WW2-Global

Uh yeah. I can do that. I have to download the next file now, and extract them.
 
I thank I'll playtest Italy, that was what I thought about first thing. Lemme see if its there in civ-content. Starting conquests... :scan:
 
William GBTW: If you keep drafting infantry like that you may get your wish sooner then you like! :p One of the only things keeping me alive at times is my cities were so big that they got the metro defensive bonus. Even still the @#$$!! panzers would retreat more then half the time. The motorized infantry were a useful defensive unit to fight that. Also, a lot of the time I would take a DLM now as opposed to a DRC the next turn. Belgium held out a while and did a nice bit of damage to the Germans in my game too, but when they finally fell it got out out of hand. I sense from your reports you are starting to feel that pressure now...

Oh, and it was probably the Dutch who used subs near Canton. The Chinese and Dutch colors are very similar, so unless you have color blind help selected in the preferences screen you won't be able to tell their cities apart. That doesn't help with their units though, hmm.:confused:
 
I am playing Italy - Monarch.

1rst turn - In Rome, I moved all my ships (1939 Battleships and the others,) and halfway destroyed the whole fleet outside of France. The rng was with me that time!

I bombed through many island cities and some British Special Troops cities, I believe. I fortified all of my troops down around thsoe size one cities (around former egypt) I moved out some ships to protect France - Italy border. I fortified my troops on the border. I made sure France couldn't get through, and I will eventually break that border and take some cities if I can.

With the subs I scattered all over. I am aiming them around the French fleet. The only thing I am afraid of is if the remainder of that fleet destroys my injured ships. Other than that, I feel that I got a good start, and all and all it took me about an hour to play.

Awesome scenerio! :goodjob:

I will post screenshots of my progress later.
 
@Seabos: I'm building the strong one...not the DRC or whatever you get 3 at the start but the big black one with an attack of like 22. Also remember I'm waging a major offensive campign in Italy and N. Africa as well as a defensive campign in the Ardennes; I'll win--Viva La France!--
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@Rocotech: If you don't mind I'm going to make Yugoslavia playable and test it out like that.
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@ C_D: :lol: Your making a mistake on the French posistion...good luck thoguh.
 
I plan to wage against the French. Take some of their cities out if I can.
 
Things are going well for Japan. I changed my plan slightly. My available reinforcements are targeting the southern part of China, near Hong Kong. One city has fallen and another is on the way. Northern China is where the Communists are. Their infantry is better than regular China, and there are more of them. Currently they are bunching up together to try to attack my main stronghold in North-Central Asia. It might look like things are going bad up North, but my air force is proving a decisive factor. My Kate and Van (I think that's what they're called) bombers are continually dropping 2-4 Commies every turn (And those that survive are in no shape of fighting). Many a times the Commie Infantry are knocked out dead by one bomber. The same is happening in my Southern Asian front. Most enemy cities are defended by two special fortresses and two infantry guys. My bombers usually bring down the defenders to one redlined special fortresses and two yellowed infantry guys. The south is also going better because the navy is providing reinforcements from the homeland and bombardment. Tokyo is building a Yamato Class, and that should be ready in 9-10 turns. Next stop: Indonesia.
 
playtest continued.

April 1940
My Advanced in the middle east stalled, captured Marsailles and Lyon. Afterwards the French ceased to send tanks but tried to flood me with infantry who died in dozens to the German 88s. The AI who started smart (even managed an amphibious assault on southern Italy) now totally went insane. Same happens to the British. They must have lost 50 units to Tobruk and still behave like lemmings.

May 1940
The French are totally collapsing. Only Brest and Straßburg are in French hand as the Soviets are now demanding redicolus sums which I refused so I expect their attack soon and can t spare too many troops on Brest which is doomed since the Kriegsmarine has eliminated all opposition and is ready to shell Brest so I can take that town by infantry within a few weeks.
I don t have the time to bust the Straßburg bunkers as well.

I have to admit while the large maps games are even more fun and the unit upgrades make early war much more interesting that I don t like the impact of all these fortresses. The human play can eventually destroy them, but the AI seems not be able to cope with them.
Even while Italy was utterly defeated it could operate its last 2 BBs indefinitely from Tobruk crippling the Royal Navy in the Mdeiteranian. Worse the British are wasting all their land units on these fortresses. I guess they will continue to do so until either me the human player extinguishes them from this theatre or they will eventually develop the atomic bomb.

I like this scenario more than any before but it will not be able to alter some parts of the game. In my humble opinion fortresses can not force the game to follow the pace of WW2 but screw up the AI.

If it s ok for you Rocoteh I would like to conduct a test of some alterations on this scenario:

Forts will be lowered in defence. Finland removed from the Axis. However it will be at war with the Soviets after the first round as I force a sub incident.
France is removed from the Allies.
As I intend to play Germany, Germany will be removed from the Axis as well. However, as a houserule Germany has to declare war on the Allies and France at turn 1.

