frekk
Scourge of St. Lawrence
One of the things that bothered me about Civ IV was how every worker appeared the same, every musketman appeared the same, every archer appeared the same, etc. It was really annoying how there was no diversity among the units. It's also very Eurocentric since every single unit is white unless it's a UU. Civ Revolution, if I remember correctly, corrected this and Zulu workers appeared different than American workers, etc. So has Firaxis announced if they're planning on making diverse units, or are we going to have to wait for mods to fix this again?
Also, while I love the diverse units to add some flavor to the game, I have to point out it's also problematic. Civ basically assumes the United States (and every other civilization) is homogenous, while the United States has a large black and hispanic population, along with other races as well. It wouldn't hurt for the American civilization to have units of different skin colors. Why can't they have white and black workers?
Thoughts? Please keep it civil so we can have one thread to remain open on the front page.
Well, BTS has ethnic flavoured units (adopted from a mod into the core game, iirc).
It's not something they really need to do right off the bat, imo. It's a nice feature for an expansion pack. I want them to get the game itself right, the underlying skeleton, because it's difficult to make major changes later on. It's easy to add things like flavour graphics. All I hope is that they release the game with the ability to add flavour artstyles - modders will take care of the rest.