civilization

  1. The_J

    OFFICIAL Call To Power 2 Patch 1.11

    NOTES: Below is the original readme so some urls may no longer work. Patch should work with all versions of CTP2...
  2. Blake00

    24 Player World Map 1.0

    NOTES: Below is the original readme so some urls no longer work. This map/scenario is already included in the Apolyton Addon Pack ...
  3. Blake00

    Civilization Call To Power Map Scenario Pack (For Apolyton Addon) 1.0

    NOTES: Below is the original readme so some urls may no longer work. This map pack requires the Apolyton Addon Pack installed to work...
  4. Blake00

    Civilization Call To Power Apolyton Addon Pack 1.0

    NOTES: Below is the original readme so some urls may no longer work. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- README: The...
  5. Blake00

    Unofficial Civilization Call To Power Patch Hack 1.21

    NOTES: Below is the original readme so some urls may no longer work. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- README...
  6. The_J

    OFFICIAL Civilization Call To Power Patch: Windows English Updater 1.2

    NOTES: Below is the original readme so some urls no longer work. Other Language/Region/OS CTP 1.2 patches can be found HERE ...
  7. swizzles030

    How to install mods on the App Store Version of Civ 6

    Hello together, i have the App Store version of Civilization 6 for mac. I tryed to install some mods like someone on steam told it. The big problem was to find the mods folder, but after a long time i found it. So now everyone sayed that i have to download the mods and open it in the mods...
  8. Mr-Goriyaki

    Rhye's and Fall: Realism Invictus

    What if you combined RFC with a mechanic and graphics of Realism Invictus?! Hah? Hah? Somebody? http://www.realism-invictus.com/
  9. jarcast2

    DJSHenninger's Nepal (BNW) renovated and VP compatible

    Download removed because I am going to rework and re-release the mod (14/05/2023). Original design Design if playing with Vox Populi mod Features: Mod is playable standalone with or without Vox Populi XML code converted to SQL Updated mod support (JFDLC, YnAEMP v25, Additional...
  10. D

    [BNW] 2 Questions about great generals for custom mod

    Hi all! 2 questions for my first custom civilization .My civilization cant build settlers, but uses generals to settle. These generals also grant a bonus when stationed in a city. 1. Is there a way to passively generate great generals? Currently generals can only be obtained through policies...
  11. K

    Speculations for the next Civ games

    1.1) I wonder what it would be like to play the next Sid Meier's Civilization games with the possibility of customizing the units just like in Sid Meier's Alpha Centauri. 1.2) An example of this would be the possibility of choosing bronze armor or leather armor for your units; wooden shields or...
  12. C

    Civilization Mod Maker

    Hey everyone, I'm developing a nice tool/utility which can be used to easily create mods for Civ 5. Planned features include the creations of civs, buildings, techs, units, upgrades, religions, resources, etc etc. with a simple interface and help buttons next to each field, explaining every...
  13. Blake00

    Complete History of Civilization Game Series

    Hi guys! Hopefully this is the right place to post this as I couldn't a see a general Civilization forum for generic Civ series topics outside of a single title. One of the reasons I decided to return to the Civilization series and replay all the earlier games (some of you have probably seen...
  14. Daftpanzer

    DaftNES V (Turn 5 in progress: Glacial Maximum)

    Welcome to Earth, although not quite as we know it - this an alternate world, sharing the same physical properties and much the same evolutionary history as our own, but having different geography. Sentient beings recognisable as Homo Sapiens have only recently appeared on the scene, and are...
  15. F

    Custom district invisible. HELP

    So I've made a replacement district, and everything works fine, but it is invisible! I guess I have to reference some of the models to the district, but how do I add for example the commercial hub model to my district, and is there any way I can make my own? Thanks.
  16. F

    Units can move over mountains trait?

    Code: <Terrains> <Update> <Where TerrainType="TERRAIN_GRASS_MOUNTAIN" CivilizationType="CIVILIZATION_FEB_CARTHAGE"/> <Set MovementCost="5" Impassable="0" DefenseModifier="3" /> </Update> <Update> <Where...
  17. F

    Add new and remove old civilizations with ruleset.

    I want to make every base game civ unplayable if the right ruleset is selected (gonna replace them with my own). I've already added a ruleset and a new civilization (it can even be played with the wrong ruleset, though). Please help! Thanks!
  18. S

    [BNW] How to maintain a large army early game? (Soviet Union)

    I've been playing several games with JFD's Soviet Union, and I would love to hear some tips if anyone could offer. My biggest concern, is how my UA revolves around having a large military, but I'm having trouble funding anything more than a couple units early game...
  19. Mr-Goriyaki

    Rhye's and Fall: Eurasia (ideas)

    What if we Combines Rhye's and Fall Europe, Asia and Classical World into one mod? Well that's the idea that i wish someone will made a Rhye's and Fall: Eurasia Why you want to do this? Because i really want a mod about Ancient Eurasian civilization but sadly i don't know how to modding or...
  20. Blake00

    Civilization 1 For Windows - Complete Soundtrack Overhaul Mod 1.0

    About: @Blake00 's CivWin (NOT CivNet) soundtrack overhaul mod that replaces all short low quality WAV music files with full length high quality Roland MT-32 recordings Full mod details & updates in this thread...
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