WW2-Global

Aloha,

Rocoteh
I plan to add some AI-versions later this year.
This should offer challenge for veteran-players of the scenario.
Maybe mobilzation should be taken out to make the regular scenario harder to play.
I welcome comments on this issue.
I think you are on the right track in reducing the shield output of the individual cities.
The biggest problem of this great scenario is its huge scope, being in command of 2000 + units and lots of cities just takes lots of time and makes me settle for the good solution as opposed to the “most efficient” solution. Fewer units is a good way forward towards “more” micro management in relative terms.
Reducing the output will put more emphasize on cost/value relation as opposed to only producing the nominally strongest unit. That way I do actually have a reason to build my “beloved” He 218 ;)
Ironically this scope is also the greatest strength of WW2 global :lol:

Taking away mobilization vs. reducing factory bonuses:
pro:
* Factories etc. still have to be build in order to boost production as opposed to the “effortless” mobilization.
* Importance of heavy industries to the WW2 war effort (coal and steel -> hills, mountains) is better reflected
* A decision to bomb the **** out of a city will cost more in terms of time to bring it up to speed again
(to have a meaningful output for the cheaper units)
* One (ore one’s ally) can positively react to peace offers by enemies without the production penalty
* OK this depends on the player: Fewer resources makes one pay more attention to one's core crack troops (combined arms approach) in terms of protecting it and auxiliary troops will have to be used to a greater extend.
* It spares first time players the frustration if they find out about the special qualities of mobilisation in this scenario well into the second or third game (That happened to me, that’s what you get for not reading the manual ;) )

con:
* reduces the amount of units

Bottom line:
Go for it!

Rocoteh
The Tiger II represent the 1944 Waffen SS Panzer Division.
There were never many of them.
That is the reason to the unfavourable cost.​
Makes perfect sense, the Germans already have excellent alternatives to the Tiger II and they (Tiger II) make for great hardened tips (not the bulk) of an attack/defence, which was the intended role of heavy armour in the first place.

All the best
Baldurslayer
 
Aloha,

This is what I read in the "The Cold War Deluxe; 1950-1991" thread:

Cheezy the Wiz: I don't know how you figured it out, but the AI uses and abuses those armies. They're smart with it, too. ... Back to my point: AI armies work, and very much so​

BadKharma: If the AI is using armies intelligently that is of utmost importance.​

Could this not be a great (re-)addition to WW2 Global if this behaviour can be reproduced in other scenarios as well? Just think of giant soviet armies roaming through the world ... :crazyeye:

All the best
Baldurslayer
 
Dear Rocoteh, et al..

Hello! I'm a huge civ fan and long term reader/casual user of this site, and I recently downloaded this absolutely excellant scenario after reading on the main page that it had been downloaded 10,000 times!

After playing it for a while now I've come to appreciate the fantastic level of detail and quality of work apparent in this scenario. I commend you Rocoteh (and the others who helped) for your dedication and craft, its simply the best mod I've ever played for civ!

After reading other players feedback on this thread and playing the scenario for a bit, I thought I might also make a few comments. I'm not exactly the greatest civ player (being an eternal noob, i play on monarch), so I'm sorry in advance for sounding like a noob

Ive been playing as the British (cos i'm british) and found that whilst the US and German forces are done in great detail, the British units lack the same depth and are often frustratingly weak in comparison. Although accurately obselete at the start of the war, they dont develop well following technological advances, and are consistantly inferior in places where historically they were not. Forgive me for seeming pretentious, but ive tried to list some examples below.

The spitfire mk1/2 is inferior to the Me109e, yet was a better aircraft in real life. The germans also get the even more superior 109f very soon afterwards in the game, which in WW2 was ofset by the spitfire mk2 (which isnt there!). The spitfire mk9 is also inferior to the fw190a, despite them being equal in WW2, (the former being created in direct response to the latter). there are also no further varients of the spitfire or other british fighters, tho there there were many further varients introduced right up till the end of the war. If the germans are to be given such strong Fw's and later ME262's, then perhaps the british (and the US) should be given the stronger fighters too.

The FW190a is also unreasonably stronger than the P-51 mustang, which is wrong considering that the P-51 was the greatest allied fighter of the war. the P51's range is also insufficient, judging that it could fly deep into germany from bases in england.

