Will Leader animations work on DX9?

JoeMacUnGee

Warlord
Joined
Jul 6, 2010
Messages
146
I have not a DX11 card, my system is running XP. Will the leader animations work or am I just pissing in the wind?
 
If your setting it above low and it is crashing, it could be your system isn't capable of processing anything more. Give us your system specs and a dxdiag so we can check.
 
If your setting it above low and it is crashing, it could be your system isn't capable of processing anything more. Give us your system specs and a dxdiag so we can check.

Not at home, so I'll do the dxdiag later.

Have a Quad-Core Athlon 64
4GB of Ram
Win XP SP3
Nvidia 7600 GTS 256MB

It runs the opening sequence flawlessly, so i'm puzzled as to how it can't handle the leader animations.
 
My dxdiag:

------------------
System Information
------------------
Time of this report: 9/23/2010, 08:53:54
Machine name: MEDIAPC
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100427-1636)
Language: English (Regional Setting: English)
System Manufacturer: MICRO-STAR INTERNATIONAL CO.,LTD
System Model: MS-7599
BIOS: Default System BIOS
Processor: AMD Athlon(tm) II X4 620 Processor, MMX, 3DNow (4 CPUs), ~2.6GHz
Memory: 3328MB RAM
Page File: 555MB used, 4655MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 7600 GS
Manufacturer: NVIDIA
Chip type: GeForce 7600 GS
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0392&SUBSYS_033E196E&REV_A1
Display Memory: 256.0 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor: Default Monitor
Monitor Max Res:
Driver Name: nv4_disp.dll
Driver Version: 6.14.0012.5896 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 7/9/2010 18:38:00, 6343040 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 7/9/2010 18:38:00, 10604128 bytes
Device Identifier: {D7B71E3E-40D2-11CF-D66D-322300C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0392
SubSys ID: 0x033E196E
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
 
Bipptiy-bump...any thoughts on the dxdiag? Should I be running in DX9 mode? Will that change my leaderhead performance?
 
I'm looking right now at the graphics card list in the 2K forums (click), and i'm not that sure about yours, but it could be, that you are under the minimum requirements (i'm not a hardware guy, maybe someone else [tokala?] can confirm this).

You should definitely running it with DX9 and best with graphics settings for leaders set to low.
 
I'm looking right now at the graphics card list in the 2K forums (click), and i'm not that sure about yours, but it could be, that you are under the minimum requirements (i'm not a hardware guy, maybe someone else [tokala?] can confirm this).

You should definitely running it with DX9 and best with graphics settings for leaders set to low.

According to Tom's Hardware Hierarchy Chart the 7600GS is in the same class as a 6800, 7300GT, & HD5470. Comparing these cards to the 2K list it is well below minimum requirements.
 
Looking at your specs, it looks like your graphics card is the weakest link. By the way are you using 64 bit Windows XP?

Anyway, I'm using merely 32 bit XP with 3.25 gig ram, but my video card is a geforce 9800 with 1 gig ram, and I can run everything at maximum settings including a resolution of 1600x900.
 
Looking at your specs, it looks like your graphics card is the weakest link. By the way are you using 64 bit Windows XP?

Anyway, I'm using merely 32 bit XP with 3.25 gig ram, but my video card is a geforce 9800 with 1 gig ram, and I can run everything at maximum settings including a resolution of 1600x900.

Just 32-bit winxp, figured it was my card. Well, time to start saving wooden nickels.

:lol:

rest of the game is swimmingly good, though.

Edit: thanks for the recommendation, though, that one seems like it's in my budget. (the 9800 GT)
 
As a fair warning, I have been having a few crashes after playing for about two or three hours in a row. However, the game always starts up again just fine after.

It definitely seems like trying to get the game to run on XP is an uphill battle. You might consider upgrading to Windows 7 or a 64 bit system.
 
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