Will The Deluxe Version Add OP 'Pay To Win' Civs?

I'm expecting them to prize the packages with Civs, and standalone Civs (the content everyone wants) in such a way that added together amount to a little less that the +20€ the deluxe version is prized at, which also gets you all the less valuable content and the soundtrack.
Actually the steam page says the 20€ extra cost will save you money compared to the 4 DLC packs, if I'm not mistaken. So what it comes down to is whether one wants all those four or not ... but yeah, hopefully they're reasonable enough to not make some of them crap content that no-one wants.
 
DLC with civs are not a problem here - don't have civ, can't play as it. Generally the same goes with maps. The problems start if you have gameplay DLC (like Wonders of Ancient World), but such DLC have issues in SP too. So the decision to have civs and maps DLCs is good.

I've seen quite often in the C&C forum where a user can't get a particular mod to work, only to find out it's because the user doesn't have the Wonders of the Ancient World DLC or the Polynesia DLC or something. So the issue is with both gameplay DLCs and Civ DLCs.
 
I never understood the complaining, though.
The DLC-model kept me coming back to the game again and again, because it kept the game fresh and reinvigorated it.

Next to that, I'd rather have a drip feed of a new civ every few months than having to wait two years for a civ-pack.

People are cheap or are worried that they will make it a "Sims-style" cash cow.

I don't care either way, no I don't want them to cheapen the game and then sell the rest back to us at $5-10 a pop, but ultimately it's their company and their game, take it or leave it.

I will take all the civs I can get my hands on!! Map packs not so much...
 
I've seen quite often in the C&C forum where a user can't get a particular mod to work, only to find out it's because the user doesn't have the Wonders of the Ancient World DLC or the Polynesia DLC or something. So the issue is with both gameplay DLCs and Civ DLCs.

Wonders of the Ancient World are a problem. Also, it depends on how well the game is coded and prepared for modding. If game with and without DLC differ by one variable (whether the player is allowed to play certain civ), this shouldn't cause any compatibility issues, unless the mod require this civ directly (i.e. scenario). However, the developers may want to prevent making free clones of DLC civs as mods. In this case the game without DLC could have some functions unavailable (i.e. some specific abilities), and the documentation need to clearly outline this. The rest is up to modders to keep their code clean and not rely on DLC-only functions.
 
Actually the steam page says the 20€ extra cost will save you money compared to the 4 DLC packs, if I'm not mistaken. So what it comes down to is whether one wants all those four or not ... but yeah, hopefully they're reasonable enough to not make some of them crap content that no-one wants.

Yes, that's exactly what I meant.

Deluxe version = 20€

DLC everyone wants and is going to buy anyway (Contains Civs) = 18,99€
Sountrack = 3,99€
Maps & Other less valuable stuff = 4,99€
------------------------------------------
Deluxe version value = 27,97€

Deluxe version saves you 7,97€! You save 40%! :crazyeye:


Something like that is what I would expect.
 
I never understood the complaining, though.
The DLC-model kept me coming back to the game again and again, because it kept the game fresh and reinvigorated it.

Next to that, I'd rather have a drip feed of a new civ every few months than having to wait two years for a civ-pack.

2010 CFC had some really whacky sky is falling stuff over DLC. This was hightened post launch with all of civ5s problems.

As it turns out the DLC were super tame and we still got 2 full expansions after and the didn't nickel and dime us on more dlcs

I love my Inca and Korea. Both DLC civs both are indistinguishable as DLCs once installed.
 
I didn't buy any of the dlcs for civ5. I don't see why it would change for civ6 magically. Firaxis has proven themselves to be unable to create good map scripts. Especially when I get superior map scripts for free. If it wasn't for the modded map script I was using I would've stopped playing civ5 several years ago. lol Firaxis just likes their planet earth to be predictable.

I do have korea, mongolia, etc those free civ dlcs. Didn't see any harm in it. But i don't have any of those paid content like wonders of the ancient world, although I did preorder civ5 and it came with wonders of the ancient world but I never installed it. Nor don't have babylon, etc.
 
