Wonder Ideas for C2C

What about George Orwell's 1984? It could be unlocked at Fascism, and cost 3000 hammers. Does anyone have any good ideas as far as effects of the wonder are concerned?

I think an Orwellian wonder would be under Alt-Timelines. However modern Big Brother surveillance could be made. Though we already have some buildings that already do this like the AI Surveillance building. I also plan to extend the Town Watch line of buildings on into the the later eras when I have some time to do so.
 
Vokarya, under your Maginot Line wonder, it changes the "Nationalist" society civic into a Power civic. Could you please fix this?
 
Vokarya, under your Maginot Line wonder, it changes the "Nationalist" society civic into a Power civic. Could you please fix this?

I see what you are saying. I will change it from the Nationalist Power civic to the Nationalist Politics civic. The idea I am trying to convey is that your people are happier because they feel safer behind a great national defense project (whether or not it actually works).
 
I see what you are saying. I will change it from the Nationalist Power civic to the Nationalist Politics civic. The idea I am trying to convey is that your people are happier because they feel safer behind a great national defense project (whether or not it actually works).
I get it :) But you can make it for the society civic, or the politics civic, either one.
 
I see what you are saying. I will change it from the Nationalist Power civic to the Nationalist Politics civic. The idea I am trying to convey is that your people are happier because they feel safer behind a great national defense project (whether or not it actually works).
Vokarya, you incorrectly put Nationalist in politics. Nationalism is in Politics, and Nationalist is in society.
 
some versions ago nationalism was under the pover civic, dont know if its the case now, maybe a bug no one noticed ore a reasoned change i dont understand.
 
Here is a non-skeletal Wonder: Route 66.

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The "hook" that I found for Route 66 is that what matters is not just where the road begins, but where it ends. Route 66 uses a Python routine to find the biggest city on the same continent that doesn't have Route 66 itself, and then puts a Route 66 Terminus building there.

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Once it picks that city, the Python routine then builds highways between the two cities.

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I will be doing the Autobahn later, but I would like an XML tag to increase route movement before I add that. The hook for the Autobahn is speed, and I would like its abilities to reflect that.
 
I dont know why this is a Wonder and not a regular building?? It really doesnt do that much of a Wonder taste to me, or does it do something else i am not aware of?

It's a skeleton wonder; there's an ability that I want it to be able to do that isn't available yet, but would be available with the proper new XML tag. So I put it in as a skeleton for now, because all the XML to build it is available, but not all the XML for its effects. The House of Wisdom is supposed to grant +1 :science: and -1 :gold: from all Priest specialists. With the current XML, we can:
  • Change the yield (food/hammer/commerce) of a particular specialist type. Example: Angkor Wat grants +1 :hammers: to Priests.
  • Change the commerce (gold/science/culture/espionage) of all specialists. Example: Sistine Chapel grants +2 :culture: to all specialists.

But we can't:
  • Change the commerce (gold/science/culture/espionage) of a particular specialist type. I want to give Priests -1 :gold: and +1 :science: from House of Wisdom.

There are at least two other Wonders that I have created that want to use that ability as well:
  • Bauhaus School: +2 :culture: from Engineer
  • Bayreuth Festspielhaus: +1 :culture: from Military Instructor, +2 :culture: from Great Military Instructor.
and maybe some more to come.

So House of Wisdom will get an effect somewhere down the line. I'm not personally capable of making new XML tags.
 
I just had a Python error (use of unassigned variable) in the GoldenSpike code. I'll look into it and post a fix if I can see the problem...

Edit (@Volkarya) - ok, not sure how to fix it since it's an algorithmic issue not just a coding one. Line 126 'pMaxWest' not initialized. I think this can arise (because the immediately preceding loop finds no valid westerly end plots where the path starts off by going east, SE, or NE) when the building city is at the very western edge of a landmass (or at least at the western most reachable tile). Similarly with pMaxEast in the other extreme. I **THINK** you just need to check that you actually FOUND a westerly leg (or easterly leg) before trying to build it (a city might ONLY have a westerly or easterly component to the spike). In pathological cases (consider a landmass that was a one-wide strip extending north-south) neither leg might exist.

I'll leave this for you to tinker with.
 
I just had a Python error (use of unassigned variable) in the GoldenSpike code. I'll look into it and post a fix if I can see the problem...

Edit (@Volkarya) - ok, not sure how to fix it since it's an algorithmic issue not just a coding one. Line 126 'pMaxWest' not initialized. I think this can arise (because the immediately preceding loop finds no valid westerly end plots where the path starts off by going east, SE, or NE) when the building city is at the very western edge of a landmass (or at least at the western most reachable tile). Similarly with pMaxEast in the other extreme. I **THINK** you just need to check that you actually FOUND a westerly leg (or easterly leg) before trying to build it (a city might ONLY have a westerly or easterly component to the spike). In pathological cases (consider a landmass that was a one-wide strip extending north-south) neither leg might exist.

I'll leave this for you to tinker with.

Is there a Python function for "variable is defined at all"? I understand what you are saying, and the two options that I think I have are either a check to see if that variable got defined at all during the algorithm, or start out with pMaxWest and pMaxEast defined as the same plot as pStart. Does the pathing algorithm cause an error if it tries to generate a path from a plot to itself?
 
If you think it will be a problem generating a path from Start to End when they are the same plots, then simply add a if statement above to do it only if they are different.
 
Just throwing out an idea to see if it sticks or not...

Why not change the Golden spike to be a combination of two national wonders. When both are completed it builds the railroad line between the two cities. That way if you have a more north/south based empire you can still get maximum value. Additionally, the terminus points are predetermined by placement of the two wonders.
 
Just throwing out an idea to see if it sticks or not...

Why not change the Golden spike to be a combination of two national wonders. When both are completed it builds the railroad line between the two cities. That way if you have a more north/south based empire you can still get maximum value. Additionally, the terminus points are predetermined by placement of the two wonders.

Coupled wonders like that would require some AI work. I guess the way you would do it (not the AI part, the pure mechanics part) is on actual Wonder that also gives a resource, and the resource enables a national wonder (for the other end).
 
Just throwing out an idea to see if it sticks or not...

Why not change the Golden spike to be a combination of two national wonders. When both are completed it builds the railroad line between the two cities. That way if you have a more north/south based empire you can still get maximum value. Additionally, the terminus points are predetermined by placement of the two wonders.

I thought about it, but I won't. I've got four reasons why.

  1. The key to the Golden Spike, the symbolism and reason I made it a World Wonder, is the SINGLE act of driving in the Spike. That makes it a unique thing, which by definition is a World Wonder. I'm not going to sacrifice that.
  2. Using 2 National Wonders to determine the endpoints of the railroad wouldn't guarantee a true coast-to-coast railroad.
  3. As Koshling said, it would be very difficult to force the second building to be on the same continent as the first. It's not completely impossible, but it would be so clunky that I would hate it.
  4. Making them National Wonders would mean that every civilization could build one.
I had another reason, but it slipped my mind somewhere along the line.

On the other hand, it's not impossible to have the Python algorithm create both a hypothetical east-west and a hypothetical north-south route, then build whichever of the two is longer. Would that work?
 
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