The AI US does not attempt any land campaign in europe (or hardly even in the pacific, for that matter), which leaves britain and france to do all the fighting against germany. After germany took the low countries i invaded belgium and holland to stop the french being defeated, but just got penned into coastal cities unable to advance not due to lack of units (i had plenty), but because the germans slaughtered them every time due to their greatly superior units. As the game went on i developed faster than the germans technologically, but even my advanced units like the matilda, cromwell and infantry1943 were no match for even the germans most basic starter units. having nations with real weak units such as britain do all the fighting in europe is inconsistant with real events and biases the game towards germany. is there any way to encourage the US AI to invade more? maybe giving a bonus to producing land units or giving even armour amphibious capabilities..

The british infantry is unfairly week, and doesn't get much better later. The british also have no unique unit paratrooper or marines like the US despite the real life excellance of the elite british airbone, as shown in ww2 at the battles for pegasus bridge and arnhem. i would say (trying not to be controversial) the british airborne was the equal of the US airborne, not inferior.

the lancaster and halifax bombard less than the US b17, though they could carry far larger bomb loads and deal more damage in real life. A b17's bomb bay was actually equivalent to a mosquito's. US bombing relied on daylight bombing and large numbers (with no adversion to men and material costs like the british). maybe instead raising the hit points of a B17, or making them cheaper to construct might be fairer. the british heavy bombers are relatively inneffective because they lack punch.

the british commando unit is introduced impossibly late in the tech tree to have any impact on the course of play.

i also think that the early brit fighters could do with some modelling, rather than a copy of the base fighter skin. i played another WW2 in europe mod a while back and they had unique models for the swordfish and gladiator, which looked great.

why is the turn cost of building railroads and clearing jungle so high?? i understand that it may be to limit troop movements, but surely clearing jungle is not inaccurate?

also, maybe you could perhaps give the US and UK forces a head start on espionage, perhaps giving them free or cheap access to seeing enemy plans. one of the most major contributions to the allied war efforts was the ablity to read german and japanese codes, and was a crucial contribution to victory. maybe giving the brits and US this ability might ofset the inferior units

haha, right, thats it. i cant think of any more. i'm sure there are but i'm tired and i'm sure ive bored you enough already. thankyou once again for your time, and i hope that you understand the jist of my concern and may try to accomodate anything ive said into your next version. i will stay around on this thread.

sorry! :blush: ... and cheers once again :)

wedge
 
Hi Wedge, welcome here.

I haver to disagree to your post partly. The Spitfire Mk I was equal to the Me 109 at all, but not superior, so at all both should have the same stats in A/D. Also the Spitfire Mk. II was IMO a little worse than the Me 109F, which was most probably the best Me 109 variant. The Spitfire V took a slight advantage nevertheless but was soon caught by the FW 190 A2, which took the lead. Even the Spitfire IX wasn't able to arrive her completely. The Spitfire XIV however was better than the FW 190 A8, but not as the FW 190 D or even Ta 152 C.
The P 51 B was better than the Me 109, but equal to the FW 190 A8. The P 51 D got the lead, but lost it again to the FW 190 D and Ta 152 C.
The Me 262, and the He 162, were equal. No allied plane since until about 1950, MiG 15 and F 86, both basing on German designs, were able to catch them. As jet fighter they also outperformed any piston engined fighter. The only Allied jet fighter to see action was the Gloster Meteor. P 80 and DeHavilland Vampire did not see action. None of them was able to cope with a Me 262. A US millionaire once bought a Me 262 and wanted to fly a show fight against a P 80, but the USAF declined that. At last the Me 262 could possibly be also the first aircraft flying Mach 1.0. Source: http://en.wikipedia.org/wiki/Hans_Guido_Mutke
So in the end it is correct to give the Allies not better planes. Unless we discuss about prototypes and other stuff not coming to the front. But then we have to discuss the German prototypes as well, like the Go 229.

Adler
 
Aloha,

I do believe the British fighters were toned down some versions ago, probably because the British AI makes such good use of their air power.

Hey I need good Luftwaffe fighters in order to sing "Ten jerry Bombers" :mischief: ;)

When it comes to comparing the strength of English and German ground troops taking a look at north Africa might be advisable.

All the best
Baldurslayer
 
hello again,

thanks for your replies, reading them was interesting and i'm aware now i may have got a few things wrong..

