Jaguars are good in 10% of games, but then they are truly beautiful to use - easy to make, ad deadly in jungles.
15% withdrawal is nothing.
He means that it doesn't make it good enough to be the unique racial super-unit that it should be - butI still reckon tht it is a good unit if used as a knight who never stops attacking - withdrawal at 15% is 3 in 20, or 1 in 6 and 2/3, which while it's not great is far from nothing.
Most UUs, while they are not godlike in power, have a strategy to which they van be employed which makes them incredible to behold, and the CA does not really - it's just a knight with bells on.
Camel Archers also don't require two resources (horses and iron), which often over-looked, can be a big bonus depending on the situation.
Redcoats vs anything but other rifles/muskets (aka a tech lead war)?
Redcoats vs. Rifles are a tech lead?
That was already mentioned and, while true, you're probably not doing well if you don't have iron and horses yet. You shoulda REXed/conquered/traded for them.
On the topic of the Panzer - give it Commando instead of the bonus vs armor...![]()
Oh my Gods, it's actually a good idea. I was thinking a free Combat I in addition to the vs. armored bonus, but that can work as well.
Of course, now imagine swarms of German armor swarming across your land pillaging and attacking a half-dozen times, nabbing workers...it would be chaos.
Barring the early anti-archer type units, what else qualifies as incredible to behold? Cossacks in bts? Redcoats vs anything but other rifles/muskets (aka a tech lead war)? Samurai? Gallic warriors? Panzers? Holkans against competent players or high level AIs? The bowman? I can go on if you like. Knights are the strongest base str unit in their era, so giving them survivability is a boon. Of course cataphracts are better, but that doesn't make CA's a bad unit. Flanking CAs can be quite nice as part of a stack, and if you're going the mass horse archer route then the withdraw guys are more palatable as survival strikers than stock knights.
It's not going to win awards for best UU ever, but the withdraw is a useful bonus and puts it ahead of frequently horrible UUs like the ballista elephant, bowman, and panzer.
Panzers with commando would be more flavourful but way too strong. Cheap industrialisation followed by access to extremely mobile tanks would be crushing.