Same here. It also leads you to appreciate some of the decision-making processes by leaders. Although I think some of the Mods, such as RFC, are even better at this than regular CivIV.
Oh, please.
Leaders, deal with dilpomacy alot more than they will warfare. Most just get informed of the plans and give the ok. Not on the ground conducting each battle, like we do in this game.
The Generals and Admirals organize much of the military, and even then, the warfare is modern-future age only, with bombers taking out radar instillations, and longer ranged Tanks taking out shorter ranged Tanks. Very missle heavy, and no one wants to use nukes. The loss of life would be too great. The first to use one again, would likely have their country destroyed.
Unmanned Drones and Transport helos are not even in Civ1-4 (I don't know about 5 yet). Irradiated cities wouldn't be easily repopulated as any other city would be after it gets nuked.
2 examples, here in the U.S.
Under President Bill Clinton, the U.S. didn't move to assist in the Bosnia-Hertzagavainia civil war. It was deemed internal, and thousands died. He got bad press over it.
Under President George Bush Jr., the U.S. moved, with UN support, into Iraq to unseat a dictator who had already invaded his neighbor. Thousands died and he got bad press over it.
I didn't mention this to start a political debate, so, please don't continue a "who was right/who was wrong" thread. Just pointing out that in real life, leaders have many factors to weigh in their decisions, and whether or not to use miliary force, will usually result in some people booing you choice, regardless of a positive outcome for others.
"It also leads you to appreciate some of the decision-making processes by leaders."
There is so much left out of Civ for this.
Those who could benefit from the small impact it would have, are probably, the ones who can't name the capitol of the state they live in, or are too busy buying clothes for their pet.
I hope that didn't come across as too mean. That last part was just too funny to not point out.