psweetman1590
Emperor
Thanx for the credits Roco. I never knew you valued the war stories of those who are FAR behind the times. 
America, v1.3, Emperor level
The Invasion of Russia.
After the house rules victory, I decide to play this one to its conclusion. The USSR is the only country standing in my way of total global domination.
The Russians had already been at war with me for some time before the fall of the Axis powers. I believe they ran over a British sub, thus invoking the MPP. Whatever the reason, as I took the last of the German cities in the east, the Russian airforce especially began to make themselves felt. Before I was ready to take on the Russians in Europe, however, they did exactly as I knew they would. They attacked China, which I had taken from the Japs. They sent in a HUGE stack of tanks (about 100 t34/76, about 50 KV-1), and they swept through the defenses like wild fire, starting in the Himalayan Mts. and working towards the coast and then turning North. I still had the forces i had used to capture the area from the Japs in the first place, plus the wolverines I had built. They fought very bravely, and quite often it took three Russian tank divisions to take out a single wolverine, more if they could give each other supporting fire. But they were no match for the tidal wave of mechanized troops which Russia poured into the region. Still, they did not die in vain. They had taken all of Russia's offensive capacity and had diverted it into a strategically and economically un-important place. And had killed quite a few T34s in the process.
By the time the Russians had taken the last city in Manchuria, Germany was gone. I was on the Russian border, which extended from Zagreb to Lublin (Russia had taken Yugoslavia and may of the baltic countries at an earlier date). The brits were very helpful during the European campaign, bombing the enemy cities and units, and using their crusaders and cromwells to take a good chunk of the Baltics on their own. It must have helped to give them 30,000 gold. The turn after that I saw 18 Comets move to the offensive.

After the Russians had finished chewing up the last of my forces in Manchuria, they moved on my European colonies. All 100 or so the tanks moved right next to Berlin, 1 square E, where they could threaten 3 cities....and where they were right under both my strategic bombers' and my combat fighter-bomber's noses. I institued the draft in the European cities, pulled wolverines out of unthreatened cities, and prepared to defend against the army that had taken all of China in five turns. Fortunately, they never had to.
That turn was slaughter...er....wreckage-strewn, since there were no infantry. My B17s, B29s, P51s, P38s, Dauntless DBs and Avengers tore them apart. The airforce left only 12 tanks that had to be killed the old fashioned way with shermans. In one week, the bulk of Russia's war power was crushed.
Thats not to say Russia was beaten! By this time they had researched their SU 122, and the T34/85 tank, both of which posed challenges to our army which was made primarily of Marines and Sherman tanks. We had invented the Pershing and the Jackson, but they could only be produced in great quantities in America, and then they had to be shipped across the Atlantic ocean before they could fight. So we didn't have any in the first days of the invasion. We had to rely on numbers and and air power. Well, that wouldn't be a problem; we had both!
Every turn, the strategic airforce would batter down two or three cities selected for the taking that week, while the tactical airforce destroyed any roaming tanks they could find. At first the battle was a see-saw motion, as our air would batter down cities, and we would take them, only to lose them on Russia's turn because we hadn't any defenders who could stand up to the T34/85. But after a month of this attrition warfare, things turned around. Partly this was due to the fact that Russia was losing a lot of its warmaking capacity by losing its Ukrainian cities to us. By this time we had also managed to bring Jacksons and Perhings into the battle, so we had the advantage on both offense and defense. Anyhow, one turn came where the SU didn't even bother to launch a counter attack. And then we knew he was beat.
Our Shermans roared throught the Ukraine, while our Pershings swung North to take the cities of Riga, Leningrad and all the other cities in the vicinity. I don't bother touching Russia's Scandinavian cities, as they are to be taken later on. Once I have reached the line Riga-Moscow-Stalingrad, the Brits sign peace with Russia. Not bad, My troops could use the period to rest up and re-deploy. I could also use another shipment of Pershings and Jacksons from America.
But then they declare war again on the very next turn. Russia attacks Britain, triggering the MPP, and off we go again!
My forces, supported by the HUGE and ever growing numbers of B29 and B17 bombers are invincible, as they march across the Russian wilderness. Our Pershings take Arkhangels'k, our Perhings take the Ural Mts., Our Perhings roll right through Afghanistan and those other less-known provinces in the south. Right now, the only things stopping our forces from overwhelming Russia in a single turn are distances and terrain. So, the reinforcements from America get a new job instead of being sent to the front: Global domination! They take Spain, Greece and part of Turkey in ten turns, and the next two turns look to complete the conquest. Where to capture after that? Siberia and China seem to be the only territory I can capture now.
With the Russians crushed beyond any recognition of their former greatness and the neutral countries occupied, I bow out of yet another game. I think I'll start another game as Germany, since I never did finish that v1.0 game I played them with, and I want to see the top-notch units.
I think I spotted two bugs. I realize that I am 4 patches behind, so these may have been corrected. If so, forgive the rudundancy.
The Iowa class BB doesn't have lethal naval Bombard. I can understand if this is not a bug, as blitz would allow the Iowa to kill BBs without even attacking. Still, I think that Iowa should have the lethal bombardment, and if necesary, remove the blitz.
The M26 Pershing does not have blitz either. I was a bit dissappointed with this, as the M26 was shaping up to be a truly awesome tank unit (which makes me wonder how cool the Tiger tank is to run a rampage with), but then I found that it could only kill one T34/85 a turn.
A pity I can't dl the 134 mb patches. If these v1.3 reports don't interest you any longer, let me know, I'll stop spamming this thread.

