Daftpanzer
canonically ambiguous
Majorly rushed again…
I just realised i missed a few orders and things, sorry
The Loach orders etc will be in the next update.
Also, I wrote this before seeing the last few posts. Leperchauns will appear in the next update too
@Abaddon, I didn’t know where the Duanab were supposed to appear exactly, so I stuck them on the existing desert planet. BTW, its OK to have two races for now, so long as either one of them is a fairly minor race.
Update 4:
Begin log: ---------------------------------------------------------------------------------------
4/00: The Angelic/Yaggisal Protectorate of Terra phases into existence, along with the planet earth, which had been thought lost at the end of the first ZPNES war. However, the Protectorate makes its base on Mars. Nobody knows what this species looks like, or what their motives are…
4/01: Penguiska is attacked by the mysterious forces of ‘Civilization Junction’. Luckily, nobody else in the galaxy has to face this inter-dimensional menace. The Penguiskans defeat them, with help from random Leprechaun adventurers.
4/01.5: As a side effect of this battle, it seems Penguiska’s leadership has become united again.
4/02: The Duanab race appears on Desert Planet #1, and begins disrupting the zombie worm-harvesting operation.
4/05: There aren’t any nuns left on Capello Prime for the Flying Squirrels to play with. All are dead, or have phased into different dimensions.
4/05.5: Capello Prime is becoming home to billions of Flying Squirrels, who are breeding frantically in order to replace their losses. In between breeding duties, they are also building up their industry.
4/11: The Loaches use their land-crawler machines to round up the natives on Flooded World, and ship them off to the Zombies, who eat their brains.
4/12: The Rockers declare that Purple Juppie is under their control. Life on the planet continues pretty much as normal.
4/14: The Rockers somehow manage to mind-control the Space Hydra.
4/15: The zombies keep heading towards planet Cerebrum. The black fleet is escorted by the Rockers’ Warped Tour, along with the Space Hydra.
4/16: The zombie/rocker fleet arrives at Industrial World. The zombies stop to brain-harvest some of the population, before moving on. The rockers stay behind to battle for the planet. The rockers unleash billions of Killbots, using their music to control them. The native resistors fight back with their steampunk war machines.
4/30: The Mewtonians betray the Obessian traitor ‘Orostein’ and send him back to Old Obesia, where the remnants of his body are processed into more food products.
4/31: The Obessians travel to unexplored #13 in their new planetoid-sized Obese ships. They find that planet 13 is covered in a kind of toxic/hallucinogenic algae, which they begin harvesting as a topping for their burgers.
4/32: With little opposition, the Obessian food industry is slowly taking over the galaxy. Almost every race sees a corresponding drop in the health of its population.
4/51: Penguiska’s outpost on Tekkworld is in the way of the Great Shamble. The zombies blast their way through the system’s defence grid. But the feisty penguins seem to be too much trouble for brain-harvesting. The zombies move on.
4/68: Two Exploration Blobs set forth from Cerebrum. One reaches Unexplored System A, which turns out to be a giant asteroid belt with useful minerals. The other blob arrives at Capello Prime, and is met by curious Flying Squirrels.
4/69: Mewtonian fighter craft attack New Scotland. The highland Cows shrug off the attack, but the Mewtonians capture some milk.
4/70: The anarchist hamsters take over Nice Happy World. The old trade routes are abandoned.
4/70.5: Nice Happy World is being polluted by thousands of new factories.
4/90: The zombies arrive at their next stop, the Sectoid planet. They discover that the Sectoids have big juicy brains to harvest. The Sectoids dig deep into the core of the planet to escape the onslaught. The sectoid tunnels are protected by hordes of genetically re-engineered mutohamster warriors. Frustrated again, the zombies prepare to jump to the next stop – the planet of Bills Revenge, home of the Flying Squirrels...
4/91: On the other side of the galaxy, the zombies are forced to abandon Desert Planet #1 due to Duanab attacks.
4/95: The Mewtonians discover that drinking Highland Cow milk causes severe mutation to a Cataclopse, resulting in a ‘Moocataclopse’. These huge, hairy, horny, one-eyed monsters become the new rulers of Mewtonia.
--------------------------------------------------------------------------------- End Log
I just realised i missed a few orders and things, sorry

