How about the happiness counted for pupputing city?
Still 2 for the city itself and +1 per population?
Do bonuses provided by golden ages count for puppet states as well as normal cities?
Balkor:
That's the tradeoff with puppets. You don't control any of the city's production. If you want to control their production, annex them.
It's often best to leave the city a puppet until it grows its population a bit. As population grows, its production improves, so when you do annex it, the courthouse will be built quickly and you'll lose the unhappiness that much faster. When I have sufficient production capacity in a good number of cities, I prefer puppets, so I don't have to micromanage them.
City - Add a Puppet city strategy that turns off training buildings and emphasizes gold.
Yes to both questions.
Thank you.
Just a last question.
Do social policies affect puppet states as well as other cities?
How are wonders handled? If you puppet a city with wonder, do they provide the bonus to your whole nation?
I always assumed they do, but I never tested it. So the answer is: probably.
I can answer this, just tested!
So the answer is YES![]()
Nice info to have.
I had been avoiding puppeting cities in my first few games assuming it to be mostly a happiness (which is seldom a problem) and micromanagement (which I like to control) avoidance tactic. Now that I better understand the dynamic of this feature, I'm going to play around with it and see when/how to use it best.
For those of you who like to create puppets, how do you go about it?
1. Puppet all conquered cities.
2. Control bigger/better cities and puppet the rest.
3. Raze smaller cities and puppet most good cities only controlling cities for military unit production.
4. Puppet all capitals and cities with wonders. Raze the rest.
you are puppeting at least 5 wonders. Congrats!
Nice info to have.
I had been avoiding puppeting cities in my first few games assuming it to be mostly a happiness (which is seldom a problem) and micromanagement (which I like to control) avoidance tactic. Now that I better understand the dynamic of this feature, I'm going to play around with it and see when/how to use it best.
For those of you who like to create puppets, how do you go about it?
1. Puppet all conquered cities.
2. Control bigger/better cities and puppet the rest.
3. Raze smaller cities and puppet most good cities only controlling cities for military unit production.
4. Puppet all capitals and cities with wonders. Raze the rest.