Zwi1 - Low Pressure Deity

As mentioned in my turn report, I opted to keep RCP.

5.5 RCP (1st Ring) (Red and Blue spots)
New York=5.5
Boston=5.5

I make a mistake on the settler and spearman movement. They are on Auto. Please activate them and move to the red spot in the dotmap.

10.0 RCP (2nd Ring) (Green and Orange spots)
Phili=10.0

Red and Green are decent spots, IMHO. (except the fishing village green spot in desert SW of Washington, used wrong color by mistake)

Blue and Orange are optional. With large amount of desert, they are not very useful.

Please commend on the RCP. If it sucks, we can still forfeit the RCP. I have not done much in my turns.

Oh, now that I look at the overall dotmap. I realised I made another mistake on the worker above NY. Please cancel his action. The new city does not have that spot in it's city border. My bad, please forgive me.
 
First of all…my apologies for lack of contribution so far. Real life has caught up with me a bit during the last few days…

I’ll take a few mins to read through the posts of the last few days first….Hmmm

Initial comments:

- Good solid start, I think we’re in with a good chance of winning this one.
- Much nicer start position than last time… At least we have some lux close to hand.
- Good trading so far has kept us in touch in terms of tech.
- Nice to see we have a reasonable amount of area to expand into. Quite lucky that.
- I’m not the biggest fan of RCP, but since we’ve started down that road, I’ll probably continue. However, many of the likely spots at say 9 or 10 are liable to be taken by the time we get there, no?

On opening save:

- We only have 2 guaranteed lux. Would it not be worth gambling on getting the ivory to the west, or dyes to the East? I’ll give it some thought.
- Worker mining north of NY changed to road.
- It strikes me we are potentially being overly paranoid about defense. I agree about escorts for settlers, but I normally only have serious defence in outlying cities.

1225 – Not much.. just exploring. NY MM’d to grow quicker, tiles are already improved here, so let’s start using them.
1200 – Chicago founded on red dot NW of Washington. Production to spearman. Don’t like this city placement much myself. It’ll take an age to grow here, as it has no fresh water, and will take a while to get irrigation too. Starting growth in 20 turns! Exploring warrior in south spots barb horseman. Trade around WMs for about 8 gold. Indians now have currency.

GAME CRASHES! – Damn this is annoying. I realoaded and tried again, and it kept crashing after 2 turns! What version is the save in?

Sorry folks, looks like I might need to drop out of this one…
 
KELLO: let me remind you on the player sequence:

Zwingli<-- next
KELLO
dojoboy
tao
gormdragon

It is NOT your turn after gormdragon. Let Zwingli play and try to solve your problem.
 
KELLO,
To switch between Civ3 and PTW I have heard that you just have to put the Civ3 disk in the drive instead of the PTW disk. At least there is some way, because I have seen players such as TedJackson and ChrTh in Civ3 and PTW succession games at the same time.


Good job on the diplomatic front gormdragon, getting another tech out of trading Philosophy is a good bonus. However, I don't really like some aspects of the new settling plan. For the red dot inner ring spots, it seems like too many are one tile away from the coast or one away from a river (it doesn't look like Boston is on a river). As I said earlier, RCP considerations don't matter as much in the cities closest to the capital since it will only be a difference between rank 1 and rank 5. The green/orange dots do look reasonable, and I'll try to get some of them if the AI doesn't settle there first.

Also, Washington is capable of cranking out a settler every 4 turns if set to maximum growth. Because of the barbarian threat, it may have been necessary to get some spearmen out instead, but in general a city like this should be building uninterrupted settlers.

Got it :).
 
Pardon my asking, how do you do a sustained 4turn settler when we have only 1 cattle irrigated?

Right now, i'm doing a 5turn settler with a spearman in between to keep it in the 5-7cycle. (With that i mean a 2 turn spearman and 3 turn settler in succession.)

Please forgive my ignorance.
 
1250 BC (0) Boston is not on a river, I will disband it into a settler in order to move it 1 tile south to the river. It will still be at distance 5.5 in this location, but will save 100 shields + growth while building an aquaduct.
MM Washington for 5 food per turn.
MM Boston for commerce.
Buy a worker from India for WM + 26g.