Adler, i agree entirely with you that the ME262 was a formidable aircraft vastly superior to anything the allies had, which justifies its strength in this mod. The germans in the tech tree get the 262 as a replacement for the FW190 later on in the game, however the British get no such replacement for the spitfire mk9, where as in real life they had hawker tempests, furies, and even more spitfires. Granted, these aircraft are still inferior to the ME262, but they should be given them anyway to avoid an even bigger shortfall in strength.

I thought the spitfire mk1 was supposed to be slightly faster than the 109E? (at all but the highest altitudes), and benefitted from better manoeuvrability, handling and a tighter turning radius... to be honest tho haha, the only reason i really believe it is because theres a great line in the classic film "battle of britain", where (i think its goering) asks a german fighter ace for whatever in the world he might want, to which the ace replies "a spitfire!"

perhaps the FW190 could be split into a couple more variants, upgrading to greater stats as they move up the tech tree. this might avoid the 190A being so powerful immiedately when in actuality it grew stronger over time.

sorry if i have any of my information on the planes was wrong, i know only what i learned from microsoft combat flight simulator :) . and in that game the FW190a is equal to the spitfire mk9, where as both are trumped by the mustang.

i agree with you that prototype units should probably be left out. the germans do get an insanely strong battleship though that never properly existed, so maybe some could be included.


baldurslayer, north africa did show the fallibilty of the british army against the germans. however that conflict was largely fought with tanks in the desert, with the german tanks obviously easily outclassing any armor the brits had. panzers against infantry in open desert gives no indication of an infantry's fighting strength. you must also consider that a large factor in the north african conflict was leadership. the germans were superbly led by rommel whilst the british were led by a series of incompetant generals until the arrival of montgomery and a shitload of colonial troops. it is unfair to therefore say all british infanty are very weak, using north africa as a benchmark.

also consider that they had also in an show of strength routed a much larger italian force in north africa previous to the arrival of rommel. There was a great respect for each others fighting ability between the africa korp and the british army in north africa. after all, the courage of the famous "desert rats" is still world renowned.

what you said about british aircraft being toned down is interesting. i'm sure this works out more historically accurate in game for those playing as the germans, but you must understand it is terribly frustrating for those who play as the brits

thanks once again, i really hope i'm not talking out of my arse on these issues, have fun playing some more filth (ahem...civ),

wedge
 
Hi wedge:

Indeed the Spitfire I was slightly more maneuverable, but the Me 109 E was slightly faster and could faster dive and climb. Once a British officer was asked, if these advantages in manoeuverability were enough, the officer looked very worried and said: "No, it is not enough, as there is more than outmanoeuvering in dogfights." It is the very contrast to the German officer answering Hitler. So I think both planes should still have the identical A/D stats, as mostly the pilot was decisive.
However I agree with you with the introduction of more planes an all sides.

Adler
 
dear adler,

definately i agree with you that the spit I and ME109E should be considered equal.

reading your previous statement about the superiority of the FW190 over allied planes, i looked it up on the wikipedia (starting from the link you provided beforehand), comparing the performance stats from these 2 sources:

http://en.wikipedia.org/wiki/Focke-Wulf_Fw_190

http://en.wikipedia.org/wiki/Supermarine_Spitfire_variants#Mk..C2.A0II


reading this, although the latter version of the FW190A-8 is certainly slightly superior to the spitfire mk9, it is outperformed in all aspects (eg max speed, power to weight ratio, rate of climb) by the later model spitfire mk14, which entered service in 1944. Even the most advanced focke wulf, the FW190D-9 (not included in ww2 global), is slightly bettered by if not equal to the spit MK14.

the FW190 was definately not therefore, judging by this evidence, the best prop driven fighter of the war. although late FW190 models are better than the spit mk9, they are not greater than the later variants of wartime spitfires and the P-51 mustang.

i would therefore call for the introduction into this mod of more a more powerful spitfire type for the mk9 to convert into later in the tech tree, and perhaps the strengthening of the P-51 mustang.

