WW2-Global

oljb007,

"Thank you for the report.

Russia has been pushed to the Urals, Stalingrad in the south and to the artic cities in the north."
oljb007

Will be harder when all units have been placed in the next BETA.

"UK is bombing the hell out of me from all points on the compass. Production of 109's is just now coming online."
oljb007

This is positive. I am surprised that AI is so smart with regard to this.

"US is building C2 Heavy Cruisers like mad 18 C2's 10 normal and the war in the atlanic is fairly constant. US is also building infantry...over 630 now and still building. they seem to get about 20 a turn! They also have two types of fighters with numbers around 50 each!"
oljb007

I hope US-AI will change its production soon.

Thank you for the report and welcome back.

Rocoteh
 
Hornblower said:
I have found Iceland in the small map 2.0 incarnation to be a useful addition. As an occupied possession of the US it provides a nice bit of flair to the game. Put simply regardless of AI or human... The Allies start out with this island. The Axis covet this island and assault it at the first opportunity. All players and AI benefit from it being there.
In every game that I have played from Emperor up, the AI never fails to assault it. For an AI that is notorious for being hopeless at amphib assault at least we get to see some action on this distant island.
It would be a shame to lose this strategic spot. I heartily lobby for retaining this city.
I do like the idea of Guam as an additional city as well though.
But that just adds to your dilemma of which other cities to cut! Maybe one or two of the Himalayan cities since they had so little impact on the war at all.

Hornblower,

I agree with your analyse on Iceland.
Its city will stay and it will be US control.
September 1939 Iceland was controlled by Denmark, but I think
its better it stay US control. Otherwise it would probaby be to easy
for Germany to occupy it.

Iceland was occupied May 10 1940 by British forces.
This was changed to US control July 7 1941.

On removal of cities:

I think it will be possible to remove one or two in Siberia.

Rocoteh
 
I think if Iceland is not under US control, the US will stop to operate it s navy in the Atlantic in early war, which seems realistic for me.
US entering war in 1939 is a must for game mechanic reasons, but US impact show be low at the beginning in my humble opinion.

By the way I think Germany will gain more from not giving Iceland to Denmark, since all Danish troops will surrender when the last Danish city on mainland Europe falls.
 
IarnGreiper said:
I think if Iceland is not under US control, the US will stop to operate it s navy in the Atlantic in early war, which seems realistic for me.
US entering war in 1939 is a must for game mechanic reasons, but US impact show be low at the beginning in my humble opinion.

By the way I think Germany will gain more from not giving Iceland to Denmark, since all Danish troops will surrender when the last Danish city on mainland Europe falls.

IarnGreiper,

OK, maybe Iceland under Britith control at start
would be a good soulution.

Rocoteh
 
IarnGreiper said:
Aye, I think that would work best, too.


IarnGreiper,

British control shall work well. I will implement it.

BTW: BETA 1.8 will probably be complete within 2 days.
It will have all units for all Civs placed.

Rocoteh
 
IarnGreiper said:
Looking forward to it.

IarnGreiper,

Yes, when all units have been placed and the new BETA
is complete there will hopefully soon be a clear picture on how
the game-system works with the the huge map.
The playtest-reports will be of crucial value here.

Rocoteh
 
2days? but I just started playing on the small map? man I got some serious civ3 playing ahead of me :D :D :D This sea battle against usa is taking forever, its really exciting :D
 
Crispin said:
2days? but I just started playing on the small map? man I got some serious civ3 playing ahead of me :D :D :D This sea battle against usa is taking forever, its really exciting :D

Crispin,

I am glad to hear that you like the naval aspect of the
scenario. Some players of WW2-Global think that there are
to many naval units.

Rocoteh
 
Adler17 said:
IMO that is one of the best aspects.

Adler

Adler,

Yes, it will be interesting to see how AI handles naval units
in the huge map version, where distances are much larger.

Rocoteh
 
Rocoteh,

(Huge map)

We had a pretty good discussion about the small map regarding trying to get the US AI to get planes involved in the European theatre. The solution was to put airbases in iceland and in the UK. I think we even discusses placing a US controlled city in England to "entice" the ai into moving planes there to bomb germany. Have you given this any thought for the large map? A small size 1 city!

Did the changes if implemented in the small map work?
 
OLJB007

Despite our best efforts I never saw US bombers in Europe, at least until US took some city there. I think the AI does not handle allies well in terms of coordinating attacks. Accordingly the US uses airforce for primarily defense until significant foreign cities taken.

US seems drawn to Sardinia (closest Axis location on the Atlantic side and occassionally takes the island. Does not do much with but will bring in bombers sometimes. Clearly an airbase will not work and I think we should abandon all forward airbase concept because it gives human too much advantage.
 
oljb007 said:
Rocoteh,

(Huge map)

We had a pretty good discussion about the small map regarding trying to get the US AI to get planes involved in the European theatre. The solution was to put airbases in iceland and in the UK. I think we even discusses placing a US controlled city in England to "entice" the ai into moving planes there to bomb germany. Have you given this any thought for the large map? A small size 1 city!

Did the changes if implemented in the small map work?

oljb007,

It never worked very well on the small.

Overall AI have great problems when it shall conduct
large campaigns far away from its home-continent.

Maybe we have to accept that.

Rocoteh
 
Bob1475 said:
OLJB007

Despite our best efforts I never saw US bombers in Europe, at least until US took some city there. I think the AI does not handle allies well in terms of coordinating attacks. Accordingly the US uses airforce for primarily defense until significant foreign cities taken.

US seems drawn to Sardinia (closest Axis location on the Atlantic side and occassionally takes the island. Does not do much with but will bring in bombers sometimes. Clearly an airbase will not work and I think we should abandon all forward airbase concept because it gives human too much advantage.

Bob1475,

Yes I think this analyse is right.

As said in the post before this, probably we will have to
accept that AI is not very smart when it comes to handle
large overseas campaigns.

Its said that AI in CIV IV shall be much better.
Well let us hope...

Rocoteh
 
BETA Version 1.8 huge map with all units placed have been completed.

Thus target date (December 15) for the first regular version
with large map will probably hold.
 
1939,week 40

First impressions:

Poland. Business as usual.
Denmark: Did ok
Sweden: Siezed Malmö by airforce only. When my transport unit is finished at Hamburg, I will crsuh them
The low countries have been fun, much more fun than previous games. I preserved a Belgium defense line as a defense towards the French. The British and French navy are a nightmare to fight. I use most bombers to pick off a few ships that leave larger fleets.

Science: Slow as hell.
 
IarnGreiper said:
1939,week 40

First impressions:

Poland. Business as usual.
Denmark: Did ok
Sweden: Siezed Malmö by airforce only. When my transport unit is finished at Hamburg, I will crsuh them
The low countries have been fun, much more fun than previous games. I preserved a Belgium defense line as a defense towards the French. The British and French navy are a nightmare to fight. I use most bombers to pick off a few ships that leave larger fleets.

Science: Slow as hell.

IarnGreiper,

Thank you for the report.
Should research be to slow, I will look over that issue.

I guess the War in the East will be real hard compared to version 2.0.

Welcome back with more reports.

Rocoteh
 
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