1.0 gram - Ancient Age All-Stars (C3C - Modified Rules)

The peace was straight up - I got caught by surprise that the peace treaty was up for renewal. If I didn't renew, Persia had 4 horse + 2 Immortals next to a pair of cities defended by a single warrior. We'd probably have lost both and connection to the gems in the north and our second iron source.

Aside from that I was pretty happy about the tech progress. I'm not sure that the tech pace in this game is slower than others I've played, in spite of the raised tech costs. It probably has to do with the Demi-God discounts.
 
roster update

bugs
denyd <- Just Played
ankka <- on vacation 6/17-6/27
6thGenTexan <- skipped (as requested)
mitsho <- UP
grahamiam <- on deck

@ Bugs -> We'll need to "trick" Persia into war if we want to start right away so just get him furious (if he isn't already) then demand he leave or declare. He's sure to declare, killing his rep, not ours.
 
G-man - good point. He'll declare on us as soon as he can.
 
Beware though, there are quite a few Persian units (Immortals & Horsemen) near our northern cities anrd a couple are defended by Warriors (this isn't going to be pretty)

Has anyone else noticed that the tech pace isn't anywhere near as slow as I thought it would be. At the rate were going muskets will be appearing soon.
 
denyd said:
Beware though, there are quite a few Persian units (Immortals & Horsemen) near our northern cities anrd a couple are defended by Warriors (this isn't going to be pretty)

Has anyone else noticed that the tech pace isn't anywhere near as slow as I thought it would be. At the rate were going muskets will be appearing soon.
yes, it's fast for this mod, but remember everyone is in their GA atm and we are close to 0AD, still in the AA. Not typical for a demigod game. hopefully, with gunpowder approximatly 5x the cost as Sattilites, things will slow down to a screetching halt ;)
 
grahamiam said:
hopefully, with gunpowder approximatly 5x the cost as Sattilites, things will slow down to a screetching halt ;)

Are all the Middle Ages techs that expensive? Where do costs return to normal?
 
Sir Bugsy said:
Are all the Middle Ages techs that expensive? Where do costs return to normal?
never. the 1st tier MA techs and chivalry are 5X normal. the rest are set to the maximum value of 1000 in the editor. I think my approximation was a little off but sattilites, for instance, is set at 320 in a normal game. tech's cost 10X this value in terms of gold.
the idea of this game is to be stuck in the AA, duking it out till the end with knights as the ultimate unit.
 
hmm, I got it. But I can't play tonight. I'm sorry, but today Switzerland will beat France and so I have absolutely no time to play civ. ;)

But I'll play tomorrow.

mfG mitsho
 
mitsho - sorry to hear about Switzerland. :( How goes the game?
 
YOu don't have to be sorry. For us it's great to participate in a EM. But back to topic. I'm gonna play now and post a bit later. 10 turns as best as I can.

mfG mitsho

EDIT: I just saw that I forgot to download the latest patch :wand: I'm sorry, but is tomorrow afternoon soon enough? (that is in about 18 hours ... :)) But perhaps I can play it tonight :)

mfG mitsho
 
your ok, thanks for keeping us informed :) i don't mind if you take longer than 72hrs as long as you ask/keep the team informed.

since we've had a good break now, if 6gntxn wants to change his skip to a swap that would be fine too.
 
mitsho said:
hmm, I just had a look at the game and one important question there is: Shall we wait 17 turns (until 110 AD) till we attack persia (this way we don't trash our rep - look post 239 of sir bugsy. And he is right. So what to do? We certainely can attack now and this will be easy. but our rep is wrecked? I'll play some turns now (if we attack in the first ones, we'll loose some cities in the East... )

please an answer.

mitsho
we would have to get them to declare on us. however, we do want to hold on to our cities in the East so patience may be required. once those persian troops are where you want them, ask them to leave or declare. if they are furious and perceive us as weak, they'll declare.

imho, if things don't look good to attack during your turns, then try to purchase Monarchy and revolt.
just my USD$0.02
 
Weren't we planning on getting Monarchy before the war and a GA?
 
150 BC: the family of the mitshosians come to power. They'll run the country for about 200 years and they will be famous for their peaceful politics. Will they?

change Lugdunum to another spearman (we need another one in the East!) due in 1. demand something from Xerxes. (he's friendly :()
Now, he's cautios.

- settler moving to the East. Mursilis will be gone soon, we have to get the best out of this (monarchy).

130 BC [1]
Lugdunum builds another spear (I am always for the safe side), due in 3
Lindum finishs a temple and begins a barrack (14)
Archer and spear moves to east.

I accidentially press space. I wanted to upgrade some warriors first. (Vets) :)
-> the result is that ceasar kicks us furiously out. bad.
-> we lose our curragh to an angle ship.

110 BC [2]
nothing much, just travelling around. I'm going to declare war (or he will, he just doesn't know it yet) to Persia and then soon enough, Ergili will fall. (and some other cities) I'm working after denyd's plan.

-2 gallic swordman, 1 catapult. Persians lose against Rome.

