civilization

  1. Vodkaholic

    Browser turn based Civ like strategy

    Long time reader, first-time poster... After the covid we have played a few online Risk games with my colleagues, which very fun! However, they seemed to involve too much luck and were not super strategic. I enjoy games like Civilization, but they are sooo long... So I thought I could make...
  2. Mr-Goriyaki

    Help me everyone!!

    I tried to Change Karolin unit art but when i tried to changed it the civilopedia just disappear. Help me guys!!! I just want to change a art for a Karolin unit to make it better!!
  3. hburak

    New UA - Production Bonus when constructing Factory or Public School

    Hi, I'm creating a new civ, and i want to create an UA that provides produciton bonus when constructing Factory or Public School. Or maybe reducing production cost for factory and public school. (either way ok for me) I think it is not possible with xml. How about Lua ? Basically, i need to...
  4. jarcast2

    Jarcast's The Etruscans 3.1

    Installation notes: Extract the zip and place the folder in Documents\My Games\Sid Meier's Civilization 5\MODS Steam workshop: link . Pictures For comments and suggestions you can reply in the dedicated thread.
  5. King Phaedron

    Civilization 7 - An Inevitable Evolution to Regional Maps

    *This thread is a work in progress, and I will probably give it a few updates. I've had some ideas, and the more I think about, it seems like an inevitable direction for the Civilization series to use "region maps" instead of one huge map that lags all the time. I believe it would also fix a...
  6. Pcyoung

    Just started modding

    Hello, So I am kinda new to modding but I was wondering if there is a civ 6 modding manual that walks you trough making a mod? If not there should be one for civ V and VI It just hard to learn how, like I can't find a lot of good ways to learn. so far the best way I was able to start...
  7. TahamiTsunami

    What do you think of an underlying regional ability for civs?

    Civs currently already have an ability tied to themselves and another one to their leaders but, since I've been looking at some discussions about how nomadic tribes could be done, I've been thinking about how some civs could share a regional ability. For example, there could be a Eurasian...
  8. S

    How can I shader non-shadered leaderheads?

    I've already tried this method: https://forums.civfanatics.com/threads/shadering-a-noshadered-leaderhead-in-10-steps-nitram15s-guide.347734/ But it turned out, it brought weird texture crashes on leaderheads, like the attached picture. Does anybody know how to do it? Moved to the Creation and...
  9. paisvalencia

    I'm looking for someone with a bit of experience to help me finish my Aragon mod

    Hey, so basically the title says it all. I'm working on a mod for the Aragonese Crown (https://en.wikipedia.org/wiki/Crown_of_Aragon) since I feel it was a key player in the Reconquest of Iberia, as well as a truly important civilization in the mediterranean, en par with the Byzantine Empire in...
  10. King Phaedron

    The 48 Laws of Power

    As a ruler in the CIV games of empire, I think most of you will appreciate this. Real life lessons with examples from history also make this topic a lot more fun. There is rarely anything, even among the videos I recommend most, that I agree with completely these days. The 48 Laws of Power is an...
  11. jarcast2

    Jarcast's Duchy of Urbino (Federico da Montefeltro) 2.0

    The Duchy of Urbino was a semi-independent papal fief existed in central-eastern Italy between 1234 and 1631. Its most illustrious leader, Federico da Montefeltro, was an ingenious condottiere and a refined patron of arts who went down in history as one of the most important figures of the...
  12. SlySlySly

    SlySlySly's Han Dynasty 0.8

    Hello! This is my first full mod I've been working on! Civilization: -Han Dynasty- Ability: Shiji Legacy - Campus districts, theater districts, and holy sites gain 1 culture per building, including the base district when a Shiji is built in the city. Shiji buildings and religion specific...
  13. HungryForFood

    JFD's Civilizations - Japan (Meiji) for Vox Populi (v 3)

    JFD's Civilizations - Japan (Meiji) for Vox Populi Does not need the original mod (steam workshop) (link to original mod) General information This mod requires the 19-05-2019 version or later of Vox Populi (also known as Community Balance Patch). Imperial Reverence (Unique Ability) +1...
  14. Blake00

    The Ages Of Man IV 4.0

    NOTES: None -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- README: AOM is a complete overhaul of CTP2. Many new features and concepts...
  15. Blake00

    Cradle of Civilizations IV 4.0

    NOTES: None -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- README: The Cradle of Civilization mod by hexagonian has over time become one...
  16. Blake00

    Medieval Pack II (Repack) 2.2

    NOTES: Below is the original readme so some urls may no longer work. This is a 7zip re-pack of the original full install zip from Wes's website to save space. No other changes have been made. The Medieval Pack II combines the Medieval mod with customized versions of Harlan's Graphics mod...
  17. Blake00

    Celestial Dawn's Mod 4.22

    NOTES: None. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- README: Also named the "Play CTP as it should be" Mod. Lots of lots of small...
  18. Blake00

    Medieval Pack - The Age of Wonders (Repack) 4.13

    NOTES: Below is the original readme so some urls may no longer work. This re-pack contains the Medieval Mod 4.0 files from the Apolyton downloads section with the 4.13 update from Wes's website installed over top (although all mod screens & documentation still says 4.0 or 4.1). Wes's pack...
  19. Blake00

    28 Player Super World Map 1.0

    NOTES: Below is the original readme so some urls may no longer work. Below changes to player number & player switch cheat are NOT required if map loaded in Call to Power 2 Apolyton Edition Addon ...
  20. Blake00

    Call to Power II Apolyton Edition 2011-06-12

    PLEASE NOTE: New 2025 release now available here: https://forums.civfanatics.com/resources/call-to-power-ii-apolyton-edition.31939/ NOTES: Below is the original readme so some urls may no longer work. The Apolyton Edition source code now resides here: https://github.com/civctp2/civctp2 This...
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