also reading wikipedia, i found out that the allied jet fighter the gloster meteor indeed flew wartime missions from late 1944, entering service a few months after the ME 262 (although the 2 never faced each other in combat, largely due to the RAF holding meteor squadrons back to defend southern britain against V1 flying bomb attacks). the gloster meteor is obviously a weaker aircraft than the ME262, but it is not a prototype aircraft (as i orginally believed) and it 100% deserves inclusion in this mod - as it was definately used in combat during WW2. I believe it would help even up the unfair aircraft situation somewhat.

glad you agree that there needs to be more allied aircraft,

regards,

wedge
 
and they even didn't talk about the groundtroops
looking forward for that ;-)

but i'm glad to learn something through this great scenario :D
 
Aloha,
Wedge2304:
baldurslayer, north africa did show the fallibilty of the british army against the germans. however that conflict was largely fought with tanks in the desert, with the german tanks obviously easily outclassing any armor the brits had. panzers against infantry in open desert gives no indication of an infantry's fighting strength. you must also consider that a large factor in the north african conflict was leadership. the germans were superbly led by rommel whilst the british were led by a series of incompetant generals until the arrival of montgomery and a shitload of colonial troops. it is unfair to therefore say all british infanty are very weak, using north africa as a benchmark.

also consider that they had also in an show of strength routed a much larger italian force in north africa previous to the arrival of rommel. There was a great respect for each others fighting ability between the africa korp and the british army in north africa. after all, the courage of the famous "desert rats" is still world renowned.​
Well for one, the Matilda II wasn’t referred to as the "Queen of the desert” for nothing. She was a major problem for the German and Italian gunners, thus the good defensive stats.
Leadership being something to consider; sure - otherwise the German Panzer units wouldn't have such relative high stats in comparison with their counterparts despite their technical mediocrity. (Similar arguments can be made for other units)
In terms of regular infantry I do not think the UK is unfairly treated the stats are not that much different from other nation's units. In respect to special units the SS unit is !very! strong indeed, possibly too strong.
By the way have you played as the Italian power? Perhaps that Infantry experience will put the strength of UK infantry in perspective. ;)

I can understand your frustration though, playing the UK side is not as focused as the German or Italian side and perhaps too defensive early on but WW2 is in essence about German Panzers following in Napoleons footsteps. Back and forth - why stop history unfold in its infancy (although it would have saved humanity some serious soul-searching) ;) ?

So what are you proposing specifically?
* late Spitfire versions
* better spitfires in the mid game
* UK special forces early on?
*different stats for the UK '39 /4? infantry?

Since you certainly have a better insight into the Royal Navy than me - do you have any suggestions in that department?

As far as I know a graphical update is in consideration (no, not the "yes, Minister" kind of "consideration") which would be essential in intoducing new units garphics but untill then there probably won't be new graphics as you were talking about.

Hey, didn't the Germans break the Polish and French codes as well, do they also get an intel bonus? ;)

All the best
Baldurslayer
 
At first I agree with the demandment of the Spit XIV and the Gloster Meteor. However I think, what was the best pistone engined fighter of ww2, is a difficult question though. There are 3 (5?) competitors:

1. Spitfire Mk. XIV: In the last version of the war it was IMO not as good as the FW 190 D9. Since the introduction of the FW 190 the Spit was a step behind.

2. P 51D: The Mustang was originally a US "copy" of the Me 109, as the two leading engineers were working in Germany with Messerschmidt before. It had a long range, but was seen as good as the Me 109 by the German pilots, well, perhaps a bit less.

3. P 47: This plane was feared as it was hard to kill and had massive MGs. IIRC only about 600 were lost in the fights (directly, many others arrived home but were damaged beyond repair). However it was slowlier and not as manoeuverable as the other mentioned planes.

4. Me 109 G: The last version of this was the K variant, which arrived at the front in not many wings before the end. So I only have an eye on the Gustav. The Me 109 was once as good as the Spit. However with the new Gustav, the machine got new, heavier weapons and eveloved more to a plane to fight heavy bombers instead of fighters. It was outperformed by the Spitfire since the version Mk. V, but still could deal the P 51, at least flown in skillful hands. Here we are, why I include that plane. All German top aces kept the Me 109 and preferred it over the FW 190. Despite the latter is considered the better plane and was easier to land (due to the relative tight landing gears, which was problematic even in the Israeli air force). The aces however liked the Me 109 more, and indeed no other fighter was produced more or has downed more enemy planes.