90 BC [3]
Operation Persia starts. Xerxes successfully declares war on us. Let's do what the Romans didn't succeeded in: taking down the persian empire!
-move workers into safety, fortify archers and spears in these cities
-the gallic swordman run to Ergili and take it without a single loss (2 defenders -> 2 GS needed). The Age of the Celts begins. (GA) WE could now research monarchy in about 12 turns. But since this is a tech the hittites have and we could probably get with peace I don't do this. :)
-archer kills a spear giving us two slaves :)
-two gs conquer arbela, showing to horsemen in the dust which are killed by three archers.
-move units towards Persepolis and Gordium

-- REACTION OF PERSIA:
But first the Iroquois want to talk: MA against Babylon. Erm, no my dear, we are busy beating up Persia, sorry, next time perhaps.
We lose one warrior to the hittites (sorry, my fault); 1 archer to the persians, and some units are wounded. Many horsemen come in sight. We kill about 2 persian horseman, and a 1 hp persian horsemen kills a 1 hp roman legion.

70 BC [4]
Some more gallic swordman, Bactra and Agedinicum build barracks, Ratae another catapult.
IN THE MAYAN CITY OF LAGARTERO, the great lighthouse is built!
We kill: 2 horseman, 1 spearman
We conquer: nothing
We lose: nothing, but due to my stupidness, one gallic swordman is alone on the fields of Persepolis.

--
we kill: 2 Archers, 1 horseman
we lose: 2 Archers

50 BC [5]
we kill: 2 horseman, 5 spearman
we lose: 1 gallic swordman
we conquer: Gordium, although some healt losses occur!
we capture: 2 catapults and 2 slaves in Gordium.
- 3 swordman go to Samaria (the city in the West)

--
we kill: 2 horseman, 1 archer
we lose: 2 gallic swordman
Babylon kicks us out, cu!

-2 more gallic swordmen, Gergovia begins a court as does cataractonium. Lapurdum begins a barrack.

30 BC [6]
we kill: 1 Archer, 2 spears
we lose: 1 gallic swordman, 1 archer
we conquer: Samaria, (the fur city) --> temple

--
the hittites want peace for nothing, NO!
we lose: 2 archers and a catapult which goes into persepolis (doh!)
we kill: 1 horsemen
we see: 15 mayan units. (of which 11 are javelin throwers and 3 are swordmen)
-> talk to maya: I ask him to leave and he says yes. But they have to come to hunt us, because they come from the north, the south and the east. Smoke-Jaguar is also at peace with everyone.
2 jav throwers against 3 spears and one warrior (Lapurdum)
8 mayans against 1 archer, 1 warrior and one spear (Augustodurum)
5 mayans against 1 warrior and one spear (Agedinicum)
But I can get help from Gergovia (2 warriors, 1 spear)
Let's hope the best.

10 BC [7]
we kill: 2 horsemen, 3 spears in Persepolis.
we lose: nothing

--Babylon and Iroquois make peace
we kill: 1 horsemen
we lose: 1 gallic swordmen

10 AD [8]
we kill: 3 spearmen, 1 Archer
we lose: nothing
but we don't conquer Persepolis. F*ck, sorry.
-remove workers from mayan front.

--
we kill: 2 horsemen
we lose: 1 gallic swordman
MAYA (yes 100 points to you, you guessed right) declare war on us:
the horseman kills our spear at agedinicum.

30 AD [9]

Persia:
we kill: 2 spears,
we lose: 1 Archers
but we have 5 full health gs before persepolis. It should fall next turn

Maya:
hmm, I begin moving some gs to there.
we kill: 1 jav
we lose: 1 warrior
we will lose Agedinicum whatever happens and Augustodurum probably. But we can make peace with persia next turn for some cities and then it should be easier.

--
Iroquois and Hittites make peace
Persia:
we lose: 2 gs
we kill: nothing :(

Maya:
we kill: 3 javs
we lose: Agedinicum and Augustodurum (2 warriors, 1 archer, 1 spear)
they do: kill our eastern iron source.

50 AD [10]
I did a gread mistake:
Entremont riots. a scientist does it.
Arbela riots. a tac collector does it.
Alesia riots. a tax collector does it.
Lugdunum riots. a tax collector does it.
Gordium....
Camulodunum...
Ergili....

I bring Persepolis down to one spear. I hate it. I'm sorry, but I totally failed. At least in the last few turns.

mfG mitsho

save and pictures follow in a second.
 
Well I'm glad we at least talked about it. Glad I spent my turns trying to get the money to buy monarchy so we wouldn't have a despotic GA. There goes that idea right out the window.

Need to pull some allies in against the Mayas.
 
geeze, guess i get thrown into the fire :lol: i'll take a look tonight and post some comments. otherwise, things look tough. seems like we jumped into war a little too fast and the Mayan's aren't helping matters.

roster update

bugs <- on deck
denyd
ankka <- on vacation 6/17-6/27
6thGenTexan
mitsho <- Just Played
grahamiam <- UP
 
With G-man & Bugsy in line in front of me, I'll probably be left with cleaning up a couple of straggling Roman & Iroquois cities while and trying to reach the domination limit. :D

Too bad we couldn't have enlisted the Mayans in the Persian war, we might have been able to eliminate Persia and still kept those northern cities. We might be able to get either the Iroquois or Romans (or both) in on our side. That would give those Javlineers someone else to attack.

BTW: I think the rioting cities was caused by the breaking of a trade route to those northern luxuries.
 
Plus we lost the ivory. At least the people didn't have WW because we lost the cities.
 
Sir Bugsy said:
Plus we lost the ivory. At least the people didn't have WW because we lost the cities.
actually, we lost ivory and spices. not good at all but if we take Pers we get wines. i may just make peace with persia soon and then take back those all important cities to the east. not sure though as I haven't looked at the save but to me, all those units are hurt and overextended. plus, half seemed to be attacking from across a river which is really not good. could have saved some units by moving them a couple of tiles.
 
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