My intension is to trigger the Russian - Finnish war as well as avoid a French-Italian war at the start. If France sues for peace after defeat simulating the Vichy Regimne the better.
 
Overlag said:
no, the graphics in civ3 are really simple and that increase res wont hurt Civ3 that much... its all the AI instructions that hurt.

May I ask how to raise the resolution in the game?
Redman
 
William GBTW,

Thank you for the reports.

"France, Regent, V. 2.2
*
AI:
US Fleets continue East. Some of US fleets enter Med at Gilbrater. Find out Italy had subs galore at Gilrater and the US opens up the straits. Then to my horror my allies turn thier fleets south, along the coast of Africa; I belived that the US fleet would end the standstill in the Med. and liberate it; insted they turn away I belivev that since thier isn't a Panama canal the AI is sending its Eastern seaboad fleets to the Pacifc via the Cape of Good Hope...I recommend adding hte Panama Canal in some way becuase the US used that a lot and it enable the US to fight a two ocean war by readily being able to move fleets were they were needed."
William GBTW

So AI does not use Panama City?
OK I will consider it.

"Luftwafe bombs Bern, Brussels, Channel Blockade, my foothold. One German plane shot down. Germans lose 2 infantry in attacking my foothold. 4 German infantry dumbly attack Strasbourg on the Magniot Line; fools they all died, didn't do one bar of damage and made by fortress elite; thanks Germans! Germans lose a lot of untis attacking mine in Belgium; they defeat all of my units in Belgium at heavy cost. Germans are sending units to Italy it seems. German Panzer kills my DLC Calvary. Germans break line and land near Bern."
William GBTW

Infantry against the Magniot Line!

"British sink Italian subs in med. Italy bombs Corsica. Italitans sink one British sub near Tunis. Tunis Builds French Infantry. In the Belgin front things are horrible. On the Italian front all is going well, N. Africa is also going well. The med. is at a stallmate; neither the allied fleet nor the Italian fleet at the moment can inflict heavy damage on the other. My ships are healed at Corsica and I will send them out to do what damage they can. German is going strong but is suffering heavy loses in Belgium and can't sustain those for much longer. Oh BTW Hanoi and Corsica got out of Civil Disorder; I stopped ol' Hoo Chi before he started "
William GBTW

I think it will be a good idea to set pressure on Italy.

"I keep forgeting to mention this. The only reason the defensive front hasn't TOTALLY collapsed is becuase I draft from almost every city for the last few turns; I draft and draft...that's how the front still holds strong."
William GBTW

I see. That is a real problem.

"Week 43, 1939
I bomb Canton and attack it; my attack fails. I stop the German advanced to Bern at heavy cost to my Italian invasion; although I know if Bern fell the whole defensive front would fall with it; my med navy is totally destroyed; not one ship remains; the US has blocked Gilbrater so I can't get forces there. I draft from almost every city, if not every city. I fortify the Swiss-German front and lose my first unit in the whole Italian invasion; I have turned scince research to 0 since I need money to hurry production of direly needed units. No one but the US, UK, Beglium and myself remain of hte allies; Hitler has one Western front. I took a loan of Gold from Russia and hurried procudion of a DRC."
William GBTW

Hopefully you can stabilize the German front so you can continue
the attack against Italy.

Thank you and welcome back.

Rocoteh
 
pazza,

Thank you for the report.

"Japan 2.1 Regent

--------------------------------------------------------------------------------

My britain game was going o.k., but not to fun, so i decided to start as japan. playing the first turn i realized the importance of occupying Indonesia. Japan starts with only one source of oil and no rubber; i'll need the oil and rubber to keep my "Island Blitzkrieg" attack going. basically I'm using my carriers to bomb the Hong-Kong area. My transports are close by, and with their fresh reinforcements and continued bombing, the Hong Kong area will fall. However, I have designated a special task force of Japanese Marines SNLF to take the first Indonesian city"

A Japan playtest. That is very interesting!

"Australia will be easy after Indonesia falls. My one fear is the American fleet. The home islands are building up industry: manufacturing plants in every city except Tokyo (A hydro plant) Once my first line of industry improvements is complete, it shoudl be much easier for me to wage my war in the Pacific. Hopefully the American fleet in the pacific will not be tied up trying to get to where the battle is that by the time they do get there, my naval and air forces will wipe them out."
pazza

Yes I think its a very good idea to capture Australia early in the scenario.

"My goal of conquest:Parts of China, Indonesia, more china, Australia, then my final assault on America. I'm not too worried about the American islands, they should be easy to take over and it will take them awhile to produce any units. I am not sure what I will do about the Soviets, my strategy is to play nice and suck up, then once i've conquered Asia i'll take them on (Hopefully they don't declare war on me first)"
pazza

It sounds like good goals.
Looking forward to follow this.

Thank you and welcome back.

Rocoteh
 
I never saw the US were not using the Panama Channel. Indeed they used it frequently.

Week 37 part 2:
Took Maimana.