America, v1.3, Emperor level
The Invasion of Russia.
After the house rules victory, I decide to play this one to its conclusion. The USSR is the only country standing in my way of total global domination.
The Russians had already been at war with me for some time before the fall of the Axis powers. I believe they ran over a British sub, thus invoking the MPP. Whatever the reason, as I took the last of the German cities in the east, the Russian airforce especially began to make themselves felt. Before I was ready to take on the Russians in Europe, however, they did exactly as I knew they would. They attacked China, which I had taken from the Japs. They sent in a HUGE stack of tanks (about 100 t34/76, about 50 KV-1), and they swept through the defenses like wild fire, starting in the Himalayan Mts. and working towards the coast and then turning North. I still had the forces i had used to capture the area from the Japs in the first place, plus the wolverines I had built. They fought very bravely, and quite often it took three Russian tank divisions to take out a single wolverine, more if they could give each other supporting fire. But they were no match for the tidal wave of mechanized troops which Russia poured into the region. Still, they did not die in vain. They had taken all of Russia's offensive capacity and had diverted it into a strategically and economically un-important place. And had killed quite a few T34s in the process.

By the time the Russians had taken the last city in Manchuria, Germany was gone. I was on the Russian border, which extended from Zagreb to Lublin (Russia had taken Yugoslavia and may of the baltic countries at an earlier date). The brits were very helpful during the European campaign, bombing the enemy cities and units, and using their crusaders and cromwells to take a good chunk of the Baltics on their own. It must have helped to give them 30,000 gold. The turn after that I saw 18 Comets move to the offensive.


After the Russians had finished chewing up the last of my forces in Manchuria, they moved on my European colonies. All 100 or so the tanks moved right next to Berlin, 1 square E, where they could threaten 3 cities....and where they were right under both my strategic bombers' and my combat fighter-bomber's noses. I institued the draft in the European cities, pulled wolverines out of unthreatened cities, and prepared to defend against the army that had taken all of China in five turns. Fortunately, they never had to.
That turn was slaughter...er....wreckage-strewn, since there were no infantry. My B17s, B29s, P51s, P38s, Dauntless DBs and Avengers tore them apart. The airforce left only 12 tanks that had to be killed the old fashioned way with shermans. In one week, the bulk of Russia's war power was crushed.
Thats not to say Russia was beaten! By this time they had researched their SU 122, and the T34/85 tank, both of which posed challenges to our army which was made primarily of Marines and Sherman tanks. We had invented the Pershing and the Jackson, but they could only be produced in great quantities in America, and then they had to be shipped across the Atlantic ocean before they could fight. So we didn't have any in the first days of the invasion. We had to rely on numbers and and air power. Well, that wouldn't be a problem; we had both!
Every turn, the strategic airforce would batter down two or three cities selected for the taking that week, while the tactical airforce destroyed any roaming tanks they could find. At first the battle was a see-saw motion, as our air would batter down cities, and we would take them, only to lose them on Russia's turn because we hadn't any defenders who could stand up to the T34/85. But after a month of this attrition warfare, things turned around. Partly this was due to the fact that Russia was losing a lot of its warmaking capacity by losing its Ukrainian cities to us. By this time we had also managed to bring Jacksons and Perhings into the battle, so we had the advantage on both offense and defense. Anyhow, one turn came where the SU didn't even bother to launch a counter attack. And then we knew he was beat.
Our Shermans roared throught the Ukraine, while our Pershings swung North to take the cities of Riga, Leningrad and all the other cities in the vicinity. I don't bother touching Russia's Scandinavian cities, as they are to be taken later on. Once I have reached the line Riga-Moscow-Stalingrad, the Brits sign peace with Russia. Not bad, My troops could use the period to rest up and re-deploy. I could also use another shipment of Pershings and Jacksons from America.
But then they declare war again on the very next turn. Russia attacks Britain, triggering the MPP, and off we go again!

With the Russians crushed beyond any recognition of their former greatness and the neutral countries occupied, I bow out of yet another game. I think I'll start another game as Germany, since I never did finish that v1.0 game I played them with, and I want to see the top-notch units.

I think I spotted two bugs. I realize that I am 4 patches behind, so these may have been corrected. If so, forgive the rudundancy.
The Iowa class BB doesn't have lethal naval Bombard. I can understand if this is not a bug, as blitz would allow the Iowa to kill BBs without even attacking. Still, I think that Iowa should have the lethal bombardment, and if necesary, remove the blitz.
The M26 Pershing does not have blitz either. I was a bit dissappointed with this, as the M26 was shaping up to be a truly awesome tank unit (which makes me wonder how cool the Tiger tank is to run a rampage with), but then I found that it could only kill one T34/85 a turn.
A pity I can't dl the 134 mb patches. If these v1.3 reports don't interest you any longer, let me know, I'll stop spamming this thread.