I am a new poster, though I have lurked for a long time (dating back to CIV 3.)
Just got CIV IV a couple of weeks ago. I have played two games in a row on "Noble" now, where Montezuma has been a neighbor. Both times, he declared war on me and refused to make peace, no matter what I did. Both times, I was handily defeating his incursions and eventually started taking out his border cities. Still, no capitulation on his part. This went on for more turns than I could count. Militarily, it wasn't that big a deal because I was fighting him off and winning, albeit rather slowly (this was still in the age of swords and spears). The problem is that it just got incredibly boring. Every turn the same thing-- a couple of small stacks make incursions and I have to track them down and kill them, usually taking some light losses myself. My "friend", in both games (the civ who had the highest opinion of me), steadfastly refused to help both times. Additionally, I was eventually attacked by another civ (though not because of an alliance with Montezuma), so I was having to fight off two civs. Which I did, but it blunted my advances against Montezuma. In the first game I was able to negotiate peace with the second aggressor both times they attacked, but got exasperated and didn't even try in the second. Through all of this, the three of us remained mostly mired in a no-winners war while the fourth civ on the continent lived peaceably and outran us in every category. I remember in Civ 3 that aggresor civs would eventually tire out and accept peace, even if you were only holding your own (though they accepted it quicker if you were threatening their cities), which makes sense from a realism standpoint and from the standpoint of winning the game.
Anyone had a similar experience? Is this a bug that the patch should fix? Is this just the way the AI plays now? Pretty shoddy if you ask me, and just no fun. If I play enough, I suppose I'll get good to the point that I can just crush them, but in the interim it is just plain boring, and frustrating, not to mention unrealistic. Not trying to complain too much, but I invested a lot of time into both of these games, using what had been in previous games (and has been in actual history), solid strategy: Play conservative against an attack, destroy their troops on your own soil, and then invade. But Montezuma just would... not... capitulate. I just gave up on both games because it became clear that the AI for those other civs attacking me was not trying to win, but rather just exhibiting mindless agression.
Thoughts? Advice?
Just got CIV IV a couple of weeks ago. I have played two games in a row on "Noble" now, where Montezuma has been a neighbor. Both times, he declared war on me and refused to make peace, no matter what I did. Both times, I was handily defeating his incursions and eventually started taking out his border cities. Still, no capitulation on his part. This went on for more turns than I could count. Militarily, it wasn't that big a deal because I was fighting him off and winning, albeit rather slowly (this was still in the age of swords and spears). The problem is that it just got incredibly boring. Every turn the same thing-- a couple of small stacks make incursions and I have to track them down and kill them, usually taking some light losses myself. My "friend", in both games (the civ who had the highest opinion of me), steadfastly refused to help both times. Additionally, I was eventually attacked by another civ (though not because of an alliance with Montezuma), so I was having to fight off two civs. Which I did, but it blunted my advances against Montezuma. In the first game I was able to negotiate peace with the second aggressor both times they attacked, but got exasperated and didn't even try in the second. Through all of this, the three of us remained mostly mired in a no-winners war while the fourth civ on the continent lived peaceably and outran us in every category. I remember in Civ 3 that aggresor civs would eventually tire out and accept peace, even if you were only holding your own (though they accepted it quicker if you were threatening their cities), which makes sense from a realism standpoint and from the standpoint of winning the game.
Anyone had a similar experience? Is this a bug that the patch should fix? Is this just the way the AI plays now? Pretty shoddy if you ask me, and just no fun. If I play enough, I suppose I'll get good to the point that I can just crush them, but in the interim it is just plain boring, and frustrating, not to mention unrealistic. Not trying to complain too much, but I invested a lot of time into both of these games, using what had been in previous games (and has been in actual history), solid strategy: Play conservative against an attack, destroy their troops on your own soil, and then invade. But Montezuma just would... not... capitulate. I just gave up on both games because it became clear that the AI for those other civs attacking me was not trying to win, but rather just exhibiting mindless agression.
Thoughts? Advice?