1. Brixter

    How to make a mod compatible with or without Secret Societies?

    I want to add code only if Secret Societies is enabled. This should be disregarded if the mode is not enabled. Essentially, I don't want to make 2 identical mods where one is for Secret Societies and one is without Secret Societies.
  2. Shallan

    Is my laptop (amd a6 9220 radeon r4 ) good enough for civ 4?

    I want to play civ 4 in multiplayer, but I have a pretty slow laptop. Here's the specs: Processor: amd a6 9220 radeon r4 , COMPUTE CORE 2C+ 3G RAM: 4.00 gb 64-bit operating system and 64-bit based processor Can I make it work?
  3. Red Key

    Lua UI Mod Compatibility

    I need some help understanding how to make UI mods compatible. I use @sukritact 's Simple UI Adjustments and would like to make my mod compatible with it if possible. Simple UI makes some changes to specific functions in CityBannerManager.lua through the use of ReplaceUIScript. I am changing a...
  4. HungryForFood

    JFD's Civilizations - Japan (Meiji) for Vox Populi (v 3)

    JFD's Civilizations - Japan (Meiji) for Vox Populi Does not need the original mod (steam workshop) (link to original mod) General information This mod requires the 19-05-2019 version or later of Vox Populi (also known as Community Balance Patch). Imperial Reverence (Unique Ability) +1...
  5. Cat-du-fromage

    TarcisioCM'German Empire for VP 2019-03-24

    Adds German Empire, led by Wilhelm II as a playable civilization Unique Ability - Weltpolitik Unique Building - Kaiser Institut Unique Unit - Sturmtruppen Unique Building 2 - Teutonic order(same 4UC germany) Unique Unit 2 - UBoat This Mod is a modifed version of TarcisioCM - Germany custom...
  6. S

    [BNW] Any way to get 43 civs and civIV diplo features working together? [Solved]

    I've been playing with civIV diplomatic features for quite some time, and I've been really been looking foward to using it in combination with YnAEMP 43 civs mod, but I was disappointed to discover apparently these two mods are incompatible. Does anyone know a workaround to this, or perhaps a...
  7. pineappledan

    Tomatekh's Timurids for VP - 4UC compatible 15

    Adds the Timurids, led by Timur as a playable civilization Unique Ability - Jewel of the East Unique Building - Registan Unique Unit - Tumen Unique Improvement - Deh Unique Unit 2 - Farsakh Cannon More details in the discussion thread This Mod is a modifed version of Tomatekh's Timurids custom...
  8. adan_eslavo

    Trade Opportunities for VP

    TRADE OPPORTUNITIES FOR VP @whoward69's Trade Opportunities mod modified for VP. List of main changes: - all resources (VP, other mods) are reordered (alphabethically) and grouped (by improvement required) with special new header indicating that group; - totally new colours for every detail...
  9. HungryForFood

    JFD's Civilizations - Great Britain (Victoria) for Vox Populi (v 5)

    JFD's Civilizations - Great Britain (Victoria) for Vox Populi Does not need the original mod (steam workshop) (link to original mod) Sun Never Sets (UA) +1 :c5moves: Movement for Naval and embarked Units, and -25% Naval Unit :c5gold: Gold maintenance. +1 additional Trade Route slot for...
  10. adan_eslavo

    More Unique Components for VP - VPEE Compatibility Patch (discontinued/merged into MUCfVP) v4

    More Unique Components for VP - EE Compatibility Patch. Merged into MUCfVP v37.1. Compatible with version: MUCfVP - up to v37. Incomaptible from v37.1. VPEE - v1.1
  11. adan_eslavo

    More Unique Components for VP - Compatibility Patches

    MORE UNIQUE COMPONENTS FOR VP - - COMPATIBILITY PATCHES Official thread for compatibility patches to More Unique Components (aka 3rd and 4th UC) for VP. So far this thread was dedicated only for VPEE compatibility patch. After merging it into the mod itself (in v37.1) I decided to change...
  12. HungryForFood

    JFD's Civilizations - Prussia (Frederick) for Vox Populi (v 9)

    JFD's Civilizations - Prussia (Frederick) for Vox Populi Does not need the original mod Recommended to use with Enlightenment Era for Vox Populi (steam workshop) (link to original mod) Army with a State (UA) All specialists produce Great General Points and increase :c5production: Production...
  13. H

    How to make a custom civ compatible with vox populi

    Hi everyone! So I just decided to start modding a civ for myself following this small tutorial: Basically i'm now creating my UU and i wanted to add some "freepromotions" that are only avalaible in VP. So is there anything I should do to make them usable? or can I just add those promotions to...
  14. J

    Civ 3 won't run

    I have the Civilization 3 disc, i played many times on win xp s/p2 and 3 I have window 8.1 (never went to 10) the game installs- but won't run, I have tried changing compatibility to different versions like xp and win 7 , and others, i even tried changing screen resolution, but the game won't...
  15. TheGreatestDrMcJenkins

    [BNW] Historic Gamespeed Mod Compatability

    The mods I am using (Screenshots)
  16. H

    Can I still play current modded games once the new patch is out?

    I am using mods in my current game. Can I still play it after the new patch is out? I am using Steam to play. Some of my mods are subscribed from Steam; some are downloaded onto my mac. I guess there may be compatibility issues between the new patch and my mods. Could I stop Steam from...

    Game Crashes When Loading a Saved Multiplayer Game

    My friend and I have been playing civ3 complete steam online, but when we tried auto save and manual saving to load it, my game crashes without even seeing the map, but my friend can still continue as if I was still there. We have tried different people hosting the game with no difference. I...
  18. Infixo

    Enlightenment Era for Vox Populi

    Enlightenment Era is now fully compatible with Vox Populi. Techs are streamlined, Units and Buildings re-balanced and integrated with VP. The mod also includes RER. Enjoy! The mod was initially created by Xony. I've continued the work to (hopefully) a successful finish. Special thanks to...
  19. paschendale

    Compatibility Files and the Luxuries

    Well hello everyone, I'm a huge noob when it comes do modding (and playing above Emperor) but I was bored and decided to give CBP a try. I downloaded the .exe file and tried the automated instalation, selected to install without the EUI because my PC is kinda humble. I activated all MOD's (I...
  20. Z

    Q: policies wonders and historic game speed ;)

    hello, not sure if this is the right place to post this, but how to change the requiered N# of policies for a wonder (and national population for that matter) as I play in historic game speed (the mod) and it's not quiet balance to be fair, planing to double the values ;) tnx
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