GoodGame
Red, White, & Blue, baby!
- Joined
- Dec 17, 2004
- Messages
- 13,725
MOBA's sort of had an start with Herzog Zweig, back in 1989 (its pushing it, but some of the dynamics were there), but as you say the real thing wouldn't come out up until DOTA made an appearance. Tower Defense though, I'm gonna have to call that a foul, the genre is much older than that. I was even playing would-be TD's back in the late 90s with the real maps coming out around the early 2000s, but preceding Warcraft 3.
In any case, it is true that both genres are much older than what people give them credit for, taking in consideration as well how young the RTS genre is.
Herzog Zwei (AirMech) is arguable, but that's a hybrid game all the same.
Command and Conquer is the classic one, about 1995. Dune is the original one. I've heard of a few before then, but really you can't claim RTS as a genre before C&C, because it was mostly an experiment before C&C.
Regardless, trying to degrade MOBA as 'upstart' is ridiculous, just like people loved degrading RTS because it displaced their favorite turn-based mil-sim games. That's all I want to say.