PC turn:
The Brits and Soviets make an amphibious landing near Sapporo. Also I just remembered that the Southern most Japanese city on the main island is razed. The Afghans started a counter offensive from Kabul, which will be fruitless as I have enough Stukas there to deal with them.
2 new BB: Ebert, Max von Baden; new CVE: Paris (named after my conquests).

Adler
 
Rocoteh,

I am back able to play CivIII after a long absence.

The new map is tremendous. That must have been a lot of work.

I am well into a Germany SID game. I must say the game play so far has been really great. Below are first impressions from my first game still underway.

The maginot line is awesome and really forces an envelopment through Belgium. Did not see that you had Strasbourg hidden under a fortress. Consternation and near disaster when I finally saw it almost too late. LOL.

France is a very tough nut to crack for Germany now. Given no railroads, rapid redeployment of German forces from Poland to the Western Front vs France is very important and a real challenge. This is very good.

Lots of good action in the North Sea by the Royal Navy.

Military stengths of Denmark, Holland, Belgium, and Yugoslavia is right on the mark.

Early fighter production for Germany has been critical.

I like the German Army HQ/artillery. Good idea.

S-boats and U-boats seem to be well balanced.

Am very sure I have seen a few British subs and DD's attacking German units in ports. Very strange. I will try to watch to confirm or deny this.

Very important for Germany to produce lots of workers early to get economy going.

I was at first taken aaback by the virtual impossibility of cutting down forests, clearing swamps, or building railroads. But I like it very much. A good improvement in the game.

Also good move on closing off the arctic Northwest passage. From what my U-boat scouts have seen the US and British fleets no longer go up there on a wild goose chase.

Germany so far has been an exciting challenge. Have taken Denmark, Netherlands, Belgium, France, Switzerland, Yugoslavia, and Greece. It sure takes a long time to put down resisters, but this is good and realistic. Have not quite figured out iif there is a way to hasten putting down resisters. Anyway, having a good supply of security divisions helps a lot to free up combat troops.

Am looking at taking Spain, but that may be too much for right now since the USSSR is making ugly noises. I have invested heavily in improving the economy so am a little short of ground troops. Hopefully I can buy off USSR long enough to get the economy to pay off.

Research seems to be deadly slow. That may be the only thing I have a question about. Am I missing something on how to speed it up or is there no way? I'll see how it goes.

Overall I am really impressed with what you have achieved. This scenario is truly superb.

I look forward to many enjoyable games thanks to your efforts.

270 pages of posts and still going. That is impressive.

Grizx
 
France, Regent, V. 2.2
AI:
The US fleets go West and North; the US fleet still battles subs for Gilbrater; the US fleet is behaving very erradic. The US fleet opens Gilbrater. The Luftwaffe heavly bombs Bern. The Luftwaffe also bombs the Channel fleet and Strasoboug; I intercept one Germany aircraft :)
The Germany navay attacks and sinks two of my ships on my first channel blockade. More importantly Germany infantry attack Nasur...there was choas as the Germanys attacked and suddenly to my shock and horror unlike all those battles before Nasur falls; with Nasur gone my plan to help Beglium is gone; it is only a matter of time now till Brussels falls. The Germans also break the Swiss line; they want Bern as Bern is crucial to any allied land invasion of Italy. One German infantry attacks the Maginot line and dies. Germany has me with two defensive fronts; the North (Belgin) front and the South (Swiss or Bern) front; the Bern front is easily defendable but both at one time is daunting; I built one DRC lukcily and will hurry production to build one for a couple turns. RAF bombs Antwerp (heavly). Royal navy heads East in med and sends reinforcemnts :) Royal Navy retakes channel. Italy bombs Corsica and Bern, the walls of Bern fall. Italy Crusier sinks British sub. Italy sends Calvary to attack Lyons :crazyeye: Civil Disorder in Abidjan.
 
France, Regent, V. 2.2
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Week 44, 1939
I bomb Palermo and in the process shot down an Italian interceptor. 4 of my Subs enter the med. I conduct a daring air raid on the only German oil resource; I know that without it German will stop in her tracks; my air raid fails and I lose on Bomber in the mission. I conduct a daring attack on the recently German occupied City of Namur (earlier and mispelt it as Nasur); I take Namur with no casualties save one DRC I built that turn; I see the Germans have only 8 units within range of Namur; so I put 9 units there; if the Germans attack Namur they will fail; the Germans are in a bad situation now; I decide to fortify Bern and let the Germans die attacking; its a gamble that I hope works. I push out the weak Italian advanced near Lyons and place on Flak and one Fighter in Bern. My N. African invasion is going well; I find Tobruk has a Fortress so I shall attack elsewhere. Forces reach Sabbah and shall attack next turn. I re-fortify the channel. Next turn the Colbert shall enter the med. I hope to fortify the Northern Front enough to continue the invasion of Italy before they can place adequte defenders; I also hope to finish off the remaining Italian navy before 1940 so I can prepare for the amphibious invasion (Operation Anzio) by 1942. If I can take out the German oil I'll be in a better situation. I also hurried production on two DCRs. Viva La France!
 
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