(1) We lose a southern warrior attacking a barb horseman. French warriors are approaching our cities, but they might just be after the nearby barb camp. MM New York for more food.

(2) Found Atlanta on the 5.5 spot (I won't be doing this the whole time though). India now has Currency.
Atlanta starts warrior.

(3) Washington settler->settler due in 3. Washington maintains +5 food per turn.

(4) Lux tax reduced as Washington has shrunk due to settler production.

1125 BC (5) Washington grows to size 6. Lux tax is raised and MM Washington for +5 fpt.

(6) Washington builds settler (now at size 4 with half full granery) starts spearman due in 2 (it says 3, but growth will pick up extra shields). Philidelphia worker->worker.

Both India and France now have Currency and Construction. They are probably now researching Polytheism as the last tech in the Ancient age.

(7) Found Chicago (south of Washington) and Seattle (at the silks location). Chicago ->Barracks, Seattle ->warrior, Atlanta warrior->temple (Atlanta is under cultural pressure from India).

(8) Washington spear-> settler due in 3.

Establish embassy in Paris for 37g: Size 5 with 3 defenders. Contains a temple.
Establish embassy in Salmanca for 57g: Size 1 with 4 defenders. Contains temple and Oracle.
Establish embassy in Delhi for 38g: Size 3 with 3 defenders. Contains temple and granery. India is in Golden Age.

(9) Scout explores further south. Washington grows to size 6 (MM Washington for +5 fpt).

(IBT) - Our southern scout is killed by a barb horseman.
We learn Polytheism and start 40 turn research on expensive Republic.
Using the "Big Picture" button I begin trading with India and France:

Poly to India for Construction 108g + WM.
Poly + 184g to France for Currency (France must have been researching Polytheism).

We enter the Middle Ages before 1000 AD!.
India completes the Great Lighthouse
Iroquois complete the Great Wall (the wonder cascade dies :D )

1000 AD (10) MM New York for more food. Settlers are due in 1 turn at Washington and Boston, and in 2 turns at New York.
The Save
 
Zwi1_1000BCdots.jpg

Roster:
Zwingli
KELLO <-- Up Now (let us know if you can go)
dojoboy <-- On Deck
tao
gormdragon
------------------------
1. When the settler completes in Boston, please choose to abandon the city and move it 1 tile south to the river

2. 3 civs have entered the Middle Ages this turn, so there will be a massive barbarian uprising next turn. If a huge horseman stack shows up next to one of our cities, find a way to spend some of our gold (perhaps some upgrades?) before it is stolen.

3. Washington can complete 2 setters + 1 spearman/archer every 8 turns (averages a settler every 4) using the following pattern: 3 turn settler (size 5-7) -> 3 turn settler (size 5-6) -> 2 turn spearman (size 4-5). Just maintain 5 extra food per turn in Washington and the game will do the rest.

4. A worker outside Philidelphia is chopping the forest which will allow the city to complete a new worker ahead of schedule. Another worker is improving land outside our borders south of New York in anticipation of a new city near all of those bonus grasslands.
 
What about using Boston as a worker factory instead of abandoning it? (Switch to sword or spear now.) We need lots of workers with all the jungle! And all the cities our settlers will found.

Philadelphia will waste 7 shields because of the forrest cutting timing. What about building barracks as an Eastern strong point?

Please: we have to re-assign Washington tiles to work the grasland at the river and get 1 more commerce! And this has to be done as an on-going activity.

IMHO Nwe York could need a temple to access the second wheat and become a high-production settler factory. Lots of room to fill.
 
What about using Boston as a worker factory instead of abandoning it?
I would still prefer to have Boston on the river, but we are a bit short of workers and the next player can decide what to do with Boston (it is a succession game after all).
Please: we have to re-assign Washington tiles to work the grassland at the river and get 1 more commerce! And this has to be done as an on-going activity.
I agree, the more micro managing the better. Even 1gpt can add up in the early game.
New York could need a temple to access the second wheat
If the red dot south of New York is founded, the borders will automatically stretch over the second wheat, so an immediate temple isn't necessary. Our culture is getting rather weak compared with the other civs, so a temple might be a good idea in the long term.
 
