psweetman1590 said:
It seems that some of you are thinking that the war would be slowed down tremendously and that it would be akin to WWI.
If you use lots of arty and bombers, which can be considered as pin-point arty, and then rush in the infantry that strikes me as pretty much WW1 and
not the relatively fluid warefare of WW2. Now if there was some mechanism in Civ3 that weakened units when cut off from supply I could imagine such a scheme to work pretty nicely.
psweetman1590 said:
In short, yes, the pace of conquest would slow down, but not nearly to the point where I would be fighting WWI again. Infantry in this scenario are deadly, not so much as the tanks, but deadly non-the-less, if used properly.
Basically You want to continue the style of fighting that the German player experiences when invading Poland, few mobile tank forces while the brunt of the attack is carried out by the infantry supported by arty and bombers.
The problem I have with this is it would take ages to get my inf in a position to attack the enemy while being vulnerable to enemy tank forces with no chance of healing my units due to traversing enemy territory. As a result I'd have to increase the number of units in the attacking stack. Hmmm, perhaps one might have to build much more 88's as a consequence ...
psweetman1590 said:
But what I am trying mostly to do is to get away from the 500+ panzerIII division invasions that often happen as one is playing Germany. Never happened, and unless the laws of logistics change, it never will.
I agree with you on that point, it gets even worse when you research the Pz IV H, you can upgrade all Pz IIIs and Pz F2s to a Pz IV H ...
Perhaps another idea to lessen the "500+" problem is that one is allowed as a house rule only to use the latest tank generation in an offensive while scraping the ability to upgrade. No Pz III Es in an attack when Pz III G is available; no Pz III E or G when Pz III H is available etc. With Tank generation I refer to the tech level, meaning it is OK to invade with Panthers and Pz IV H at the same time since they were researched with the same tech level. An exception would be the King Tiger only replacing the Tiger I and the Jagtpanter replacing the Stug III in offensive purposes. You'd still be able to produce whatever you wanted to bolster defences -> lots of Stug IIIs as in real life. How such a rule would translate for other nations I don't really know.
This would make me keep a sizable chunk of the obsolete tank forces as a strategic reserve or garrison forces, but I'd also scrap a great many of them in order to boost production of the latest tank generation.
Since I usually invade the SU prior them having the T-34 / KV-1 I am not quite sure how your army makeup would fare against wave after wave of soviet tanks. Yes, that was the fate of the Wehrmacht, to weather the soviet storm but it would slow down action considerably. On the small map one advanced much faster than on the big one, keep that in mind.
Other points:
With the scheme to limit the production sites for tanks, fighters, bombers etc. there is really no need to bring conquered cities up to speed taking away an important part of the game, I do get a kick out of Ankara mass producing Me 262's. On the other hand I do think you have a point, these newly acquired cities do already contribute to the treasury and the science pool and by eventually putting them on "wealth", one reduces the amount of cities that have to be micro-managed, thus speeding up the flow of the game.
With only one city producing fighters the RAF will pound you constantly since the AI is not restricted in such a way and the British Empire is vast indeed.
Personally I do play without arty (with the exception of the units provided at the start - they serve only as siege arty - to reduce fortifications). With your proposal I'd use arty like a madman ... with arty on your side the enemy has basically no chance whatsoever and that reduces the fun in an invasion almost the same way as the 500+ tanks do.
Limiting two or three cities in order to build capital ship would make some sense though, it is just plain boring to have lots of Hindenburgs ruling the waves

and no real operational use for the smaller vessels except the AAA cruiser, Carriers and transports.