Hello everyone! I'm still Recursive, your favorite family-friendly endless loop CTD incarnate!
As most of you know, I've been improving the diplomacy AI for a long time now. I've created a comprehensive guide for every Opinion modifier in the game, which I have posted in the second post of this...
The Kingdom of Scotland
Download here
(requires 4.16 or later and 4UC)
Leader - Robert I Bruce
UA - Arbroath Declaration
When being declared War on or Liberating a City, gain global :c5influence: Influence, :c5culture: Culture and a Melee Unit with bonus Expericence in your :c5capital...
Adds the Kingdom of Scotland, led by Robert I Bruce. For use with VP and optionally MUCfVP
To talk about it
Artistic Credits (All Rights Reserved to original authors) :
Grace O'Malley Quartet : Peace Theme - Fear an Bhata (written by Sìne NicFhionnlaigh, late 19th century)
David Chas : War...
InkAxis' Kushan Empire
Link to Download
Requires events activated
Kanishka the Great
UA - The Syncretic Empire
Trade Routes boost missionaries in the destination city, increase pressure, and give :c5faith: Faith. Conquering a civilization's capital or converting them lets you add one of...
Add the Kushan Civilization to Vox Populi, led by Kanishka the Great.
Thread here:
https://forums.civfanatics.com/threads/inkaxis-kushan-empire.672417/
Nestled in between great empires of Rome and Han China, the Kushan civilization flourished off Silk Road trade and military might. Their...
Hey guys! Long time VP player here. I can't find a compiled changelog of all versions of VP, so I'm hoping someone can help me out.
Does anyone know which version of VP is best for snowballing potential? Denmark's insanely broken pillaging yields for culture and gold in every city, China's...
Due to Gazebo's absence, I've decided to create a new patch. Not a lot of changes in this one, mostly bugfixes and some new modder tools.
EDIT: The Freedom rework changes are all included in this patch. The changelog below has been updated to reflect this.
EDIT 2: The changes from Hotfixes 1 -...
Hello everyone,
As you know, in the current City-State diplomacy system, it is possible to declare war on a City-State and impose peace in the same turn (the City-State has no say in the matter). This has created a lot of exploits where players can declare war, kill specific units, and then...
Hi,
Apologies if this is a dumb question/wrong place to post.
I recently discovered vox Populi and have been having a lot of fun with it on a giant TSL Europe map--but I find that the map feels a bit sparse with the 22 civ limit. I found other dll mods that increase the civ max to 43, but...
Hello everyone,
With the soon to be released tweaks for Pledges to Protect by @Recursive, which will make CState gameplay a bit more interesting since it will make some PtP accessible for players, I decided to talk about one idea I had in mind for quite a while, which is a rework of the trait /...
Hello everyone,
After some discussions about unique improvements with @Milae, the idea of allowing every unique improvement to be constructed on resource tiles (with only some improving them) was raised. Since it is an interest subject to debate about, I decided to create a thread on the...
Enlightenment Era (Vox Populi)
(steam workshop)
Installation
To install, extract to C:\Users\[your username]\Sid Meier's Civilization 5\MODS.
More details in forum thread.
Credits
Pouakai, Janboruta, Sukritact: authors of EE
zwei833: author of RER
Xony: initial version of EE Compatibility...
Hey all,
New version inbound. Apologies for the delay, I've switched to a new, shinier PC and the typical teething issues of setup slowed me down.
AI/Bugfixes/Optimizations
Ian9 complete refactor of memory methods integrated
Faster loading/saving, more reliable and consistent...
So it was recently reported that when a coop war promise is made between an AI and a human, if the AI declares war early, the human is dragged in. This is intended.
(I'm attempting to resolve the issue with the AI often declaring war early.)
But the bug is that apparently when the human...
There's a bunch of leftover code/memory in the DLL relating to achievements and Steam stats.
Achievements don't work in modded games, but when VP is used as a modpack, it's possible for it to continue to unlock achievements and increment Steam stats.
Is there anyone out there who wants this...
Hello people.
Im playing as Babylon, marathon speed, immortal difficulty, 16 players. As you can see im right now at 295 turn. When i checked tourism page, i was really shocked. All of the civ are in CLASSICAL era, but yet Brazil is INFLUENCIAL among all the civs, even more than 100%, he has...
Hey all,
New beta inbound.
General
Performance improvements and memory optimizations
General github issue fixes/cleanup
Some TT cleanup
Fixed blockading responsiveness
Adjustments to citycitizenAI
AI
Adjustments to peace willingness and diplo AI
Balance
War...
So I've been playing CIV 5 heavily modded for about 2 years now, and have all dlcs for it on steam, mostly just a few extra CIVs and a few Maps, with one or 2 added gameplay mods like extra unit promotion options. Last night decided to down load a new batch of civs, a few of which mentioned vox...
The Ainu People
Download here
(requires VP 4.16 or later)
Leader - Shakushain
UA - Floating World
Unmounted Ranged Units gain the Kerep-Noye promotion and Civilian Units gain the Prowl promotion. Connected Cities you've founded gain +1% :c5culture: Culture per tile away from your Capital...
Adds the Ainu People, led by Shakushain. For use with VP and optionally MUCfVP
To talk about it
Credits :
Umeko Ando : Peace Theme (Iyomante Upopo) and War Theme (Battaki)
Alicia Ruckle : Original art for the Matangitono (all rights reserved)
Lisa Heidoff : Original art for the Matagi (all...
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