Adds sort options, filters and generally improves the trade screen
Fixes for September 2019 update.
Better Trade Screen Changelog v4.2
Fixes compatability with Gathering Storm
Adds compatability with mods that add new city state types
Added optional setting where the trade path length is estimated using Eucledian distance. This can give a speedup of 25-50% late game, but sacrifices the accuracy of turns to complete a trade route.
Minor compatibility update
Minor update to port changes made in RnF.
Makes mod not affect saved games.
Fixes issue with localized text not showing up properly
Fixes issue with the trade screen being offset incorrectly.
Minor bug fixes that got introduced by the Fall 2017 patch. Also adds the religion pressure icons that were added this patch.
Ports all changes made in Summer Patch update into BTS.
Fixes issues brought about by the patch.
Adds sorting by name (origin or destination) in TradeOverview
Sorts the cities in TradeOriginChooser alphabetically.
Significantly improves sorting performance, especially in TradeOverview with a group setting.
Improves the performance in displaying routes in TradeOverview.
Other minor performance improvements.
Fixed the bug with the routes not repeating in some cases.
Fixed issue with Destination City yields not updating correctly in Make Trade Route screen.
Performance improvements in getting yields for routes.
Performance improvements in building possible trade routes.
Added various translations from CQUI. Big thanks to all the translators (names in Credits).
Implemented caching to greatly improve performance. Details here. Note: If playing on a huge map, late game you will have a noticeable delay, but significantly better than v3.0.
Routes will not sort/group/filter unless absolutely needed. Collapsing and expanding routes should be really fast.
Increased animation speed of opening trade panels....
Probably the most requested feature, you can set a trade route to repeat. Additional option that route repeated, is top one from the sort settings.
"Make trade route" screen, has the last destination selected when opened.
Routes info are saved across sessions.
Bug fixes, performance optimizations
Added texture to the backgrounds of labels to make them more readable.
Bug fix with the turns calculation being wrong for a specific case.
Made compatible with mods that changes GameSpeeds.xml. Might still cause issues, needs more testing
Separate names with a comma.