mercurycs
Chieftain
does anyone else get this "Txt_key_popup_regenerate_map" as an option when you bring up the menu? also a few of my other options say this Txt_key stuff? what is that?
maybe they provide this cheat so that people can beat deityThe previous way stored the random number seed in save so that reloading a combat over and over gave the same results each time. Now you have the option to not have it work that way, in which a reload can give different results
warpstorm said:The previous way stored the random number seed in save so that reloading a combat over and over gave the same results each time. Now you have the option to not have it work that way, in which a reload can give different results.
Jimbo30 said:So we have a decent 'epic' game at last? Or did they further increase building times thereby evening it out again?
Exavier said:hmm i hope this patch doesn't mess up 2 many mods lol
Kolyana said:I think some adjustment may be required ... perhaps the civ one will not be needed now, they may have put in some of the lost units ... all in all, I would expect a modification or two to be required.
xGBox said:If the mods replaced the main Civ4 XML files, I think they have been replaced with the new v152 files. I've heard a guy online losing his mods because of the patch.
Personally I think it's just better to have mods that are actually MODs and don't replace the main XML files in situations like this.