5. FW 190 D9: The FW 190 had in its new variants still the nose infront. However it had massive problems in greater heights, so that Me 109 had to escort the FW 190, which should kill the bombers. This problem was solved with the Dora. It outperformed any allied fighter. Indeed it would be interesting to see, how good she was in fights with the early Allied jet fighters.

So in the end I consider the FW 190 the better plane of all.

Adler
 
The Loser said:
and they even didn't talk about the groundtroops
looking forward for that ;-)

but i'm glad to learn something through this great scenario :D


hahahahaha :lol: I'm beginning to realise how dreadfully I sound like one of those awful military nutters who sits outside airfields with a notebook and mummy-made sandwiches. I promise I'm not! There's not a single anorak in my house! Ive only ever been to one airshow in my life (it was my best mates birthday, we were both 9 i think!)

think i just read too many biggles books when i was little

so anyways,

Balduslayer asked this..

"So what are you proposing specifically?
* late Spitfire versions + gloster meteor
* better spitfires in the mid game + stronger p51 and uk bombers
* UK special forces early on? + brit airborne
*different stats for the UK '39 /4? infantry?" slightly upped attack, to at least match the canadian infantry

*allied intel bonuses

yup thats it in a nutshell. ive added in bold a couple of other things i feel should be implemented. feel free to disagree

the UK navy? to be honest with you my knowledge is probably bout as good as yours. what i can say tho is I read by chance in the UK times newspaper last week (go to timesonline.co.uk and you might be able to find the article) that some revisionist historians reckon Sealion was cancelled due to the potential danger the RN would do to a german invasion fleet, and cos of the BoB. so a powerful RN is certainly reflective of its threat in ww2.

the home fleet stayed largely in port or close to shore to avoid U boats and air attack (from which they suffered heavily in all campaigns).. and honestly Ive had to this too to stop my fleet from being destroyed after a costly initial "poke about" the north sea. the german navy counteracts the RN really well here with its ships having higher hp and greater firepower from smaller vessels. killing all those U boats is a real *****! especially cos the luftwaffer is everywhere. so i think they're overall well balanced, as the first to be destroyed seems to be the first to risk his navy in the open sea, and those U boats do tend to just keep coming!

if anything tho, perhaps the brits seem to have too many submarines? ive no idea on this tho.. anyone got any? shame about the modelling, but a graphical update sounds great :)

my dear adler, I dont think we'll ever agree on this issue of the damned planes. Which i think has as much to do with me being British and you German as it does anything else! lets agree to disagree ;)

still not a nutter :crazyeye: , cheers guys

wedge


p.s. out of interest, have any of you got warlords for civ4? it'd be cool to know what other players think of it and how it stacks up to conquests for civ3.. personally i'm unsure, but i'm starting to think conquests was better
 
me again, realised i ignored something you said sorry

"Hey, didn't the Germans break the Polish and French codes as well, do they also get an intel bonus?"

oooo i didnt know that. that could be fun. any way to give the germans a short bonus that lasts maybe 5-10 turns?

i also forgot to add that i reckon (thanks to adlers information) the FW190 should be broken into 2 variants, a weaker ("A") version to be instigated at the same time as before, to be superseded by a much stronger ("A8/D") version later on. any ideas on this?

sorry to get touchy about north africa, my grandad fought in that campaign (he lived tho). had lots of stories about hundreds of italians trying to surrender to him and 3 other brits (they were unarmed RAF mechanics!) in a jeep lost in the desert. they had to turn them away! what you say about the matildas is very true.. they're also quite useful for me in this game too!

baldurslayer, you seem to be in the knowledge about the workings of this mod? any inside info on what might happen to this scenario?
 
Aloha,

wedge2304: my dear adler, I dont think we'll ever agree on this issue of the damned planes. Which i think has as much to do with me being British and you German as it does anything else! lets agree to disagree
This is how it should be! It reminds me of all those English fans on the Schloßplatz in Stuttgart (no, not the “rioting”) with their inflatable Spitfires, wearing mock German WWII helmets in the English colours and singing “ten German bombers”. Needless to say English and Germans were drinking and singing arm in arm but resolutely disagreeing who kicked who’s a** back then; finally both then resorted to rubbish the French as a compromise … ;)

wedge2304: sorry to get touchy about north Africa
I only mentioned North Africa because it is one of the rare one on one UK vs. Germany comparisons (Greece might qualify as well unlike the fate of the BEF in France with their Mathilda Is :mischief: ). If I wanted to dampen the spirits of the English I’d mentioned Singapore … just as John Cleese said in Hilter in England “Not much fun at Stalingrad” ;)

wedge2304: oooo i didnt know that. that could be fun. any way to give the germans a short bonus that lasts maybe 5-10 turns?​
The Germans are perhaps too strong as it is already, I think the real challenge is to strengthen the “miner nations” with better Equipment such as Italy, France, China etc.

