Why should i buy Master of Orion III

SunTzu

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give me a list of reasons why.
 
I have Civ3 and AoM already to take care of... how good is this game, with (i heard) restrictions on micromanagement??
 
I am finding MOO3 very strong so far. Its not a perfect game so far Id rate it about an 8 out of 10. They patch it up and fix a few things and it could get a 9 with little problem.

I am a huge turn bases strategy fan though. I have played all the Civs ( minus Call to Power ), Alpha Centauri and of course the MOO series.

I could list 100 reasons why you would want to buy this game. However since we are on a Civ themed website. Ill use these.

1> It is a very strong game, lots and lots of depth for you to explore. Have you "figured out" Civ3? Do you have tactics and strats that work "all the time" vs the cpu?

2> Taking over the world getting a little stale? Expand! Move up from there, take over your solar system then a chunk of the galaxy.

3> Ship combat is handled real time and is many notches better than Civ's poke poke, die combat animations. Fleet vs Fleet combat looks like it could be alot of fun. Simple to use and rewarding when your point defence ships manage to destroy salvo after salvo of the enemies missiles.

4> Planetary Bombardment :)

Cheers,
 
Do you think MOO3 is mainly for Sci-Fi fans? I have to confess I haven't played any MOO games before. :blush:
 
I won't say it's mainly for Sci-Fi fans (talking about the whole series here), but if you really hate Sci-Fi you probably better keep away.
However it should also be attractive for Civ players in general, as it is a 4X series after all, and there are not that many on the market.

Considering MoO3 in particular my opinion can be read in the other threads. As I said there I don't want to keep anyone from buying it, it's just that I don't like it at all. To me #3 is far less 4X than the others.
A reviewer called it the "anti Sid Meier school of game design", which is quite fitting in my opinion.
But if someone, like TF, never played 1 or 2 he won't see the difference and so might still like it alot.
 
MOO3
I think this sums up what playing MOO3 is like. Your planet builds a scoutship right, you want it to go scout...... heres what you have to do in moo3

Close this window, open that one, click on this button, there you are, now you want your newly built scout ship to go out and explore?

clear task force
add scout ship
change task force size to detatchment
change task force mission to recon.

press escape
press escape

now, wait a turn for the task force to be made
and next turn you can move it to the planet of your choice! :b: :rolleyes:

in MOO:
wanna move your scout ship?
click on the stack, select the scout ship, tell it to move to the next planet

So basically one form of "micromanagement" was traded for another.
 
Neomega has it right - it is a little weird how much it takes to move one ship, the first time.....but it makes it easier in the long run when moving multiple ships (from what I can see).
 
Move a ship?

Just press the taskforce, then the system you want to go to... that easy.

Although you have to create a Taskforce if you don't have one.
 
Right, but what I am saying is that in order to move the ship you first have to put it into a task force. And that is why after the first time moving the ship it isn't as hard to move the ship.:)
 
I would suggest not buying the game right away, in it's current state it offers no challenge whatsoever and has a few problems. This game has potential, but I would wait untill it there is a decent patch, or third part mod.
 
Picked up this game over the weekend. Spent over 4 hours playing it and then reading the manual for about 1 hour.


My initial impression is this; I am pondering returning this game. I'm not sure if I like it or not. Civ3 even with all it's horrible flaws grabbed me right out of the box. Moo3 while having no major flaws right out of the box(aside from the claim by many that the AI is not aggressive at all, but too early for me to see for myself) did not reach out and grab me the way Civ3 did. Maybe time will tell but the return policy is 14 days. We'll see what happens.
 
Reason to buy: Because I said to, *****! ;)
 
Moo3 is my first Moo game. I am really enjoying it so far but it does have a large learning curve.

As for the taskforce stuff I kinda like that feature. It makes sense to have your ships part of task forces and once you start to get a larger number of ships it becomes increasingly more manageble as you could put a whole bunch of ships in a single task force and they move/attack as a whole.

When playing today I just realised that I can move the two scouts and the colony ship I get at the start of the game separately. Before I would move them all together. :lol:
 
Bought the game today - holy hell talk about throwing you in the deep end. :eek:

On the whole though it looks interesting, and being a MOO2 fan I'll keep at it.

Best thing so far has been the background story in the instruction book. :D
 
why should u buy moo3?, frankly you shouldnt. I played the original MOO before ever playing civ and loved moo2. But Moo3 is something else.

Let me clear up one thing, if this game hadnt had the name "Master of Orion 3" I doubt that even 10% of the people willing to put hard hours into just learning this game would be even be doing it. I read the entire manual for this game cover to cover, something i havent done for a game in years,,, and i still dont understand half of what is going on, mainly because they leave so much out.

I dont want to go into details because frankly there is too much wrong with the game too explain it all. But considering Gamespot, a very well trusted site for thier reviews gave it a 6.7, that isnt saying much. If you really want to know how the game is, wait for PC gamer to give thier review, then average it with the gamespot one, im predicting thiers wont be much better.
 
I agree with naf4ever and have returned the game since my last post seen above. Life is too short to have to deal with this fiasco.
 
I'd give it an 8 out of 100. Not good at all. They had lofty goals and grand concepts, and I preached that it would be a good game, but I see now that we were decieved. As stated before, without the MOO name, no one would give this game a second look.

If you're intent on it, though, see if some one else you know already has it, and borrow it from them for a couple nights and see if you like it. Maybe you will. Otherwise, wait till patches come out and the price drops. I've only ever bought about 6 games as they just came out (and thank God this wasn't one of them), the rest I wait till they're $20, or $30 if I really want them.

What games did I pay full price for? UT1, UT2, Civ3 (actually given to me for Christmas), Quake3, EU1, and EU2. UT2 and Quake3 were not really worth it, in my opinion, but not that bad of a deal, I suppose. Had I not gotten EU1, I'd've felt I got a good deal on EU2. Quake2, UT1, EU2, Diablo2, and Civ3 are some of the best recent games I've got.
 
Originally posted by SunTzu
give me a list of reasons why.

Hmmmm

Hmmmm

Hmmmm

Okay - you shouldn't.


Ashoka
 
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