Yzman
Deity
I suck at this scenario on deity. I just tried for a few hours with no such luck using strats I read here. Maybe I'll try again tomorrow.
Egypt turns out to be quite decent on this map. I just played them on immortal and got all 9 wonders. WTF? Did as described above but avoided liberty entirely. I swear by turn 60 I had ALL of tradition (free monuments from legalism) and a 7 or 8 pop capitol. Three cities at end at pops 23, 14, 14. I did dog the finish a little to finish NT with the GLH. I moved a tile south at start and capitol eventually had 3 hills, one with stone closest. Two cities had 2 wonders (one with 2 hills and the other 1 hill) and the capitol 5 wonders and the NC, CM and NT. Finished at turn 148. ~turn 100 I got a GG and Oracle said no one was even close on wonder races except maybe the GL. I had 5 almost done, Colossus started and Hali-wonder in the queue. WTF? Replay indicates I was tied for fastest to 3 cities. It also suggested that early lux sales netted fail gold from others building Oracle. So basically, once Oracle was in the other 8 wonders were cake. WTF? I checked and, yep, it was immortal.Just beat this on Deity as Egypt on the historical map.
Immediately sent the starting warrior over to Saudi Arabia to pick up all the ruins there before Persia and Sumer could grab them. Followed the warrior up with two production focused scouts. (Those starting turns are crucial for getting more ruins, and getting a single free population ruin will more than make up for the lost growth.) After grabbing all the ruins in the eastern desert I turned to the Sahara to the west of Memphis before the other civs' scouts could get there. All in all, between the two deserts I collected around 20 total ruins. This earned me about 2 policies worth of free culture, nearly all of the ancient era techs, and around 5 population.
Make a list of the wonders you aim to build. With Deity's 4 tech head start and it's "civ 3 coastal wonder" mentality, it is reasonable to try to get Oracle, 1500 culture wonder and the 2 coastal wonders. What worked for me was a mining start with scout/Oracle build order. Depending on map (CS and hut luck) it was buy a unit to steal a worker then buy a worker. Early trades are a bit iffy cash wise. (Why I bought a unit first.)I'm still having a tough time getting this scenario on deity..no matter what I seem to do they just get to every wonder except the oracle before me. Can someone give me a build order they used?
Congrats on the win. I noticed the DoW thing once while experimenting. It seems even DoWing from a distance with no troops will get them to change production. May help in a close race of a turn or two.It felt really lame but I don't care. I hate deity. The AI stopping building was quite odd though. I'm not sure what in the programming makes them do that. Its borderline exploit.
Egypt turns out to be quite decent on this map. I just played them on immortal and got all 9 wonders. WTF? Did as described above but avoided liberty entirely. I swear by turn 60 I had ALL of tradition (free monuments from legalism) and a 7 or 8 pop capitol. Three cities at end at pops 23, 14, 14. I did dog the finish a little to finish NT with the GLH. I moved a tile south at start and capitol eventually had 3 hills, one with stone closest. Two cities had 2 wonders (one with 2 hills and the other 1 hill) and the capitol 5 wonders and the NC, CM and NT. Finished at turn 148. ~turn 100 I got a GG and Oracle said no one was even close on wonder races except maybe the GL. I had 5 almost done, Colossus started and Hali-wonder in the queue. WTF? Replay indicates I was tied for fastest to 3 cities. It also suggested that early lux sales netted fail gold from others building Oracle. So basically, once Oracle was in the other 8 wonders were cake. WTF? I checked and, yep, it was immortal.
Map was nice. Second city had 5 sugar, stone and eventually an ivory. Nearby was a patch of 5 desert incense. No food! It lay dormant. With 3 wine and eventually silver in capitol, everyone was near broke buying from me until the end. (Calender from a hut.) Port city did have marble, 2 pearls and eventually a whale. Nice map. Also nabbed 3 policies in piety.
Sorry, no. I only remember the early cash was decent to buy 1-2 settlers and 2-4 units. Tradition is good for Egypt hence buying the setter(s). It's a short scenario and therefore the free monuments are huge with their +1 as well as palace getting +1 due to the UA. Had to move toward the hills for a turn IIRC. Geography stays the same but resources change each time the map is played.Iggy, do you still have a save of this start?