somdnole,
Thank you for the report.
"An update on my 2.4 game, as Japan -
up to Week 13, 1943, and since the last update:
- I have pushed the British off the Malay peninsula and out of India, with the exceptions of Madurai and Colombo (I know, technically Colombo isn't part of India...)
- I captured the last 3 Dutch cities, eliminating the Dutch
- during another short-lived round of war with the Soviets, I captured Khabarovsk and Ulan Bator
- during the same Axis-Soviet clash, the Germans captured Lutsk (after previously capturing Smolensk, Liepaja (sp?), Brest-Litovsk, and Gomel
- somehow, the Finns captured and still control Gorki - I have no idea how that could be.....
- no Axis cities have been lost to the Soviets
- in the European theatre, it's pretty stagnant, except:
- England captured Zaragosa from the Italians, only to have the Germans take it from them
- America took Corsica from the Germans"
somdnole
A good strategic situation for you.
Germany-AI seems to play somewhat better in the East compared
with other reports from version 2.4.
"As to the Americans, they are not very aggressive towards me (at least so far). They will occasionally send one or two submarines toward the Home Islands; or sometimes 1 convoy, covered by a single battleship (though not yet an Iowa class...) or by a single destroyer. My homeland defenders have proven more than adequate to stop these incursions."
somdnole
Probably US-AI has spent most of its naval forces.
"Next steps are: 1) begin massing ground, air, air defense, and naval forces in Indonesia, for a push on Australia (first target: Darwin); 2)assemble a task force to assault and capture Honolulu; 3) push the British out of Madurai and Colombo; and 4) continue preparations for the next round of war with the USSR - next targets are Taluma and Komsomolsk"
somdnole
Sounds like good ideas.
The campaign in Australia will be interesting to follow.
"The war has definitely settled into a grind, with as many logistics concerns as strategic/tactical ones. I think I read that the Japanese can build convoys in 2.5 - this should ease the logistics of a far-flung Japanese campaign somewhat."
somdnole
Yes, that is right. Japan can build convoys in 2.5.
"Anyway, as I've said before, great scenario, big fun! Already looking forward to completing this one and dl'ing 2.5 - I think I'll have a go as the Soviets next - What I could do with a stack of KV's and T-34's!!"
somdnole
For sure its possible to reach far if one play Soviet in WW2-Global.
Thank you and welcome back.
Rocoteh
Thank you for the report.
"An update on my 2.4 game, as Japan -
up to Week 13, 1943, and since the last update:
- I have pushed the British off the Malay peninsula and out of India, with the exceptions of Madurai and Colombo (I know, technically Colombo isn't part of India...)
- I captured the last 3 Dutch cities, eliminating the Dutch
- during another short-lived round of war with the Soviets, I captured Khabarovsk and Ulan Bator
- during the same Axis-Soviet clash, the Germans captured Lutsk (after previously capturing Smolensk, Liepaja (sp?), Brest-Litovsk, and Gomel
- somehow, the Finns captured and still control Gorki - I have no idea how that could be.....
- no Axis cities have been lost to the Soviets
- in the European theatre, it's pretty stagnant, except:
- England captured Zaragosa from the Italians, only to have the Germans take it from them
- America took Corsica from the Germans"
somdnole
A good strategic situation for you.
Germany-AI seems to play somewhat better in the East compared
with other reports from version 2.4.
"As to the Americans, they are not very aggressive towards me (at least so far). They will occasionally send one or two submarines toward the Home Islands; or sometimes 1 convoy, covered by a single battleship (though not yet an Iowa class...) or by a single destroyer. My homeland defenders have proven more than adequate to stop these incursions."
somdnole
Probably US-AI has spent most of its naval forces.
"Next steps are: 1) begin massing ground, air, air defense, and naval forces in Indonesia, for a push on Australia (first target: Darwin); 2)assemble a task force to assault and capture Honolulu; 3) push the British out of Madurai and Colombo; and 4) continue preparations for the next round of war with the USSR - next targets are Taluma and Komsomolsk"
somdnole
Sounds like good ideas.
The campaign in Australia will be interesting to follow.
"The war has definitely settled into a grind, with as many logistics concerns as strategic/tactical ones. I think I read that the Japanese can build convoys in 2.5 - this should ease the logistics of a far-flung Japanese campaign somewhat."
somdnole
Yes, that is right. Japan can build convoys in 2.5.
"Anyway, as I've said before, great scenario, big fun! Already looking forward to completing this one and dl'ing 2.5 - I think I'll have a go as the Soviets next - What I could do with a stack of KV's and T-34's!!"
somdnole
For sure its possible to reach far if one play Soviet in WW2-Global.
Thank you and welcome back.
Rocoteh