What are all the details on how you’re planning to play your first game of Rise and Fall?
Mine are:
Civilization:
Cree
Difficulty: Prince
Speed: Standard
Map: Terra if available, Continents if not
Size: Normal
Other Civs: The seven remaining new civs
Victory pursued: Domination (Take that, Tootoosis!)
First Governor:
Liang the Surveyor
Government District Buildings:
- Ancestral Hall – Increased production of Settlers, New cities get a free Builder
- Intelligence Agency – +1 Spy, All Spy Operations are more successful
- Royal Society – Workers can use charges on district projects
Wonders pursued:
- Alhambra
- Big Ben
- Casa de Contractación
- Forbidden City
- Potala Palace
- Statue of Liberty
- Taj Mahal
Game 2
Civilization:
Georgia
Difficulty: Prince
Speed: Epic (more time to accrue Era Score)
Map: Pangaea
Size: Normal
Other Civs: Georgia's closest neighbors
1) Arabia 2) Macedonia 3) Mongolia 4) Persia 5) Poland 6) Rome 7) Russia
Strategy: Dive into a Dark Age in the Classical Era then try to ride a Heroic Age/Golden Age for the rest of the game
Game 3
Civilization:
Dutch
Difficulty: Prince
Speed: Standard
Map: True Start Europe
Size: Huge
Other Civs: Every non-classical era European Civ
1) England 2) France 3) Germany 4) Norse 5) Poland 6) Russia 7) Scotland 8) Spain
Strategy: Aggressively settle every coastal riverbank. Play peacefully until the Atomic Era, at which time I show that loser Adolf what a blitzkrieg across Europe really looks like
Game 4
Civilization:
Zulu
Difficulty: Emperor (my first attempt at this difficulty)
Speed: Standard
Map: True Start Earth
Size: Standard
Other Civs: All African Civs plus the other Old World civs new to Rise and Fall
1) Dutch 2) Egypt 3) India (Chandragupta) 4) Kongo 5) Korea 6) Mongolia 7) Nubia
Victory pursued: Domination
Strategy: Aggressive Settlement until Renaissance, at which point I watch the world burn
Game 5
Civilization:
Scotland
Difficulty: Prince
Speed: Standard
Map: Continents
Size: Standard
Other Civs: New Civs minus the warmongers Genghis and Shaka
1) America 2) Cree 3) England 4) Dutch 5) Georgia 6) Korea 7) Mapuche
Victory pursued: Science
Game 6
Civilization:
Mapuche
Difficulty: Prince
Speed: Standard
Map: True Start Earth
Size: Standard
Other Civs: All civs from the New World, Mupuche's rival Spain, plus an Asian and African civ from Rise and Fall
1) America 2) Aztec 3) Brazil 4) Cree 5) Korea 6) Spain 7) Zulu
Victory pursued: Culture
Strategy: Beat up on neighbors during Golden Ages and demand Great Works during Peace Deals
Game 7
Civilization:
Mongolia
Difficulty: Prince
Speed: Standard
Map: Pangaea
Size: Huge
Other Civs: Everything between eastern Europe and the Far East
1) China 2) Georgia 3) India (Chandragupta) 4) Indonesia 5) Japan 6) Khmer 7) Korea 8) Persia 9) Poland 10) Russia 11) Scythia
Victory pursued: Domination
Strategy: "Execute Order 66"
Game 8
Civilization:
Korea
Difficulty: Prince
Speed: Standard
Map: True Start Earth
Size: Standard
Other Civs: A geographical spread favoring new Rise and Fall civs
1) Cree 2) Dutch 3) Georgia 4) Kongo (to slow the Zulu) 5) Mapuche 6) Scotland 7) Zulu
Victory pursued: Science
Strategy: Spread throughout Asia unopposed and build Seowans in every city
Game 9
Civilization: Whichever has proven most enjoyable
Difficulty: Prince
Speed: Marathon (my first ever at this pace)