lordsurya08
class-A procrastinator
I read somewhere that on Diety, the AI starts off with Mining, AH, The Wheel, and Pottery. If so, this is just crossing the limit. I am willing to give the AI production bonuses and stuff like that but free techs just seems so wrong to me.
Can somebody confirm this is true? As I type I am hunting through the XMLs to see if I can disable this free tech thing...
EDIT: I have found them in the Civ5HandicapInfos under the GameInfo file:
<HandicapInfo_AIFreeTechs>
<Row>
<HandicapType>HANDICAP_KING</HandicapType>
<TechType>TECH_POTTERY</TechType>
</Row>
<Row>
<HandicapType>HANDICAP_EMPEROR</HandicapType>
<TechType>TECH_ANIMAL_HUSBANDRY</TechType>
</Row>
<Row>
<HandicapType>HANDICAP_EMPEROR</HandicapType>
<TechType>TECH_POTTERY</TechType>
</Row>
<Row>
<HandicapType>HANDICAP_IMMORTAL</HandicapType>
<TechType>TECH_MINING</TechType>
</Row>
<Row>
<HandicapType>HANDICAP_IMMORTAL</HandicapType>
<TechType>TECH_ANIMAL_HUSBANDRY</TechType>
</Row>
<Row>
<HandicapType>HANDICAP_IMMORTAL</HandicapType>
<TechType>TECH_POTTERY</TechType>
</Row>
<Row>
<HandicapType>HANDICAP_DEITY</HandicapType>
<TechType>TECH_MINING</TechType>
</Row>
<Row>
<HandicapType>HANDICAP_DEITY</HandicapType>
<TechType>TECH_ANIMAL_HUSBANDRY</TechType>
</Row>
<Row>
<HandicapType>HANDICAP_DEITY</HandicapType>
<TechType>TECH_THE_WHEEL</TechType>
</Row>
<Row>
<HandicapType>HANDICAP_DEITY</HandicapType>
<TechType>TECH_POTTERY</TechType>
</Row>
</HandicapInfo_AIFreeTechs>
_________________________
As you can see at King the AI gets pottery for free. The number of free techs goes up as difficulty goes up.
This seems to apply for Ancient starts. I'm not sure what happens for classical starts (I play classical). WTCMB, I am deliberating whether or not to simply delete these lines (after creating a backup file of course...)
Alternatively, I could change everything here to "HANDICAP_DIETY" and play on Immortal, as I usually do...
Can somebody confirm this is true? As I type I am hunting through the XMLs to see if I can disable this free tech thing...
EDIT: I have found them in the Civ5HandicapInfos under the GameInfo file:
<HandicapInfo_AIFreeTechs>
<Row>
<HandicapType>HANDICAP_KING</HandicapType>
<TechType>TECH_POTTERY</TechType>
</Row>
<Row>
<HandicapType>HANDICAP_EMPEROR</HandicapType>
<TechType>TECH_ANIMAL_HUSBANDRY</TechType>
</Row>
<Row>
<HandicapType>HANDICAP_EMPEROR</HandicapType>
<TechType>TECH_POTTERY</TechType>
</Row>
<Row>
<HandicapType>HANDICAP_IMMORTAL</HandicapType>
<TechType>TECH_MINING</TechType>
</Row>
<Row>
<HandicapType>HANDICAP_IMMORTAL</HandicapType>
<TechType>TECH_ANIMAL_HUSBANDRY</TechType>
</Row>
<Row>
<HandicapType>HANDICAP_IMMORTAL</HandicapType>
<TechType>TECH_POTTERY</TechType>
</Row>
<Row>
<HandicapType>HANDICAP_DEITY</HandicapType>
<TechType>TECH_MINING</TechType>
</Row>
<Row>
<HandicapType>HANDICAP_DEITY</HandicapType>
<TechType>TECH_ANIMAL_HUSBANDRY</TechType>
</Row>
<Row>
<HandicapType>HANDICAP_DEITY</HandicapType>
<TechType>TECH_THE_WHEEL</TechType>
</Row>
<Row>
<HandicapType>HANDICAP_DEITY</HandicapType>
<TechType>TECH_POTTERY</TechType>
</Row>
</HandicapInfo_AIFreeTechs>
_________________________
As you can see at King the AI gets pottery for free. The number of free techs goes up as difficulty goes up.
This seems to apply for Ancient starts. I'm not sure what happens for classical starts (I play classical). WTCMB, I am deliberating whether or not to simply delete these lines (after creating a backup file of course...)
Alternatively, I could change everything here to "HANDICAP_DIETY" and play on Immortal, as I usually do...