Recent content by GAGA Extrem

  1. GAGA Extrem

    [NFP] Vietnam Discussion Thread

    I finished my first Vietnam game (small pangea, 4 cities, king, normal speed, no modes & mods) and finished about 30 turns earlier than my usual science victories with the Maya (~260 vs. ~290). Maybe I was particularly lucky in this game, but overall I felt that Vietnam is a pretty steady CIV...
  2. GAGA Extrem

    [NFP] Vietnam & Kublai Khan Pack (January 2021) - Patch Notes Discussion

    Random thing that came to mind this morning: Considering the appeal of mountains, the Inca might have a really fun time with the new Preserve.
  3. GAGA Extrem

    [NFP] Vietnam Discussion Thread

    So I was messing around a bit with Vietnam and noticed a thing I completely overlooked: Grove building effects stack. So if you can create forested diamonds or triangles with them you can ge some very nice results. Here is an example from my very first game, including the belief that gives +2...
  4. GAGA Extrem

    [NFP] Vietnam Discussion Thread

    Righty, ty. Either way I am curious if my old SMAC "forest on every tile" strategy could work out. :D
  5. GAGA Extrem

    [NFP] Vietnam Discussion Thread

    The CIV looks pretty interesting. I usually play Maya these days, but I loved playing as the elves in FFH2 and plant woods everywhere, so I am looking forward to try that in CIV6 with Vietnam. I usually don't pay much attention to appeal, so I got two questions: (1) Iirc planted woods are a...
  6. GAGA Extrem

    December 2020 Update - Patch Notes Discussion

    I played a few more games - and concur. It requires a bit more planning ahead with the district puzzle game (which, frankly, isn't the most fun aspect of the game for me), but unless you are very unlucky with terrain, you have indeed quite good chances to get that required +4.
  7. GAGA Extrem

    December 2020 Update - Patch Notes Discussion

    I really would hope so, because getting to +4 as the Maya is pretty hard unless you get a lucky double plantation spawn. Tbh, this change looks like a pretty significant buff for Korea. edit: Oof. Maybe it is time to switch back to Korea then.
  8. GAGA Extrem

    How can I make King level enjoyable?

    I am a bit late here, but this sounds mostly like your starting strategy might need some adjustment. I am by no means a good player, but I can almost guaranteed win on King with 4-5 cities and no warfare waged whatsoever (to be fair, it has gotten easier with the addition of the Maya, since they...
  9. GAGA Extrem

    [NFP] Civ6 Maya implementation question/discussion

    Yeah that is much more than I'd ever go for. I usually stick to a total of 4 cities, maybe 5 if I have exceptionally good terrain. And even then you can easily end up in situations where you have to settle suboptimally (even worse on Emperor and higher when they AI can easily forward settle...
  10. GAGA Extrem

    [NFP] Civ6 Maya implementation question/discussion

    It's interesting to see how different the perception of the Maya can be. I am neither a good nor a competitive player, but to me they feel like one of the most unique CIVs in the game, one that actually can play tall and get away with it, too. Their start is a bit slow and rigid (since you need...
  11. GAGA Extrem

    Is civ 6 the most peaceful iteration ever?

    Scale/scope is definitely a major issue with CIV AI. I recall playing the ACW scenario in CIV5 - and was pretty surprised how well the AI did there. Since that map has 4 times the space compared to a regular one there were a lot fewer blockers that hindered movement, which meant the AI was...
  12. GAGA Extrem

    Is civ 6 the most peaceful iteration ever?

    I am a peaceful player (playing on king difficulty) and there hasn't been a single game since Gathering Storm where the AI left me alone. In fact, right now I am waging an already 50 turn long (on normal speed) defensive war against three AIs that simply refuse to sign peace. So my guess is...
  13. GAGA Extrem

    [NFP] Maya First Look

    I'd guess if the spot is good enough the penalty won't really matter much until the mid to late game (where you could argue that you have won anyway). I'd guess you could even argue that the extra amenities from their ability can compensate for that penalty to an extend. But it is certainly an...
  14. GAGA Extrem

    [NFP] Maya First Look

    So after playing a few more games I am actually at a point where I am willing to drop the Inca and make the Maya my main CIV (for reference: King difficulty, 4 cities total). Weirdly enough I actually feel that they are pretty consistent when it comes to terrain. You need to spawn in a place...
  15. GAGA Extrem

    [NFP] Maya First Look

    One thing the Observatory taught me was how well off the Inca are thanks to their mountain affinity. During my first game I found it to be a pretty disappointing downgrade, given that I am used to easy 3+ adjacency for the Campus - and then I realized that it is probably pretty unlikely for any...
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