Pre Set Thoughts
Since we don't have any iron we don't have pikemen. And Shaka as well as Wang Kon have mounted units. So we either get some iron soon or we need to beeline gunpowder. So I'll stick with Paper anyway.
We're going to have to built up defence. Just in case someone gets reckless. And we need to spawn missionaries, though I won't do this in this turnset. We need to get up defences and our economy more urgently.
Pre Set Actions
Bibracte: Turn on Citizen Automation to grow faster.
Vienne: Turn on Citizen Automation to grow faster.
Gergovia: Citizen from camp to farm for faster growth.
Camulodunum: All fine.
Ditto with Verlamion.
No change in Numidian.
Civics: No change. I can't change them anyways for two turns.
I think that's pretty much it.
Just ... hit ... Enter!
*****
Turn 01
Peter has a stack of War Elephants outside Paris.
Our Axe found a Barb Swordsman.
And various other stacks are moving around in the south.
Turn 02
Barb Swordsman is attacking our Axeman and loses.
An unclaimed mine is being pillaged and gives us 9 gold.
Civis: From Serfdom to Caste System.
Hired an artist at Verlamion (2 turns to pop borders) and at Numidian (4 turns).
Camulodunum:
Governour switched on. Production emphasized.
Turn 03
Vienne: Courthouse >> Castle. More for commercial reasons than for defensive ones.
Turn 04
Borders have popped at Verlamion. Artist removed, sheepish pasture and spicy plantation started.
Bibracte: Market >> Castle.
Peter's stack has now entered our borders. And he'll continue moving south.
Turn 05
Shaka might attack Madrid. Possibly maybe.
Turn 06
On the IBT we've lost our exploring axe and archer.

Both to Barbarian Horse Archers (BHA).
Artist at Numidian is fired because the borders popped.
Verlamion has the Spices and Sheep online!

and
Tolosa: Aqueduct >> Castle.
Turn 07
Shaka is still bombarding Madrid. Ah, and Peter is here:
.
I thought it worth taking.
Anazasi is captured the Spanish Empire. It's way down south.
Turn 08
Shaka is still bombarding Madrid. Izzy has popped a GProphet and a GGeneral.
A Deamon Horse Archer didn't attack the longbow but an archer and withdrew. Now he really start's annoying me! So I attack him with an archer. And the DHA loses!
Bibracte: Castle >> Maceman. Reasoning: Build more Units!
Vienne: Castle >> Market. If anybody disagrees they can change it.
Turn 09
Shaka is STILL bombarding Madrid.
We have a problem in 4 (FOUR) turns. Barbs are threatening our land and improvements even more.
Build More Units !
(53 times underlined) 
Gergovia: Courthouse >> Dun.
Turn 10
Angkor Wat is built somewhere else and Shaka is still bombarding Madrid.
Bibracte is guarded by a single Warrior and approached by a BHA and a barb archer.
If we had built the HE we could have two macemen until then.
The GW is still active.
Afterthoughts
HE has 283

in in Bibracte. Can someone verify (or falsify, as the case may be) that those will be cashed in, if we built it elsewhere? For the sake of leaving the second national wonder slot at Bibratce for Wall Street or Oxford University.
Bibracte has
commerce emphasized.
The maceman can be hurried to two turns if you emphasize production.
The other cities look fine.
Paper is due next turn. I'd go for Chemistry. Soon!
Other Points of Interest (OPI)
Next player up: Check the area around Madrid. There's a lot going on up there!
We have two main Issues. Economy and Miltary. The Economy has been improved. Now we have to deal with the Military!
There are workers down on their way to Numidian.