I apologise for the bad city placements.
 
gormdragon,
Don't worry too much about minor misplacement of cities. This was meant to be a low pressure situation, and there is enough free space available that there is some room for error.
-------------------------------
I haven't seen KELLO post for the past couple days, so the save passes to dojoboy.

Zwingli
KELLO (skipped. Let us know if you can continue)
dojoboy <-- Up Now
tao
gormdragon
 
Got it. Play and post today. Well, make that tomorrow. I had a day filled w/ two birthday parties for 5 year-olds and an asthmatic 2 y/o. :crazyeye:
 
zwi1_1000bc.sav

975 BC --- Abandoned Boston, moved settler south for freshwater; moving Washington settler NE.

950 BC --- Boston resettled; NY settler moves SW, escort w/ spearman; move worker to road toward next settlement site. Barb uprising out west is harassing India and Iroquois.

925 BC ---

900 BC --- San Francisco and Miami founded; Washington b settler is heading SSE. I must say I’m very impressed that we are tied in tech and two techs ahead of the Iroquois.

settler_one.jpg


875 BC ---

850 BC --- Washington b spearman, set to settler; Barb encampment SW of San Francisco, could become trouble; France DoWs India!

barb_basecamp.jpg


825 BC ---

800 BC ---

775 BC --- NY b settler, set to temple (border getting pushed on by India).

settler_two.jpg


750 BC - Washington b settler, heads to jungle location east of Seattle.

washington.jpg


Observations:

India is annoyed w/ us, tried to appease to no avail. Gandhi is at war w/ France. Tech update: France has monarchy, India has republic, and America is one tech (polytheism) up on the Iroquois. Washington maintains 5 food surplus per turn, didn’t irrigate additional tile however. We may wish to send a small war party to destroy the Barb encampment mentioned in turn outline. If there is an uprising, they’re coming our way most likely.

washington_two.jpg


Save.

relationships.jpg
 
Good job on keeping the settlers coming, and with the extra land we can probably start building some more workers. The war between India and France could open up some profitable trading opportunities since they cannot trade with one another. Since Feudalism and pikemen are coming up in the tech tree, I would not expect either side to make significant progress against the other.

There is only one barbarian uprising per era, so it looks like we escaped any major harm from the giant horseman stacks. Also note that Gandhi is annoyed with us because he has revolted to Republic and now dislikes our Despotism government choice.

tao <-- Up Now
gormdragon
Zwingli
KELLO (still available?)
dojoboy
 
Originally posted by Zwingli
....Gandhi is annoyed with us because he has revolted to Republic and now dislikes our Despotism government choice.

Right, didn't even consider that. Are we free to wheel and deal for techs? Are we bidding our time for republic? Tao, see if you can get Gandhi to trade it. ;)
 
Pre-turn observations:
We are running 20% lux, but 0% is enough: very bad!
Maps are old; trading resulted in -12-8+11+9+3 = +3g
Washington changed to spear; mm
Philadelphia changed to scout to explore the south
Shuffle tiles between NY and SF
Boston changed from spear to barracks
Worker is irrigating SE of SF, but should mine bonus graslands; stop him. Why did we irrigate the grassland now?

Turns:
Peaceful expansion, while the war between France and India goes on. My consideration is as follows: We will not be able to go to war for the foreseeable future. Thus we want to make friends by trading luxuries to the AIs. Especially silks and ivory. To get the ivory, I sent the settler west and built St. Louis. The next settler will build in 2 turns south of the deer, giving us a chain of cities w closed cultural border. The second settler w spear is on its way to settle south of the gold hill; this will get us whales. Maps are current.

Zwingli's settler production plan in Washington works very well, but constant shuffling of tiles is necessary to get best results and sometimes give the mined bonus grassland to Chicago for one turn. NY and SF need likewise attention. With all the settlers we produce, we are feeling a severe shortage of workers; thus I set Washington to produce a worker next. Because a constant stream of barbs harrasses Houston, I started to send a spear as inforcement. (The barb attacks blocked the grasland and thus worker production will be 3 turns late.) We might want to send an expedition corps southern barbs and pop the goody hut.

zwi1_550bc.jpg


The Save.
 
Got it....will play tonight.
 
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