Zulu medieval units

Oh, man! Polycrates, I see you didn't rest on your laurels! There's nothing better than coming back from vacation and checking new, fantastic units!!!

edit: I'm especially happy to see the Zulu War Elephant! I tried to do exactly the same - alas with less skill - I copied the skulls and shield and spears - but they did not animate with the rest :)
 
Okay, I finally got my crap internet connection to re-upload the main file, and so now there are two nifs for the pikeman - the original with spearman animation and another one that uses Impi animation (I prefer this one - they do the awesome little dance and just generally look more dangerous). Pick whichever you prefer!

Oh, man! Polycrates, I see you didn't rest on your laurels! There's nothing better than coming back from vacation and checking new, fantastic units!!!
Heh, thanks! I'd like to keep going and finish the Zulus off with an explorer, but I'm all out of inspiration, and now that a new version of Fall From Heaven is out, I'm kinda distracted by conquering the world with my insane octopus-cultist jesters...

edit: I'm especially happy to see the Zulu War Elephant! I tried to do exactly the same - alas with less skill - I copied the skulls and shield and spears - but they did not animate with the rest :)
The secret turned out to be leaving the carriage and switching the elephants :p
By the way, it now uses the warelephant_carthage animations
 
For the sake of completeness, I just thought I'd add in this African technical. All the credit for this goes to asioasioasio - he made this fantastic model and the excellent original skin; I just changed the drivers and put teamcolour on the vehicle, and fiddled with the details a bit. Teamcolour (faint) is over the entire paintjob, and I've only tested the colours with the african countries - it may look funny for other civs. Anyway, I'm using it as the mech. inf. replacement for african civs, but you can of course use it for whatever :D

technicalsyw4.jpg



Here's the download, here's the model's original thread.
 
Could anyone be bothered to post the needed animation-files for the knight here?

I added the knight and wasted just abuot an hour until I found out that it was the animation that screwed things up. I change to conquisitador - that worked, but didn't look very good.
 
Could anyone be bothered to post the needed animation-files for the knight here?

I added the knight and wasted just abuot an hour until I found out that it was the animation that screwed things up. I change to conquisitador - that worked, but didn't look very good.

Nah it uses the heavycavalry animations - it's in "beyond the sword/art/units/charlemagne_heavycavalry"
 
I know, that's why I'm asking someone to post. I don't have BtS, unfortunately.
 
I just received the charlemagne_heavycavalry animation, which worked perfectly. I'll settle for that as it doesn't look as silly as the conquisitador animation, however something is strange. If my memory serves me right, the animation included uses two difference strike, while this one only uses a straight stab.

I'm quite sure I'm just mistaking it, though, becuase I tried to copy heavycavalry_md_strikea.kf and heavycavalry_md_strikeb.kf from the Zulu animation to the HeavyCavalry animation and the result was the same - doubt tested.
 
Back
Top Bottom