units

  1. PabloX

    Is it possible???

    Hi guys, Im modding last time Civ V and want to implement idea that units cannot be buy by gold in cities, is it possible??? And one more question: Can somehow separate from units cost in hammers and gold??? I want make all units cost 1 hammer(1 turn) but maintenance of most will be in gold...
  2. Honeydak

    Corps and Army visuals

    I'd like to see a mod that makes more soldiers appear in a unit when you upgrade it to a corps or an army. Corps and armies represent merging units to make larger coordinated units, and that should be visually represented. I don't know if it's possible to mod this, sadly i'm not a modder, but i...
  3. W

    [GS] Multiple Units Per Tile

    Hey! Is it possible to disable units to swap tiles automatically after movement or to create a specific command just for swapping positions with a certain adjacent unit? Thank you for your time :) Update: I did figure out as much for my understanding, that when allowing 2 units per tile...
  4. JesioterOfficial

    Sleep for x turns, and reminders

    I would like to see the option to sleep/fortify units for a certain amount of turns. What do I mean by that? I usually move Magnus around my empire to get chop bonuses, and very often I have my builders just sitting in a forest and waiting 5 turns for him (Magnus) to be assigned. Sometimes there...
  5. gelodgreat

    R.E.D Total War: Steel and Thunder Unique Units 1

    R.E.D Total War Units rescaling and formations for Steel and Thunder Unique Units
  6. KrumStrashni

    Warfare Expanded Mod Family

    Warfare Expanded has recently been "reloaded" on Steam with many new additions to unit art and cultural variation. We felt it was high time to open a new thread to reflect the mod's development. The mod nod now exists in three modules: Warfare Expanded: Reloaded (basemod); Expansions...
  7. gelodgreat

    R.E.D Total War: Warfare Expanded Reloaded 1.2

    Units Rescaling and Formations for Warfare Expanded Reloaded Steam Link Here
  8. gelodgreat

    R.E.D Total War 3

    Re-make of R.E.D Mods Key Difference: 1. Larger Scaling of Units 2. Different Formation and Unit Counts
  9. gelodgreat

    R.E.D Total War

    Hi All, I'll be creating a new type of R.E.D Mod. This will be a page for collaboration. I'll be posting screenshots of possible changes and help me build this mod. I'll be modifying the files to have them organized. Upcoming Mods. * R.E.D Modpack - little enhancement (size) * R.E.D RAF-...
  10. Bagdemagus

    Anyone making Civ4 Units with Blender?

    Any help would be incredibly welcome. I haven't played Civ 4 since 2015 and I love this game. In the past I made units using Nifscope, Is anyone still making units on Blender for this version (Civ4) and if so has anyone got any pointers? Better still has anyone got Blender with nif files...
  11. Matsuda123

    "What If" Haida Galley 1.0

    Another in the line of "What if" units. :) This time I worked with the great MightyToad on texturing and rigging. He rigged the model and applied the base texture, which I then completed. We will do a lot more work in the future together. :) Expect more great units soon!
  12. Bevel Lemelisk

    [GS] Unit Mods for Civ VI GS

    I havent played in about a year, and it looks like I am well behind on some of the most updated mods and I was wondering which Unit Mod (s) is the most definitive and supported? Its not just general units but also unique civ units as well that I am interested in. I thank you all for your...
  13. Lonecat Nekophrodite

    Zaab Spicey 2020-01-21

    Civilization 6 Vanilla enhancements and optimizations. For any Civilization 6 players not yet ready for challenges of expansions, but admires new units. Also this mod reorganizes unit lists to be more historically accurate. Changes in this V: 1.0 Version. Changes to Vanilla games 1. Changes...
  14. FramedArchitect

    Faerun: Request for Graphics

    I'm working on a very large update for Faerun BNW -- a fantasy mod -- and I need a specific kind of graphic that I've not been able to find. In the new version of the mod, several Civs have mobile cities. I need a unit graphic that looks like a city, but doesn't have movement animations. I'd...
  15. tfiggatt

    Colonize Pern - based on the Anne McCaffrey books

    Just posted a mod I've been working on for a bit, which enables you to play as the Pern settlers: https://steamcommunity.com/sharedfiles/filedetails/?id=1902541581 Includes: -The Pernese settlers sponsor, led by Governor Emily Boll -Dragons! Yes, a flying dragon unit -The AIVAS wonder -A...
  16. The googles do nothing

    [GS] Maintenance Costs and Bankruptcy

    Let's say you are in a fight for your very survival with another civ. (I know it's the AI, go with me..) Between having to buying some emergency units and paying there maintenance costs you go broken. What is the solution? Perhaps close the amphitheater. (I know it's one gold, go with me...)...
  17. GoldenGraham

    Extract 3D Models

    Hello guys ! Awesome job you are doing here, congrats everyone ! I was wondering, is there a way to extract 3D Models like military units and leaders to work them in Blender or another 3d modeling software ? :confused: Thank you in advance ! (sorry for my poor english, not my native langage)
  18. Bandenere

    Suggestion: Units upkeep/maintenence

    Hallo everyone, after playing many time COLONIZATION 1994, up to recent days, i found out this marvellous mod that made me reconsider sid meier's civilization 4 colo that i always ignored, preferring the old game. From the first few hours of gameplay i've noticed some wonderful ideas taken, i...
  19. sman1975

    SMAN's The World at War - Starting Armies V1 - BETA

    SMAN's "World at War - Starting Armies Companion Mod" adds a large number of Units (combat and civilian), Culture, Gold, free Buildings, and free Technologies to games starting in any of WAW's Eras (from La Belle Époque/Industrial through the Future War Era). The mod has no effect to games...
  20. Matsuda123

    [GRAPHICS] What If Unit Thread: Matsuda123, Kine100, and Mattem's Latest Additions

    That's right. After much talk, there have been some results. Matsuda123 (Models), Kine100 (Textures), and Matttem (Animation) have teamed up to create great new units for the Civilization IV community! :) The premise is as such: What would units (and possibly architecture) look like if cultures...
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