Was Korea free? As for DLCS my reference is mostly on the civs. I dint tinker too much with DLC map scripts. Most of the DLC packs cone with civs and maps anyway and it is understood we are paying mostly for the civs. I don't buy the map only dlcs unless gifted
 
Deluxe version = 20€

DLC everyone wants and is going to buy anyway (Contains Civs) = 18,99€
Sountrack = 3,99€
Maps & Other less valuable stuff = 4,99€
------------------------------------------
Deluxe version value = 27,97€

Deluxe version saves you 7,97€! You save 40%! :crazyeye:


Something like that is what I would expect.

I highly doubt that and frankly I'd be pissed if this would be the case! [pissed]
I preordered deluxe for € 61,- (reliable keyseller) and I'm expecting at least a decent discount on the DLCs. I have to admit I decided for Deluxe only because it was not that much of a plus (only about + € 15,- more than regular version. :D ), so congrats to sales: Your strategy worked!

The Soundtrack? C'mon! Who'd buy that? (I love the music but I'd never buy solely the tracks)

Plus Ultra said:
DLC everyone wants and is going to buy anyway (Contains Civs) = 18,99€

If you say these are the 4 DLCs you'd have € 4,75 / DLC - That would be quite cheap, somehow I don't think so.

If you say these might be only 3 of the 4 DLCs you'd still have a crappy one with scenarios and map-packs my guess is I still took a decent deal...

I don't know about what will be in these DLCs but I agree: I'm not that much into map-packs or scenarios; wonders and civs will do it for me. It would be wise to mix the DLCs with the different contents.

Usually I'm all against DLCs in general and prefer the big Add-Ons over selling you overpriced small content every now and then. If it comes in a bundle I sometimes rethink (q.e.d.)

P.S. As I understand the deal it is like a season pass indeed...
 
Post-balancing, sure. At release, no way. Back when Babylon got double GS points and a GS always popped a full tech irrespective of cost, that civ was flat out busted. If we'd had the HoF that early, we'd have been forced to cook gauntlet rules to functionally ban Babylon from Science and Diplo gauntlets, and maybe Culture ones as well.
the vanilla Babylon trait (Ingenuity):
from here:
babylon01.jpg


Greece was stupid OP for Domination at release, and would have mopped the floor with Babylon in a competition of that nature.

I would expect that the Deluxe Version will include at least one civ that is extremely strong for at least one win condition. They do, after all, have to market the content.
absolutely agree. it's capitalism after all. stuff is released to be sold, and games & DLC are no exception.

welcome back Martin! :goodjob:
plan to break civ6? :D
 
welcome back Martin! :goodjob:
plan to break civ6? :D

You bet. This time, I'm going to be a lot more organized. Current project: compiling the classic math and micro threads/posts so I know what to look for on day 1. Hopefully I can get a relatively one-stop-shopping reference post up early on for that stuff.
 
Yes, that's exactly what I meant.

Deluxe version = 20€

DLC everyone wants and is going to buy anyway (Contains Civs) = 18,99€
Sountrack = 3,99€
Maps & Other less valuable stuff = 4,99€
------------------------------------------
Deluxe version value = 27,97€

Deluxe version saves you 7,97€! You save 40%! :crazyeye:


Something like that is what I would expect.
No, that would be a poor strategy. The "DLC everyone wants" part HAS to add up to MORE than the 20 €. Alternatively, they have to group the "DLC everyone wants" with the "less valuable stuff" in such a way that if you want all the "DLC everyone wants", you end up paying more than the 20 €. Otherwise they run a high risk of people feeling robbed by purchasing the deluxe edition.
 
No, that would be a poor strategy. The "DLC everyone wants" part HAS to add up to MORE than the 20 €. Alternatively, they have to group the "DLC everyone wants" with the "less valuable stuff" in such a way that if you want all the "DLC everyone wants", you end up paying more than the 20 €. Otherwise they run a high risk of people feeling robbed by purchasing the deluxe edition.

Robbed? You get 27€ of content for 20€!

For 1,01€ more than those that only bought the Civs DLC you get extra maps, extra scenarios and the 25th anniversary soundtrack! Just for 1€ more!

Anyway, let's wait and see. I was just guessing based on my limited experience on pricing strategies. :D
 
Its just marketing nonsense, probably just 2 civs for $10 each with a basic map pack and a scenario thrown in at $5 each. Basically fleecing early adopters(tax). After 6 months the DLC's will be highly discounted through steam sales, where the larger market will pick them up for Pocket change. ( which is what they're really valued at @ 2K )
 
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