2? Congratulations, civ3 released 5 YEARS after civ2 has better graphics, but only because theyre larger, and so greater detail.

civ2 and civ3 graphics are 8 bit (256 colours), CtP1 and CtP2 graphics are 16bit (65,000 colours), either way you crumble it civ3 graphics are inferior to a game (CtP1) released 3 years before it.
 
Well you converted them to 16 bit for CtP2, so at least you have the option to add other 16 bit elements to them, rather being stuck with 8 bit. ;) Plus they are improved by being slightly smaller.
 
I tried so hard to like Civ 3 but it never worked out. In my mind CTP2 will always be a better designed and better thought out game even if the execution left some things to be desired.
 
i also have call to power 2 and had NEVER EVER bugs with it, but i stopped playing because i didnt had time anymore and i didnt find any scenarios... is there a mod for ctp2?
could you send me the link then?
thanks
 
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