Also, I wrote this before seeing the last few posts. Leperchauns will appear in the next update too

@Abaddon, I didn’t know where the Duanab were supposed to appear exactly, so I stuck them on the existing desert planet. BTW, its OK to have two races for now, so long as either one of them is a fairly minor race.
Update 4:

Begin log: ---------------------------------------------------------------------------------------
4/00: The Angelic/Yaggisal Protectorate of Terra phases into existence, along with the planet earth, which had been thought lost at the end of the first ZPNES war. However, the Protectorate makes its base on Mars. Nobody knows what this species looks like, or what their motives are…
4/01: Penguiska is attacked by the mysterious forces of ‘Civilization Junction’. Luckily, nobody else in the galaxy has to face this inter-dimensional menace. The Penguiskans defeat them, with help from random Leprechaun adventurers.
4/01.5: As a side effect of this battle, it seems Penguiska’s leadership has become united again.
4/02: The Duanab race appears on Desert Planet #1, and begins disrupting the zombie worm-harvesting operation.
4/05: There aren’t any nuns left on Capello Prime for the Flying Squirrels to play with. All are dead, or have phased into different dimensions.
4/05.5: Capello Prime is becoming home to billions of Flying Squirrels, who are breeding frantically in order to replace their losses. In between breeding duties, they are also building up their industry.
4/11: The Loaches use their land-crawler machines to round up the natives on Flooded World, and ship them off to the Zombies, who eat their brains.
4/12: The Rockers declare that Purple Juppie is under their control. Life on the planet continues pretty much as normal.
4/14: The Rockers somehow manage to mind-control the Space Hydra.
4/15: The zombies keep heading towards planet Cerebrum. The black fleet is escorted by the Rockers’ Warped Tour, along with the Space Hydra.
4/16: The zombie/rocker fleet arrives at Industrial World. The zombies stop to brain-harvest some of the population, before moving on. The rockers stay behind to battle for the planet. The rockers unleash billions of Killbots, using their music to control them. The native resistors fight back with their steampunk war machines.
4/30: The Mewtonians betray the Obessian traitor ‘Orostein’ and send him back to Old Obesia, where the remnants of his body are processed into more food products.
4/31: The Obessians travel to unexplored #13 in their new planetoid-sized Obese ships. They find that planet 13 is covered in a kind of toxic/hallucinogenic algae, which they begin harvesting as a topping for their burgers.
4/32: With little opposition, the Obessian food industry is slowly taking over the galaxy. Almost every race sees a corresponding drop in the health of its population.
4/51: Penguiska’s outpost on Tekkworld is in the way of the Great Shamble. The zombies blast their way through the system’s defence grid. But the feisty penguins seem to be too much trouble for brain-harvesting. The zombies move on.
4/68: Two Exploration Blobs set forth from Cerebrum. One reaches Unexplored System A, which turns out to be a giant asteroid belt with useful minerals. The other blob arrives at Capello Prime, and is met by curious Flying Squirrels.
4/69: Mewtonian fighter craft attack New Scotland. The highland Cows shrug off the attack, but the Mewtonians capture some milk.
4/70: The anarchist hamsters take over Nice Happy World. The old trade routes are abandoned.
4/70.5: Nice Happy World is being polluted by thousands of new factories.
4/90: The zombies arrive at their next stop, the Sectoid planet. They discover that the Sectoids have big juicy brains to harvest. The Sectoids dig deep into the core of the planet to escape the onslaught. The sectoid tunnels are protected by hordes of genetically re-engineered mutohamster warriors. Frustrated again, the zombies prepare to jump to the next stop – the planet of Bills Revenge, home of the Flying Squirrels...
4/91: On the other side of the galaxy, the zombies are forced to abandon Desert Planet #1 due to Duanab attacks.
4/95: The Mewtonians discover that drinking Highland Cow milk causes severe mutation to a Cataclopse, resulting in a ‘Moocataclopse’. These huge, hairy, horny, one-eyed monsters become the new rulers of Mewtonia.
--------------------------------------------------------------------------------- End Log