Wonder Elimination Thread

The Oracle - who would have predicted that?

:lol:

I decided not to vote between the final two as I really couldn't choose. On higher difficulties it feels like such a triumph to actually get HG, and it does set you up beautifully for a killer capital city for the rest of the game. What I love about the Oracle though is that it gives you something you can't get from the game any other way, unless you go Piety (which is difficult to persuade yourself to do when it means no Rationalism) or until you build SOH (which is such a late-game wonder it's hardly worth it).
 
Weird ... I can remember the Oracle doing very well in my wonder elimination thread from 1 or 2 years ago too, (I think 2nd or 3rd) and everyone was surprised then as well.
 
So anyone going to compile a list of the bottom 10? I would but im too lazy :p

CivFanatics 10 Least Favorite Wonders:
  1. Angor Wat
  2. Terracotta Army
  3. Great Firewall
  4. Pentagon
  5. CN Tower
  6. Kremlin
  7. Great Wall
  8. Colossus
  9. Cristo Redentor
  10. Forbidden Palace

Edit: I'd actually like to see a high-difficulty LP where these ten wonders were prioritized. Maybe they're better than the hivemind thinks, and we just don't have the right strategies? :lol: More likely, the game would end in tears, which is just as fun.
 
CivFanatics 10 Least Favorite Wonders:
  1. Angor Wat
  2. Terracotta Army
  3. Great Firewall
  4. Pentagon
  5. CN Tower
  6. Kremlin
  7. Great Wall
  8. Colossus
  9. Cristo Redentor
  10. Forbidden Palace

I'd bump Firewall up a bit based solely on the fact that it keeps at least a few of those annoying espionage popups away. :)

Also (and a little more seriously) I don't get the Colossus hate.
 
So this is the CivFanatics forum top ten wonders:

1.Oracle
2.Hanging Gardens
3.Leaning Tower of Pisa
4.Petra
5.Chichen Itza
6.Machu Picchu
7.Notre Dame
8.Porcelain Tower
9.Neuschwanstein Castle
10.Louvre

Even if you disagree a bit with the order, I don't think we'd get too many arguments about these being the top wonders in the game.

No Hubble? I hate you guys so much. :p
 
except for HG (that i never build even on lower difficulty) it seems correct... and yes oracle is a must have , that can generally be build and on a "must have" tech path and always useful ... for culture victory (because of the free doctrine) or other (domination for example) when doctrine are harder to get...
 
No Hubble? I hate you guys so much. :p

Haha, Hubble was close- missed out by only 1 spot!

HG is a great wonder, but on higher difficulties you have to give up a lot to build it. I still believe it is worth it because +3 citizens (+5 in Vanilla, but G&K also gives a garden) translates to a lot of production and science in the long run. However, it usually puts off the NC/IW a little long for even my tastes. If you get a really lucky draw you'll have enough luxuries to sell them and buy libraries so that you can build the NC immediately after HG.

The Oracle is nicely situated on the same tech that allows NC to be built, and so allows for a considerable science & culture boost with just one technology. Hard to argue with that! And (as many have pointed out) an extra social policy, especially early in the game, is a huge boon for any strategy.
 
CivFanatics 10 Least Favorite Wonders:
  1. Angor Wat
  2. Terracotta Army
  3. Great Firewall
  4. Pentagon
  5. CN Tower
  6. Kremlin
  7. Great Wall
  8. Colossus
  9. Cristo Redentor
  10. Forbidden Palace

Edit: I'd actually like to see a high-difficulty LP where these ten wonders were prioritized. Maybe they're better than the hivemind thinks, and we just don't have the right strategies? :lol: More likely, the game would end in tears, which is just as fun.

I think the Forbidden Palace is way better than among the 10 worst wonders, as it gives more happiness than Notre Dame if you have an empire. 100 pop -10% unhappiness equals 10 happiness ND.
 
CivFanatics 10 Least Favorite Wonders:
  1. Angor Wat
  2. Terracotta Army
  3. Great Firewall
  4. Pentagon
  5. CN Tower
  6. Kremlin
  7. Great Wall
  8. Colossus
  9. Cristo Redentor
  10. Forbidden Palace

Edit: I'd actually like to see a high-difficulty LP where these ten wonders were prioritized. Maybe they're better than the hivemind thinks, and we just don't have the right strategies? :lol: More likely, the game would end in tears, which is just as fun.

And I suppose it's the same as with the top ten only in reverse....I, too, can't see why the Colossus is in there, nor the Forbidden Palace....

And some are great wonders, only they come a bit too late...i.e, CN Tower...I find it just too long to delay hard-building Broadcast Towers.

Cristo Redentor is a nice wonder if you have opportunity to spend the hammers on it...but it is rather limited. Though it seems, at least for me, to come at a point in the game where it isn't too much of a stretch to have a city devote 10 or 12 turns or so to building it.... :)
 
The Oracle is nicely situated on the same tech that allows NC to be built, and so allows for a considerable science & culture boost with just one technology. Hard to argue with that! And (as many have pointed out) an extra social policy, especially early in the game, is a huge boon for any strategy.

Agreed. This is why Oracle probably deserved to win. Then again, mathematics now also gets you cats, so HG's position in the tech tree is now much better than it used to be.
 
Yeah, HG's tech location isn't bad, since it's usually a good idea to have at least animal husbandry and archery pretty early, and you'll want catapults.....but to build it before the AI I generally you have to forego IW and Philosophy, and putting those off can hurt in the short run. It's variable though.

Now, I'm still partial to HG, but the Oracle is tough to pass up!
 
Gratz Oracle, deserves top marks! It's obtainable on any diff, always helps by giving a boost that falls in line with whatever your strategy is and sits nicely on the tech tree.

Amazed mostly by the HG. When the food bonus was reduced there was alot of negative speculation but it looks like the wonder to grab. Awesome too that watermill is on the tech path to HG as you can usually have that up and running before HG starts making for a complete feeling opener.

Petra is still overrated :p
 
Petra is still overrated :p

Now would you say that if you had a "beautiful Petra city"...:lol:

The key with Petra seems to be that you don't place it on any old piece of flat desert. You need a good mix of desert hills, and maybe an oasis and maybe a small lake as well.

In two of my very best Petra cities I also had flood plain rivers...one time as the Mongols; the other...my current game..as William...and you get a terrific combination when you can build a few Polders in your Petra city as well....
 
Petra is still overrated :p
Yeah, yeah. It's still by far the best situational wonder though. No other wonder has the capacity to improve a city so much. It can easily beat HG's bonus on a decent location, gives +6 culture right away like a terracotta army, potential to give +5 gold without having to be at a coast, and so on. It can do all of that with just one wonder, which makes the Colossus and Terracotta outright silly at some erm, situations.

The situational character of the wonder might actually be more of a benefit since AI will often not build it, and if they do, it's not a bad wonder to snatch them away from, giving the potential for an annex city to beat a player's capital in production/gold/growth.
 
Yeah, yeah. It's still by far the best situational wonder though. No other wonder has the capacity to improve a city so much. It can easily beat HG's bonus on a decent location, gives +6 culture right away like a terracotta army, potential to give +5 gold without having to be at a coast, and so on. It can do all of that with just one wonder, which makes the Colossus and Terracotta outright silly at some erm, situations.

It gives +4 culture per turn immediately (1 from the Wonder, 3 from the amphitheater), without adding a specialist to the amphitheater. The extra +6 only comes into play with Archaeology.
 
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