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HUSch

Secret-monger
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1. Ari 2 and look
2. Ana? I don't know, the same way as Pyt or back to the culture of Cav.
3. Niko r
4. Eup r
5. Archi ? at Entropia working.
6. Settler 699
7. Holkan 9 is best I think, perhaps the lion 'll go or attack, in both we 've, what we want, silence.
8. CERN works clam rice
9. Peri works clam, mine, cow or coast for commerce.

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1. Ari 2 and look -> ok
2. Ana? I don't know, the same way as Pyt or back to the culture of Cav. -> let's scout the east there a little more. (Further Ana might guard the the way for the settler down there.)
3. Niko r -> ok
4. Eup r -> ok
5. Archi ? at Entropia working. -> maybe 7-4-cottage (CERN might work it rather soon. (after IW=gems))
6. Settler 699 -> ok
7. Holkan 9 is best I think, perhaps the lion 'll go or attack, in both we 've, what we want, silence. -> 9 looks ok
8. CERN works clam rice -> ok (Production? -> maybe a holkan)
9. Peri works clam, mine, cow or coast for commerce. -> How long will grows take? If grows takes to long, we could also work clam+2*mine
 
let's scout the east there a little more. (Further Ana might guard the the way for the settler down there.)
I don't understand, Ana in the east to Cav or go west to help the settler?
 
I think the next settler/worker-pair from Peri/CERN should go to the floods-cows-site, while banana-fish-pigs-city chops the next settler for cows-ivory.

floods-cows will enable TR rather fast, which is a huge boost.
The biggest problem with this city is probably to have a military-unit to keep up with settler/worker. This can be solved a bit by Ana, which could guard the last part of the voyage.
 
What is with anarchy for hind? The settler is finish and on the way.
Please some votes.

Because the growing in Peri we have a angry people in Peri (no MP and the last whipp), with the anarchy then there is no effect.
Additional, what should Ana do? west or east?


I would finish the turn in ~12 hours.
 
Revolt -> this or next turn -> definately while settler is moving

Ana -> 1 (then map the river and a bit southwards - stay in forests)
 
We've just been asked to do Open Borders with Os Cavaleiros. I told them we'd accept, as per the treaty.

As for Anarchy, I honestly don't know what the difference is between revolting now or next turn. If there's no difference, then let's revolt now.

I'd like to see Anaxagoras explore more around the Peninsula where Pythagoras died.
 
Anything during the travel time is better than after the city is founded. But if we had access to a civics change we wanted to make, earlier is better so it doesn't delay the next anarchy. So I'd say adopt the religion now.

I agree, Ana should finish off exploring the penninsula area. Depending on how we want to rex, the sea lane could still be important for trade.
 
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