Well turn 113 on Deity Gorgo started sending cavalry at me. I dunno if that used to happen. But I had to quit, doing conquest, as Alexander because there's just nothing I can do against cavalry corps that 1 shot my crossbows on a hill forest.
The AI seems to be improved, when it doesn't run into any problems, it builds units, it sends them at you, it attacks, it makes some effort to focus fire, it even uses ranged units to defend cities. Of course Civ VI is set up to be very accommodating to steamrolling, once you take over a few civs you will conquer the rest faster and faster. And archer rush is still overpowered. But getting to that point where you just snowball really isn't that much of a cakewalk like it was a couple patches ago when dealing with Deity unit production and techs.
There are still issues though. I was sieging Washington, attacking the city with 4 archers with a warrior standing by outside, they had a catapult when I started and built 2 more as I was attacking the city, all 3 of which got stuck outside as there was a warrior garrisoned. And they didn't use the catapults to defend the city. While I was sieging it I sent in an archer to attack from behind and one of the catapults attacked it twice and got it down to low health but they didn't do anything about my warrior or my other archers.
Another time (different game) Teddy sent an invasion fleet at me with a couple crossbow corps, a knight corps, some modern armor and I intercepted them with 1 submarine...it was as if they were baffled by the devilry of my sub, they just sat there and let me kill them one by one until more units invaded farther north.