Will there be a FFH III?

basimrocks

Chieftain
Joined
Oct 17, 2009
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19
Will there be a fall from heaven 3? Not just an expanded FFH 2 like fall further an orbis?
Or how about a FFH 0.1? It cold have the age of magic.
 
What would you put in a FfH3? FfH2 has stretched Civ 4 about as far as it can go, really. You'd need to wait for Civ 5 for it to be worthwhile, I think.

Kael has said he won't be making a sequel, anyway, although that doesn't count out the possibility of someone else making it with a his blessing.
 
I agree that there'd need to be a new engine to warrant a FFH3. It's about as full-featured and rich as it can be made now. An FF3 would need a reason to exist and the CivIV engine doesn't have any more to offer that the team isn't taking advantage of already. As it is, even if they did jury-rig some new mechanic or feature, the processing overhead would probably be tremendous. My box, rather an older system, is running at its limit trying to keep up with it as it is. :) Shelling out to explorable dungeons, making a more complex hero system, MORE events? Sheesh... the mind boggles at how the thing is able to run now much less with an addition of extra features to warrant a new version release tag.

I'm looking forward to the day Kael & Co. finally release the last FFH2 patch, sit back and declare it "Finished." I think that's pretty close as, from what I can see, they're concentrating on mopping up a few bugs and making tweaks now. I'm sure it's a lot easier with the feedback from fans on the site than having the computer AI itself to death, over and over, generating reams of error-reports.

I can understand Kael not wanting to tackle a sequel, even should the chance arise. To be honest, why chance it? FFH2 will go down in history as being one of the greatest game fan-mods ever. The only reason it isn't as famous as Counter-Strike is the CivIV audience tends to be a bit more reserved than the FPS crowd. :) Half-life was, after all... Half-Life, which is also one of the greatest franchises out there.

But, with FFH2, Kael has, as he has said, brought a game to life that HE wanted to play. That's quite an achievement. Along the way, he brainwashed a large following of fans to love it just as much as he does. :) That's something to be proud of, hang on the wall, sit back and toast a beer to and then, move on to other things.

Now, making a crossover FFH2 mod for another platform (like Total War.. hint hint) would be excellent. But, for now, CIVBTSFFH2.. is good enough for me.
 
I thought I had it in me to start a new mod after pentagenesis.

But when you start on a clean slate, and remember how much damn work it was, and how much of everything you'll have to devote... you kind of think about moving on. It's like it brings back memories of testing AI over and over and over again, of tweak tweak tweak... then tweak tweak test tweak tweak boring boring boring....

Futhermore, all the extra effort for FFH3 on CIV IV would go to an ever diminishing crowds, as the audience seeks better engined games. Yah, there will always be a small cult following... but... bleh.
 
Futhermore, all the extra effort for FFH3 on CIV IV would go to an ever diminishing crowds, as the audience seeks better engined games.

Civ IV has the global-scale turn-based strategy market cornered. There isn't going to be anything threatening it until Civ V is released. People might abandon Civ IV for something new, but they won't be doing so because it's better.

I'm sure when Civ V is released that Fall From Heaven will have an installment made by somebody. It's right up there with Star Wars and Lord of the Rings mods, now, at least for the Civilization community: every installment has to have it.

Whoever makes it, I hope they follow Kael's design philosophies.
 
err... what for???
Because FfHII is better than Fall Further and Orbis? FfHII have been in feature-lock for quite some time now, though, and nothing is being worked on except bug fixes.

This makes me a sad panda.
 
Civ IV has the global-scale turn-based strategy market cornered. There isn't going to be anything threatening it until Civ V is released. People might abandon Civ IV for something new, but they won't be doing so because it's better.

I'm sure when Civ V is released that Fall From Heaven will have an installment made by somebody. It's right up there with Star Wars and Lord of the Rings mods, now, at least for the Civilization community: every installment has to have it.

Whoever makes it, I hope they follow Kael's design philosophies.

As I recall, the Arda mod (LoTR) mod never got off the ground. Neither has the Star Wars mod. :sad:

A mod's sustainability depends on the time that the developers have. Kael and Co. seem to have less time, so they can't spend what little time they have on new features instead perfecting existing ones. I praise them for there work, FFH2 is an amazing achievement. There may or may not be a FFH3, so enjoy good things while they last. :)
 
Civ IV has the global-scale turn-based strategy market cornered. There isn't going to be anything threatening it until Civ V is released. People might abandon Civ IV for something new, but they won't be doing so because it's better.

(...)

Well, I would change at once to a new game, when it has an AI that is based upon good decision making instead on AI specific bonuses!
 
Because FfHII is better than Fall Further and Orbis?=QUOTE]

Duh FFHII is better than fall further or orbis orbis is okay but Fall further suks!:gripe:
 
Sorry 'bout that i meant for BTS:deadhorse:

I think i was confused there i thought you mean what civ game.

You really meant that what we had was enough, and i agree.

It would still be fun to have FfHIII though!:bowdown::egypt:
 
Duh FFHII is better than fall further or orbis orbis is okay but Fall further suks!

thats not the kind of thing you say to modders. they are volunteering their time to mod a game and release it for your enjoyment. you are entitled to your opinion but you need to consider the modders feelings, as well as everyone else on the forum. i find that line quite offensive and i didn't even make Fall Further!!
 
Honestly, Fall Further is the root of most of the great content in the various modmods, if just by inspiring them; FfH created the amazing lore and setting, and FF added absolutely amazing capabilities to that setting. I know I'd be unable to do what I've done without FF. ;)
Exactly. I may use only limited amount of features from Fall Further (but still quite much), and change most of them. But I do use the code & ideas.

Yes, Fall Further has certain drawbacks. As has Orbis. Or, for that matter, FfH compared to BtS.
Well, hard to find anything to support the last sentence, but if you are desperate and ill-willed, you can always find something ;)

Also, I do not see how using Civ IV engine and having certain limitations, FfH III would be any diffferent than simply FfH2 0.50.
You can adjust some things, add/remove civs & other things, but nothing groundbreaking. What would you want in FfH III that would justify naming it so?
 
Hmmm...
Maybe ading multiple maps (if it would be possible in Civ5 like it was in Civ2) would justify FfH based on such maps to be called FfH 3?
But then... would SUCH FfH 3 be better than FfH2? Disputable
 
I'm guessing many people would want to create a ffh3 after Civ5 is released around 2011, including me. Otherwise keep making posts to help make ffh2 better!

Hell, if the developers are smart, they'll make a civ5 fantasy version based on this mod. Might & Magic was a disappointment, and this mod blows that away!
 
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