wedge2304: baldurslayer, you seem to be in the knowledge about the workings of this mod? any inside info on what might happen to this scenario?​
…. I’d say one might just compare the number of posts to get a rough idea about who knows stuff about this scenario. -> Adler 17 Posts: 3,836 vs. Baldurslayer Posts: 58. Needless to say Rocoteh is the “guru” and final authority :worship: , perhaps I already stepped out of line some with my comments … (the real danger lies with people that think they have a clue but don’t ;) )

On the issue of warlords ... I still prefer Civ3 but I doubt my reasons are rational, more likely I am just too lazy to get used to the newer game.

All the best
Baldurslayer

P.S.: May Britannia continue to rule the waves!
 
Baldurslayer: But only as long it isn't in range of the guns of my Bismarcks ;).

Wedge, I agree to split the planes even further:

a) Spitfire I --> Spitfire V --> Spitfire IX --> Spitfire XIV

b) FW 190 A2 --> FW 190 A8 --> FW 190 D9

Concerning the story of you granddad: It is true. You never heard about the Italian tanks with 5 gears, 1 for driving ahead, 4 backwards? Or the Italian war flag, white cross on white bottom?
However here is also a history forum, where it is, or was, discussed, if the Royal Navy prevented the invasion or not. I told there it was the Royal Air Force after Göring gave the order to attack London instead of the air fields. Everything else is rubbish. Have a look there.

Adler
 
When it comes to aircraft it is very difficult to really say what fighter was best. The Me-109 and Spitfire generally equalled each other out in development. The P-47 in its later configurations (after the D model) was a nimble fast climbing aircraft even with its huge weight. If I remeber correctly it had something to do with changing the propeller. I think it is a real challenge to try to balance out the aircraft using the Civ 3 engine.
Concerning the Battle of Britian you are correct Adler if the Germans hadnt switched to bombing London they would have gained air superiority and the invasion could then have taken place.
 
c

Okay...well here is the point... after 10 minutes of waiting i finally got to install it and when i looked at he time...19 mother****ing HOURS!!! I DONT HAVE THAT MUCH TIME!!! YOU NEED TO SIZE DOWN okay?
:cringe:

--------------------------------------------------------------------------
I Let you slide... I let me ride...cuz it just another homicide:ar15: :sniper:
--------------------------------------------------------------------------
Tell everone one you know bout me or Chuck Jones will get ya!
=========================================================
http://Starcraft.org
 
Alpha Killer II said:
c

Okay...well here is the point... after 10 minutes of waiting i finally got to install it and when i looked at he time...19 mother****ing HOURS!!! I DONT HAVE THAT MUCH TIME!!! YOU NEED TO SIZE DOWN okay?
:cringe:

--------------------------------------------------------------------------
I Let you slide... I let me ride...cuz it just another homicide:ar15: :sniper:
--------------------------------------------------------------------------
Tell everone one you know bout me or Chuck Jones will get ya!
=========================================================
http://Starcraft.org

I'm not even going to respond to the bottom part. But this scenario is designed for historical accuracy, and so every unit is represented. Hence the long download, so just deal with it.
 


Okay I got your email message i must admit that does look pretty awsome but i dont really have enough time to download... and can you also teach me how to make more units cuz im tired of making my own Scenario and having to make a light tank be looking like a normal tank... and i still dont have enough time with the downloading... can u make a scenario without the extra units and have a patch with the extra stuff? and how do you have those pictures but your name?! Really man im kinda new to this Civ. Fanatics thing
-------------------------------------------------------------------------
I let you slide...I let me ride... cuz it just another homicide:ar15: :sniper:
=========================================================
-Tell everyone you know bout me or Chuck Jones will get ya...(just my Sayings)
 
Back
Top Bottom