I'm BAAACK! With the report:
America, v1.3, emperor.
My overall strategy is to secure Mexico and maybe some other SA countries. As far as the Axis go, Germany will have to wait. I have NO UNITS aside from the horridly expensive Marines to take them on with their SS infantry, panzers and heavy bombers. I decide to hit Japan by taking as many islands as I can, then using all my carriers in a group to repel Japanese advances into the Dutch holdings. As soon as I can create an army and Airforce capable of overcoming the Germans superior quality in units (probably won't happen until the M26 Pershing), then I'll head for Germany.
Starts off the usual, switch production to factories and workers. Heard it before. But then I look at the navy. HOLY S**T! Maybe its from playing Germany, but thats a freaking huge navy! I think you have included two DDs with the same name - GILMER. Both are in the Eastern navy. I think there should only be one.
Anyhow, I move my (2) marines down to the border. I plan on annexing Mexico sooner rather than later (again, nothing new here).
Between turns:
France DW on Turks
GB DW on Greece
Axis DW on Turks
Between turns two and three:
Thailand DW on French
France DW on Spain
We are forced to declare war on Greece and Turkey via MPP
Germans capture Lodz and Amsterdam
Btween the next set of turns:
Peru runs over my sub near Panama, the expected war ensues.
Spain attacks France, triggering the MPP
And the next:
Poles Are crushed by Germany
Germany takes Brussels
Next turn, Japan takes Davao
Finally, on week 41, I declare war on Mexico and take Cuidad (btw, this is a very odd name for a city. It means "city" in Spanish. Imagine if the town you lived in were called "town".) Rosaria also falls.
British declare war on Portugal and take Lisbon.
Wk 43, I take Mexico City, Acapulco, Culiacan.
Japan takes Guam and Wuhan.
Wk 45, Take Chiapa
Germans take Paris
Japan takes Sarmi
Wk 47, Take Managua, and Mexico is no more.
Germany takes Brest
Wk 48 Russia demands gold, I rufuse, they declare war.

Idiots
Wk50 Germany takes Lyons
Japan takes Foochow, Yenan and Fakfak
Wk 51, Argentina DW on Brazil
French take La Coruna
1940
wk 1 Yugoslavia runs over my sub, causing war.
Wk2 France DW on Norway
Japan takes Wake Island
wk 9 Germany takes Damascus, and the city E of Jerusalem has been razed
10 Soviets DW on Norway, Hammerfest razed, Narvik taken
Germany is making NO progress in France at this point, they seem to prefer to go through the Cuacasus into the MidEast to battle the Brits there. Idiots (again)
11 Made peace with the Soviets
Brits take Cyprus
Japan takes Chengtu (now they have oil)
12 Soviets take Tronheim
Italy takes Basoko
(sighted bug: B25 has RoF of only ONE?! should be at least two..)
13 Germany takes Copenhagen
14 Italy takes Stanleyville
15 First Pacific task force sent out, consistining of:
1st, 2d, 3d, 4th, 5th, 6th, 7th, 8th, Marines, their TR, 19 DD and a CL
Bound For Wake Island, then other places as seen fit.
Soviets take Alesund
Italy takes Quessa
16 Chile DW on Argentina
Netherlands DW on Soviets
Oslo and Bergen Razed by Soviets
20 Germany razes Jerusalem
21 I have been using Mexico to build up a huge force of draftees, thanks for the idea KristiB.

They are now invading Venzuela. Unfortunate for them that they have so many nice resources. I got jealous.

I capture Caracas on turn 1. Wkae is taken by the 1st Marine Div. TF1 heads to Marcus Is.
Japs launch an amphibious attack on Manila, which fails.
22 Another (possible) bug: US Marines are airliftable? I though only airborne troops would be in this version?
3d, 8th, and 4th (dead) Marines take Marcus Is. TF1 heads to Marshall Islands.
Italian City S of Tripoli has been razed
23 Took Bogota, and spotted anoth possible bug: did you mean to give US infantry the blitz, Roco?
Japs launch an attack on Marcus Islands, they win, killing the 8th Marines stationed there.

RUSSIA DW ON GERMANY!!!!! Lets see how this turns out
24 No apparent changes on the western front of the Russians, but Groznyy was razed, and Japan has Razed the city inland of Vladivostok (don't know the name of it).
TF1 sent back to Marcus Is for recapturing.
I capture Quito and the Venezuelians are dead.
Peru runs over yet another of my subs, starting yet another war with them (I had signed peace with them a while back for their first transgression).
Finnish city E of Vaasa razed.
Japan captures Lanchow
I planted a spy in Japan, and their once proud fleet has been greatly reduced apparently:
2 carriers
8 subs
6 Destroyers
2 BBs
3 CL
10 CA
and 6 TR.
This seems an appropriate place to put my comments on the war in the Pacific... I know there has been some debat on the power of carrier based air. Rocoteh, I have no problems with keeping the system the way it is. Anything less than a BB can easily be sunk by my carrier groups, and BBs go too, they just take more than one turn to whittle down. My tips for the rest of you if you can't seem to get your carriers to earn their pay:
Keep them together! One carrier full of planes won't sink anything larger than a destroyer! Either keep all you CVs in one stack like I did, or at least keep them mutually supporting.
Use LOTS of Recon. Not recon planes, they are nearly worthless. I find the Wildcats great for recon; when they find a target, they can help bomb, or run air superiority, which makes them lethal however the situation turns out.
Third and most important tip: Know your enemies whereabouts! The computer developes its target, then chooses the shortest route to get there, making it VERY easy to intercept enemy convoys. The fact that the AI uses BBs to escorth the convoys is a PLUS if you want the easy kills. While on escort duty, the AI will not use those ships to bombard or attack you, or even run away to heal injuries. Most of the BBs I sunk were by finding convoys escorted by such, then hounding after them turn after turn, bombing them till they blew up. It took time, but not as much time as it will take for the IJN to recover from the losses!
25 2d Marines take Marcus Is
I take Chiklayo
Russia takes Petsamo (looks like Russia is till able to crush Finland despite the changes you made

Hopefully, the reduction of Soviet power in 1.4 will solve this).
27 Italy takes Corsica
Sarmi is razed.
By now, most all of Belgian Congo has been taken by Italy.
28 I take Lima, 3d Marines take Marshall Islands, TF1 heads for Fakfak
Soviets take Tampere
29 Arequipa is mine.....
My turn by turn notes end there. By now, I have killed off the Peruvians, and am trying to decide whether or not to take the rest of SA. Any advice? No strain would be put on my industry, as all these costly mountian offensives have been funded generously by draftees from Mexico.
I have 20 More Marines ready to enter Transports and fight the Japs. My industry is well built by now (I think it is early 1941 by now), and am churning out lots more. I just wish that I had other things to build instead of Dauntless, Wildcats and Marines. I can't wait for the M26 Pershing to come out...only some 60 turns to wait if I'm lucky!
Being in America means I'm basically invincible. The AI is terrible at large landings, especially as the only civ the AI can do landings well with is.....America! So whatever happens, I can't lose if I hold my own country.
