Elhoim
Iron Tower Studio Dev
At some point the game just stopped cared about gravitas and any pretext and now is a saturday cartoon for reddit teenagers, with empire - conquering rock bands, laser robots, Settlers of Catan economic system utterly disconnected from any sort of real world (all world's best universities are in mountains), Roman air conditioning and laughing from irrational mysticism tech quotes, lack of crabs being main source of human suffering in history, characters being Pixar movie-like caricatures of themselves, international politics being based around "me angry viking like many ships", tourism being strategic resource empires fight for, tornados being imperial scale events and blizzards making snow more productive etc. A whole mountain of dizzying, colourful stupidity.
My only additional comment, besides 'Amen!' would be that Civ VI feels to me like a game that the designers have stopped taking seriously as a game. It has become an eclectic mass of trivia dripped over a core game with all the gravitas of a Road Runner/Wiley Coyote Bloopers Reel, but not as well-written or as well drawn.
Yeah, this is what's driving me towards Humankind and Old World. One thing is the tone, and another is the mechanics instead of being abstraction to represent a facet of reality, they became an abstract object by themselves. Culture no longer represents the cultural achievements of a civilization, or how it's spread, but a currency that fills buckets and can come from practically anything. Resources magically appearing from abilities, no drawbacks or costs for actions, everything has a positive effect instead of being a balance... Anyway, I'm preaching to the choir here. The worst thing is that you can't criticize the mechanics without being swarmed with "Then don't use it!" or with the new modular expansion "Then don't buy it!".
So going back on topic, my biggest fear would be Humankind following this path. I want a game that doesn't forget the roots of what it's trying to represent, and gives me coherent mechanics to play around with.