Also, the rules post layout isn't pretty.. I have sorted this for you:
Basic nation layout said:
Nation Name: Maxville
Ruler/NESer: King Longbeard XX/Deatmaster302
Color: (choose your own, may be changed due to other nations)
Capital City: 1337ville
Religion: Pastafarian
Economy: Stable (3/5)
Technology: Early Bronze Age
Army: 1000 Bronze Age Spearmen, 250 basic archers (750 if Landlocked)
Navy: 5 Basic Galleys (0 if land locked)
Infrastructure: Barely Livable (0/4)
Confidence: Were a country? (2/6)
Projects: None
Nation Description: Fill in a few sentences here please
Rules
New rules will be written here regularly. Remember to check this page.
This stuff is fairly basic, but just look here if it varies slightly from whatever your playing right now.
Economy
This represents what your nation is making overall and giving to the government. It is measured on a word scale, as I prefer ranking from…
Collapsed (1*)-Depression (1)-Recession (2)-Stable (2)-Growing (3)-Booming (3*)
*If I believe in special and rare circumstances something your doing can warrant you gaining more or less than 1 in Collapsed or even more than 3 in Booming
For Economy sometimes I will simply raise it arbitrarily when you make a sufficiently wealth inducing gain. Also if you put say EC into mining and there is historically precious ores in the era I will give you a boost. Additionally, if you put enough EC into boosting your Economy I will probably give it you. Good stories can’t hurt either…
Technology
Based on recent developments in your nation you will be ranked for now at either Early Bronze Age, Middle Bronze Age, Late Bronze Age, or Early Iron Age. This will factor into what UU’s, general military, mining and projects you may pursue. For now everyone will advance at the same pace, more or less.
Military
This is fairly simple for now. Here’s how it will work…
One EP will get you = 400 basic spearmen, 100 basic archers, 3 galleys, or research into advancing either cheaper or stronger archers.
Two EP will get = 700 Basic spearmen, 175 basic archers, 5 galleys, or research into advancing either cheaper or stronger spearmen, establish a UU, recruit 100 UU soldiers.
Three EP will get = 900 Basic Spearmen, 250 basic archers, 8 galleys, or research into stronger or cheaper ships.
Infrastructure
This will improve your people’s confidence, your overall economy, your technology and how expensive projects are. 1 IC will get you 1 level of Infrastructure. Note that Infrastructure levels can be destroyed in wars in civil unrest fairly easily though…
Levels:
Barely Livable-Lightly Roaded-Well Maintained-Urban-Metropolitan
Confidence
Obviously you would like this as high as possible. It is how much your people support your current actions and can go up through increased trade, winning wars, brining in slaves, and grand projects! The levels are…
Revolution-Discontent-We're a country?-Proud-Nationalistic-
Projects
PM me and I will tell you how much these will cost. You may suggest their effects, but I may have to turn some of them down a bit. They will increase your populations confidence, and sometimes infra, economy and military!
Description
Please just give me a few sentences, and your basic location on the map
Suggestions
Are welcome, but please don’t come down too hard. I know it’s not going to be that great, but I worked fairly hard on this. Regardless any things to improve are very welcome!
Population
Population is ranked from 1-10. This does not matter to much at this point in the game although it will effect how easy projects and mass drafting military will be.