Pietato
Platonic Perfection
They were always fun to use, and are a prominent weapon in modern warfare. Do they not work with 1UPT, or are they considered not a fit for the Civ 6 combat system?
The AI can not even handle the basic bowmen (Like move and shoot) let alone aircrafts, and you want to add a new weapon type.
I don't mind the idea but...
it also has a habit of attacking you with a slow stream of units. Rather than send 4 or 5 units at once, they send them one at a time and it's easier to defend.The AI can and does move and shoot in Civ 6.
It should be able to handle these types of units. The AI's military issues aren't that it can't use ranged units. It has difficulties pressing attacks, especially recognizing when it has the chance to take cities, but other than that the biggest issue isn't so much how it handles it's units but rather that it has trouble prioritizing production builds to reflect it's current needs.
it also has a habit of attacking you with a slow stream of units. Rather than send 4 or 5 units at once, they send them one at a time and it's easier to defend.
Out of curiosity, has anyone ever been nuked by the AI?
I miss them too.
Cruise Missile: for when you want to let someone know you are annoyed, but not pissed enough to put troops in harm's way.
The issue is, what can a cruise do that a bomber can't? When I use them, its always RP.
This would be an interesting dynamic, to put in the ability to take certain military action that does not automatically trigger war. Maybe restricted to bombing infrastructure/military targets.What about allowing the use of cruise missiles after you Denounce someone, but without having to actually go to war?
What about allowing the use of cruise missiles after you Denounce someone, but without having to actually go to war?
The AI can not even handle the basic bowmen (Like move and shoot) let alone aircrafts, and you want to add a new weapon type.
I don't mind the idea but...
The AI can not even handle the basic bowmen (Like move and shoot) let alone aircrafts, and you want to add a new weapon type.
I don't mind the idea but...
Out of curiosity, has anyone ever been nuked by the AI?
What about allowing the use of cruise missiles after you Denounce someone, but without having to actually go to war?
Out of curiosity, has anyone ever been nuked by the AI?
Cruise missile was just incredibly boring. I'm managing an empire, and you except me to care about the firing of one (or even a handful of) weapon? Abstract it away!
As far as I'm aware, if I'm ordering a missile cruiser to fire on a target, it's doing so via cruise missile. The cost of the cruise missile is incorporated in the very high maintenance cost of modern units.
I don't want to build, move and fire cruise missiles any more than I want to build and move arrows in order for my archers to have ammunition. Again, abstract it away!
Sure it can be intercepted. Modern units/cities with a high strength can be assumed to have some sort of point defence vs missiles. At no point in the game do I have to build shields for my units, and nobody would ever want to, you can just assume that its incorporated into the units themselves. Why should cruise missiles be any different?